// // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #ifndef _BASICTYPES_INCLUDED_ #define _BASICTYPES_INCLUDED_ // // Precision qualifiers // enum TPrecision { // These need to be kept sorted EbpUndefined, EbpLow, EbpMedium, EbpHigh }; inline const char* getPrecisionString(TPrecision p) { switch(p) { case EbpHigh: return "highp"; break; case EbpMedium: return "mediump"; break; case EbpLow: return "lowp"; break; default: return "mediump"; break; // Safest fallback } } // // Basic type. Arrays, vectors, etc., are orthogonal to this. // enum TBasicType { EbtVoid, EbtFloat, EbtInt, EbtBool, EbtGuardSamplerBegin, // non type: see implementation of IsSampler() EbtSampler2D, EbtSamplerCube, EbtSamplerExternalOES, // Only valid if OES_EGL_image_external exists. EbtSampler2DRect, // Only valid if GL_ARB_texture_rectangle exists. EbtGuardSamplerEnd, // non type: see implementation of IsSampler() EbtStruct, EbtAddress, // should be deprecated?? EbtInvariant // used as a type when qualifying a previously declared variable as being invariant }; inline const char* getBasicString(TBasicType t) { switch (t) { case EbtVoid: return "void"; break; case EbtFloat: return "float"; break; case EbtInt: return "int"; break; case EbtBool: return "bool"; break; case EbtSampler2D: return "sampler2D"; break; case EbtSamplerCube: return "samplerCube"; break; case EbtSamplerExternalOES: return "samplerExternalOES"; break; case EbtSampler2DRect: return "sampler2DRect"; break; case EbtStruct: return "structure"; break; default: return "unknown type"; } } inline bool IsSampler(TBasicType type) { return type > EbtGuardSamplerBegin && type < EbtGuardSamplerEnd; } // // Qualifiers and built-ins. These are mainly used to see what can be read // or written, and by the machine dependent translator to know which registers // to allocate variables in. Since built-ins tend to go to different registers // than varying or uniform, it makes sense they are peers, not sub-classes. // enum TQualifier { EvqTemporary, // For temporaries (within a function), read/write EvqGlobal, // For globals read/write EvqConst, // User defined constants and non-output parameters in functions EvqAttribute, // Readonly EvqVaryingIn, // readonly, fragment shaders only EvqVaryingOut, // vertex shaders only read/write EvqInvariantVaryingIn, // readonly, fragment shaders only EvqInvariantVaryingOut, // vertex shaders only read/write EvqUniform, // Readonly, vertex and fragment // pack/unpack input and output EvqInput, EvqOutput, // parameters EvqIn, EvqOut, EvqInOut, EvqConstReadOnly, // built-ins written by vertex shader EvqPosition, EvqPointSize, // built-ins read by fragment shader EvqFragCoord, EvqFrontFacing, EvqPointCoord, // built-ins written by fragment shader EvqFragColor, EvqFragData, // end of list EvqLast }; // // This is just for debug print out, carried along with the definitions above. // inline const char* getQualifierString(TQualifier q) { switch(q) { case EvqTemporary: return "Temporary"; break; case EvqGlobal: return "Global"; break; case EvqConst: return "const"; break; case EvqConstReadOnly: return "const"; break; case EvqAttribute: return "attribute"; break; case EvqVaryingIn: return "varying"; break; case EvqVaryingOut: return "varying"; break; case EvqInvariantVaryingIn: return "invariant varying"; break; case EvqInvariantVaryingOut:return "invariant varying"; break; case EvqUniform: return "uniform"; break; case EvqIn: return "in"; break; case EvqOut: return "out"; break; case EvqInOut: return "inout"; break; case EvqInput: return "input"; break; case EvqOutput: return "output"; break; case EvqPosition: return "Position"; break; case EvqPointSize: return "PointSize"; break; case EvqFragCoord: return "FragCoord"; break; case EvqFrontFacing: return "FrontFacing"; break; case EvqFragColor: return "FragColor"; break; case EvqFragData: return "FragData"; break; default: return "unknown qualifier"; } } #endif // _BASICTYPES_INCLUDED_