load(sdk) macx-xcode { sdk_path_device.name = "QMAKE_MAC_SDK_PATH[sdk=$${device.sdk}*]" sdk_path_device.value = $$xcodeSDKInfo(Path, $${device.sdk}) sdk_path_simulator.name = "QMAKE_MAC_SDK_PATH[sdk=$${simulator.sdk}*]" sdk_path_simulator.value = $$xcodeSDKInfo(Path, $${simulator.sdk}) QMAKE_MAC_XCODE_SETTINGS += sdk_path_device sdk_path_simulator QMAKE_MAC_SDK_PATH = "$(QMAKE_MAC_SDK_PATH)" sdk_platform_path_device.name = "QMAKE_MAC_SDK_PLATFORM_PATH[sdk=$${device.sdk}*]" sdk_platform_path_device.value = $$xcodeSDKInfo(PlatformPath, $${device.sdk}) sdk_platform_path_simulator.name = "QMAKE_MAC_SDK_PLATFORM_PATH[sdk=$${simulator.sdk}*]" sdk_platform_path_simulator.value = $$xcodeSDKInfo(PlatformPath, $${simulator.sdk}) QMAKE_MAC_XCODE_SETTINGS += sdk_platform_path_device sdk_platform_path_simulator QMAKE_MAC_SDK_PLATFORM_PATH = "$(QMAKE_MAC_SDK_PLATFORM_PATH)" }