# # qmake configuration for winrt-arm-msvc2015 # # Written for Microsoft Visual C++ 2015 # include(../common/winrt_winphone/qmake.conf) QMAKE_COMPILER_DEFINES += _MSC_VER=1900 DEFINES += WINAPI_FAMILY=WINAPI_FAMILY_APP ARM __ARM__ __arm__ QMAKE_CFLAGS += -FS QMAKE_CXXFLAGS += -FS QMAKE_LFLAGS += /MACHINE:ARM /NODEFAULTLIB:kernel32.lib QMAKE_LIBS += windowscodecs.lib WindowsApp.lib runtimeobject.lib # Note that the order is important, ucrt(d) has to be first # Otherwise the linker might use malloc from a different library # but free_dbg() from the runtime, causing assert when deleting # items from different heaps CONFIG(debug, debug|release) { QMAKE_LIBS = ucrtd.lib $$QMAKE_LIBS } else { QMAKE_LIBS = ucrt.lib $$QMAKE_LIBS } VCPROJ_ARCH = ARM MSVC_VER = 14.0 WINSDK_VER = 10.0 WINTARGET_VER = winv10.0 WINRT_MANIFEST = $$PWD/../common/winrt_winphone/manifests/10.0/AppxManifest.xml.in WINRT_MANIFEST.architecture = arm