// // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #ifndef COMPILER_DETECT_RECURSION_H_ #define COMPILER_DETECT_RECURSION_H_ #include "GLSLANG/ShaderLang.h" #include "compiler/intermediate.h" #include "compiler/VariableInfo.h" // Traverses intermediate tree to detect function recursion. class DetectRecursion : public TIntermTraverser { public: enum ErrorCode { kErrorMissingMain, kErrorRecursion, kErrorNone }; DetectRecursion(); ~DetectRecursion(); virtual bool visitAggregate(Visit, TIntermAggregate*); ErrorCode detectRecursion(); private: class FunctionNode { public: FunctionNode(const TString& fname); const TString& getName() const; // If a function is already in the callee list, this becomes a no-op. void addCallee(FunctionNode* callee); // Return true if recursive function calls are detected. bool detectRecursion(); private: // mangled function name is unique. TString name; // functions that are directly called by this function. TVector callees; Visit visit; }; FunctionNode* findFunctionByName(const TString& name); TVector functions; FunctionNode* currentFunction; }; #endif // COMPILER_DETECT_RECURSION_H_