# # qmake configuration for macx-g++ # include(../../common/mac.conf) include(../../common/gcc-base-macx.conf) include(../../common/g++-macx.conf) MAKEFILE_GENERATOR = UNIX TEMPLATE = app CONFIG += qt warn_on release app_bundle incremental global_init_link_order lib_version_first plugin_no_soname link_prl QT += core gui QMAKE_INCREMENTAL_STYLE = sublib # Do not compile a few things DEFINES += QT_NO_AUDIO_BACKEND QT_NO_NETWORKPROXY QT_NO_FILESYSTEMWATCHER # You may need to change this to point to the iOS SDK you want to use. QMAKE_IOS_DEV_PATH = /Developer/Platforms/iPhoneSimulator.platform/Developer QMAKE_IOS_SDK = $$QMAKE_IOS_DEV_PATH/SDKs/iPhoneSimulator4.2.sdk DEFINES += __IPHONE_OS_VERSION_MIN_REQUIRED=40200 #clear QMAKE_MACOSX_DEPLOYMENT_TARGET = QMAKE_LIBS_OPENGL_ES1 += -framework OpenGLES QMAKE_LIBS_OPENGL_ES2 += -framework OpenGLES # TARGET_PLATFORM = ios QMAKE_CC = /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 QMAKE_CXX = /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/g++-4.2 QMAKE_LINK = $$QMAKE_CXX QMAKE_LINK_SHLIB = $$QMAKE_CXX QMAKE_CFLAGS += -arch i386 -isysroot $$QMAKE_IOS_SDK QMAKE_CXXFLAGS += $$QMAKE_CFLAGS QMAKE_OBJECTIVE_CFLAGS += -arch i386 -isysroot $$QMAKE_IOS_SDK -fobjc-abi-version=2 -fobjc-legacy-dispatch QMAKE_LFLAGS += -arch i386 -Wl,-syslibroot,$$QMAKE_IOS_SDK QMAKE_INCDIR_OPENGL = QMAKE_LIBS_OPENGL = QMAKE_LIBS_OPENGL_QT = #QMAKE_RESOURCE = QMAKE_FIX_RPATH = $$QMAKE_IOS_DEV_PATH/usr/bin/install_name_tool -id QMAKE_AR = $$QMAKE_IOS_DEV_PATH/usr/bin/ar cq QMAKE_RANLIB = $$QMAKE_IOS_DEV_PATH/usr/bin/ranlib -s load(qt_config) QMAKE_OBJECTIVE_CFLAGS_X86 += -arch i386 -isysroot $$QMAKE_IOS_SDK -fobjc-abi-version=2 -fobjc-legacy-dispatch