// // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #ifndef COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_ #define COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_ #include "GLSLANG/ShaderLang.h" namespace sh { class BuiltInFunctionEmulator; void InitBuiltInFunctionEmulatorForHLSL(BuiltInFunctionEmulator *emu); // // This works around isnan() bug on some Intel drivers. // void InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds(BuiltInFunctionEmulator *emu, int targetGLSLVersion); } // namespace sh #endif // COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_