// // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // // Create symbols that declare built-in definitions, add built-ins that // cannot be expressed in the files, and establish mappings between // built-in functions and operators. // #include "compiler/translator/Initialize.h" #include "compiler/translator/Cache.h" #include "compiler/translator/IntermNode.h" #include "angle_gl.h" namespace sh { void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable) { const TType *voidType = TCache::getType(EbtVoid); const TType *float1 = TCache::getType(EbtFloat); const TType *float2 = TCache::getType(EbtFloat, 2); const TType *float3 = TCache::getType(EbtFloat, 3); const TType *float4 = TCache::getType(EbtFloat, 4); const TType *int1 = TCache::getType(EbtInt); const TType *int2 = TCache::getType(EbtInt, 2); const TType *int3 = TCache::getType(EbtInt, 3); const TType *uint1 = TCache::getType(EbtUInt); const TType *bool1 = TCache::getType(EbtBool); const TType *genType = TCache::getType(EbtGenType); const TType *genIType = TCache::getType(EbtGenIType); const TType *genUType = TCache::getType(EbtGenUType); const TType *genBType = TCache::getType(EbtGenBType); // // Angle and Trigonometric Functions. // symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpRadians, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpDegrees, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpSin, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpCos, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpTan, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAsin, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAcos, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAtan, genType, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAtan, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpSinh, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpCosh, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTanh, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpAsinh, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpAcosh, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpAtanh, genType, genType); // // Exponential Functions. // symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpPow, genType, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpExp, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLog, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpExp2, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLog2, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpSqrt, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpInverseSqrt, genType, genType); // // Common Functions. // symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAbs, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpAbs, genIType, genIType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpSign, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpSign, genIType, genIType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpFloor, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTrunc, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpRound, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpRoundEven, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpCeil, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpFract, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMod, genType, genType, float1); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMod, genType, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMin, genType, genType, float1); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMin, genType, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genIType, genIType, genIType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genIType, genIType, int1); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genUType, genUType, genUType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genUType, genUType, uint1); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMax, genType, genType, float1); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMax, genType, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genIType, genIType, genIType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genIType, genIType, int1); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genUType, genUType, genUType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genUType, genUType, uint1); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpClamp, genType, genType, float1, float1); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpClamp, genType, genType, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genIType, genIType, int1, int1); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genIType, genIType, genIType, genIType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genUType, genUType, uint1, uint1); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genUType, genUType, genUType, genUType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMix, genType, genType, genType, float1); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMix, genType, genType, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMix, genType, genType, genType, genBType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpStep, genType, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpStep, genType, float1, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpSmoothStep, genType, genType, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpSmoothStep, genType, float1, float1, genType); const TType *outGenType = TCache::getType(EbtGenType, EvqOut); const TType *outGenIType = TCache::getType(EbtGenIType, EvqOut); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpModf, genType, genType, outGenType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpIsNan, genBType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpIsInf, genBType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpFloatBitsToInt, genIType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpFloatBitsToUint, genUType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpIntBitsToFloat, genType, genIType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpUintBitsToFloat, genType, genUType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpFrexp, genType, genType, outGenIType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpLdexp, genType, genType, genIType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpPackSnorm2x16, uint1, float2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpPackUnorm2x16, uint1, float2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpPackHalf2x16, uint1, float2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpUnpackSnorm2x16, float2, uint1); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpUnpackUnorm2x16, float2, uint1); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpUnpackHalf2x16, float2, uint1); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpPackUnorm4x8, uint1, float4); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpPackSnorm4x8, uint1, float4); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpUnpackUnorm4x8, float4, uint1); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpUnpackSnorm4x8, float4, uint1); // // Geometric Functions. // symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLength, float1, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpDistance, float1, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpDot, float1, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpCross, float3, float3, float3); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpNormalize, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpFaceforward, genType, genType, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpReflect, genType, genType, genType); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpRefract, genType, genType, genType, float1); const TType *mat2 = TCache::getType(EbtFloat, 2, 2); const TType *mat3 = TCache::getType(EbtFloat, 3, 3); const TType *mat4 = TCache::getType(EbtFloat, 4, 4); const TType *mat2x3 = TCache::getType(EbtFloat, 2, 3); const TType *mat3x2 = TCache::getType(EbtFloat, 3, 2); const TType *mat2x4 = TCache::getType(EbtFloat, 2, 4); const TType *mat4x2 = TCache::getType(EbtFloat, 4, 2); const TType *mat3x4 = TCache::getType(EbtFloat, 3, 4); const TType *mat4x3 = TCache::getType(EbtFloat, 4, 3); // // Matrix Functions. // symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMulMatrixComponentWise, mat2, mat2, mat2); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMulMatrixComponentWise, mat3, mat3, mat3); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpMulMatrixComponentWise, mat4, mat4, mat4); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat2x3, mat2x3, mat2x3); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat3x2, mat3x2, mat3x2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat2x4, mat2x4, mat2x4); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat4x2, mat4x2, mat4x2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat3x4, mat3x4, mat3x4); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat4x3, mat4x3, mat4x3); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat2, float2, float2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat3, float3, float3); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat4, float4, float4); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat2x3, float3, float2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat3x2, float2, float3); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat2x4, float4, float2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat4x2, float2, float4); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat3x4, float4, float3); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat4x3, float3, float4); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat2, mat2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat3, mat3); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat4, mat4); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat2x3, mat3x2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat3x2, mat2x3); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat2x4, mat4x2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat4x2, mat2x4); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat3x4, mat4x3); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat4x3, mat3x4); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpDeterminant, float1, mat2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpDeterminant, float1, mat3); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpDeterminant, float1, mat4); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpInverse, mat2, mat2); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpInverse, mat3, mat3); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpInverse, mat4, mat4); const TType *vec = TCache::getType(EbtVec); const TType *ivec = TCache::getType(EbtIVec); const TType *uvec = TCache::getType(EbtUVec); const TType *bvec = TCache::getType(EbtBVec); // // Vector relational functions. // symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLessThanComponentWise, bvec, vec, vec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLessThanComponentWise, bvec, ivec, ivec); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpLessThanComponentWise, bvec, uvec, uvec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLessThanEqualComponentWise, bvec, vec, vec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLessThanEqualComponentWise, bvec, ivec, ivec); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpLessThanEqualComponentWise, bvec, uvec, uvec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanComponentWise, bvec, vec, vec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanComponentWise, bvec, ivec, ivec); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpGreaterThanComponentWise, bvec, uvec, uvec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanEqualComponentWise, bvec, vec, vec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanEqualComponentWise, bvec, ivec, ivec); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpGreaterThanEqualComponentWise, bvec, uvec, uvec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpEqualComponentWise, bvec, vec, vec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpEqualComponentWise, bvec, ivec, ivec); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpEqualComponentWise, bvec, uvec, uvec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpEqualComponentWise, bvec, bvec, bvec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpNotEqualComponentWise, bvec, vec, vec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpNotEqualComponentWise, bvec, ivec, ivec); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpNotEqualComponentWise, bvec, uvec, uvec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpNotEqualComponentWise, bvec, bvec, bvec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAny, bool1, bvec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpAll, bool1, bvec); symbolTable.insertBuiltInOp(COMMON_BUILTINS, EOpLogicalNotComponentWise, bvec, bvec); // // Integer functions // const TType *outGenUType = TCache::getType(EbtGenUType, EvqOut); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldExtract, genIType, genIType, int1, int1); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldExtract, genUType, genUType, int1, int1); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldInsert, genIType, genIType, genIType, int1, int1); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldInsert, genUType, genUType, genUType, int1, int1); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldReverse, genIType, genIType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldReverse, genUType, genUType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitCount, genIType, genIType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitCount, genIType, genUType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindLSB, genIType, genIType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindLSB, genIType, genUType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindMSB, genIType, genIType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindMSB, genIType, genUType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpUaddCarry, genUType, genUType, genUType, outGenUType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpUsubBorrow, genUType, genUType, genUType, outGenUType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpUmulExtended, voidType, genUType, genUType, outGenUType, outGenUType); symbolTable.insertBuiltInOp(ESSL3_1_BUILTINS, EOpImulExtended, voidType, genIType, genIType, outGenIType, outGenIType); const TType *sampler2D = TCache::getType(EbtSampler2D); const TType *samplerCube = TCache::getType(EbtSamplerCube); // // Texture Functions for GLSL ES 1.0 // symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", sampler2D, float2); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float3); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float4); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3); if (resources.OES_EGL_image_external || resources.NV_EGL_stream_consumer_external) { const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", samplerExternalOES, float2); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, float3); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, float4); } if (resources.ARB_texture_rectangle) { const TType *sampler2DRect = TCache::getType(EbtSampler2DRect); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRect", sampler2DRect, float2); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRectProj", sampler2DRect, float3); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRectProj", sampler2DRect, float4); } if (resources.EXT_shader_texture_lod) { /* The *Grad* variants are new to both vertex and fragment shaders; the fragment * shader specific pieces are added separately below. */ symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, "texture2DGradEXT", sampler2D, float2, float2, float2); symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, "texture2DProjGradEXT", sampler2D, float3, float2, float2); symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, "texture2DProjGradEXT", sampler2D, float4, float2, float2); symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, "textureCubeGradEXT", samplerCube, float3, float3, float3); } if (type == GL_FRAGMENT_SHADER) { symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", sampler2D, float2, float1); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float3, float1); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float4, float1); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3, float1); if (resources.OES_standard_derivatives) { symbolTable.insertBuiltInOp(ESSL1_BUILTINS, EOpDFdx, TExtension::OES_standard_derivatives, genType, genType); symbolTable.insertBuiltInOp(ESSL1_BUILTINS, EOpDFdy, TExtension::OES_standard_derivatives, genType, genType); symbolTable.insertBuiltInOp(ESSL1_BUILTINS, EOpFwidth, TExtension::OES_standard_derivatives, genType, genType); } if (resources.EXT_shader_texture_lod) { symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, "texture2DLodEXT", sampler2D, float2, float1); symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, "texture2DProjLodEXT", sampler2D, float3, float1); symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, "texture2DProjLodEXT", sampler2D, float4, float1); symbolTable.insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, "textureCubeLodEXT", samplerCube, float3, float1); } } if (type == GL_VERTEX_SHADER) { symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DLod", sampler2D, float2, float1); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProjLod", sampler2D, float3, float1); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProjLod", sampler2D, float4, float1); symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCubeLod", samplerCube, float3, float1); } const TType *gvec4 = TCache::getType(EbtGVec4); const TType *gsampler2D = TCache::getType(EbtGSampler2D); const TType *gsamplerCube = TCache::getType(EbtGSamplerCube); const TType *gsampler3D = TCache::getType(EbtGSampler3D); const TType *gsampler2DArray = TCache::getType(EbtGSampler2DArray); const TType *gsampler2DMS = TCache::getType(EbtGSampler2DMS); // // Texture Functions for GLSL ES 3.0 // symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2D, float2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler3D, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsamplerCube, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2DArray, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float4); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler3D, float4); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler2D, float2, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler3D, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsamplerCube, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler2DArray, float3, float1); if (resources.OES_EGL_image_external_essl3) { const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "texture", samplerExternalOES, float2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, float4); } if (resources.EXT_YUV_target) { const TType *samplerExternal2DY2YEXT = TCache::getType(EbtSamplerExternal2DY2YEXT); symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "texture", samplerExternal2DY2YEXT, float2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "textureProj", samplerExternal2DY2YEXT, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "textureProj", samplerExternal2DY2YEXT, float4); const TType *yuvCscStandardEXT = TCache::getType(EbtYuvCscStandardEXT); symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float3, "rgb_2_yuv", float3, yuvCscStandardEXT); symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float3, "yuv_2_rgb", float3, yuvCscStandardEXT); } if (type == GL_FRAGMENT_SHADER) { symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2D, float2, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler3D, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsamplerCube, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2DArray, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float4, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler3D, float4, float1); if (resources.OES_EGL_image_external_essl3) { const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "texture", samplerExternalOES, float2, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, float4, float1); } if (resources.EXT_YUV_target) { const TType *samplerExternal2DY2YEXT = TCache::getType(EbtSamplerExternal2DY2YEXT); symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "texture", samplerExternal2DY2YEXT, float2, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "textureProj", samplerExternal2DY2YEXT, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "textureProj", samplerExternal2DY2YEXT, float4, float1); } } const TType *sampler2DShadow = TCache::getType(EbtSampler2DShadow); const TType *samplerCubeShadow = TCache::getType(EbtSamplerCubeShadow); const TType *sampler2DArrayShadow = TCache::getType(EbtSampler2DArrayShadow); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DShadow, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", samplerCubeShadow, float4); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DArrayShadow, float4); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProj", sampler2DShadow, float4); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureLod", sampler2DShadow, float3, float1); if (type == GL_FRAGMENT_SHADER) { symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DShadow, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", samplerCubeShadow, float4, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProj", sampler2DShadow, float4, float1); } symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsampler2D, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", gsampler3D, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsamplerCube, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", gsampler2DArray, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", sampler2DShadow, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", samplerCubeShadow, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", sampler2DArrayShadow, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsampler2DMS); if (resources.OES_EGL_image_external_essl3) { const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", samplerExternalOES, int1); } if (resources.EXT_YUV_target) { const TType *samplerExternal2DY2YEXT = TCache::getType(EbtSamplerExternal2DY2YEXT); symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, int2, "textureSize", samplerExternal2DY2YEXT, int1); } if (type == GL_FRAGMENT_SHADER) { symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpDFdx, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpDFdy, genType, genType); symbolTable.insertBuiltInOp(ESSL3_BUILTINS, EOpFwidth, genType, genType); } symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2D, float2, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler3D, float3, int3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset", sampler2DShadow, float3, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2DArray, float3, int2); if (type == GL_FRAGMENT_SHADER) { symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2D, float2, int2, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler3D, float3, int3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset", sampler2DShadow, float3, int2, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2DArray, float3, int2, float1); } symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float3, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float4, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler3D, float4, int3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjOffset", sampler2DShadow, float4, int2); if (type == GL_FRAGMENT_SHADER) { symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float3, int2, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float4, int2, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler3D, float4, int3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjOffset", sampler2DShadow, float4, int2, float1); } symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler2D, float2, float1, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler3D, float3, float1, int3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureLodOffset", sampler2DShadow, float3, float1, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler2DArray, float3, float1, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler2D, float3, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler2D, float4, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler3D, float4, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjLod", sampler2DShadow, float4, float1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler2D, float3, float1, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler2D, float4, float1, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler3D, float4, float1, int3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjLodOffset", sampler2DShadow, float4, float1, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler2D, int2, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler3D, int3, int1); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler2DArray, int3, int1); if (resources.OES_EGL_image_external_essl3) { const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "texelFetch", samplerExternalOES, int2, int1); } if (resources.EXT_YUV_target) { const TType *samplerExternal2DY2YEXT = TCache::getType(EbtSamplerExternal2DY2YEXT); symbolTable.insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "texelFetch", samplerExternal2DY2YEXT, int2, int1); } symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler2D, int2, int1, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler3D, int3, int1, int3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler2DArray, int3, int1, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler2D, float2, float2, float2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler3D, float3, float3, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsamplerCube, float3, float3, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DShadow, float3, float2, float2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", samplerCubeShadow, float4, float3, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler2DArray, float3, float2, float2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DArrayShadow, float4, float2, float2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler2D, float2, float2, float2, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler3D, float3, float3, float3, int3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DShadow, float3, float2, float2, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler2DArray, float3, float2, float2, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DArrayShadow, float4, float2, float2, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler2D, float3, float2, float2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler2D, float4, float2, float2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler3D, float4, float3, float3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjGrad", sampler2DShadow, float4, float2, float2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler2D, float3, float2, float2, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler2D, float4, float2, float2, int2); symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler3D, float4, float3, float3, int3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjGradOffset", sampler2DShadow, float4, float2, float2, int2); const TType *atomicCounter = TCache::getType(EbtAtomicCounter); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCounter", atomicCounter); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCounterIncrement", atomicCounter); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCounterDecrement", atomicCounter); // Insert all atomic memory functions const TType *int1InOut = TCache::getType(EbtInt, EvqInOut); const TType *uint1InOut = TCache::getType(EbtUInt, EvqInOut); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicAdd", uint1InOut, uint1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicAdd", int1InOut, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicMin", uint1InOut, uint1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicMin", int1InOut, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicMax", uint1InOut, uint1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicMax", int1InOut, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicAnd", uint1InOut, uint1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicAnd", int1InOut, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicOr", uint1InOut, uint1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicOr", int1InOut, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicXor", uint1InOut, uint1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicXor", int1InOut, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicExchange", uint1InOut, uint1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicExchange", int1InOut, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCompSwap", uint1InOut, uint1, uint1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicCompSwap", int1InOut, int1, int1); const TType *gimage2D = TCache::getType(EbtGImage2D); const TType *gimage3D = TCache::getType(EbtGImage3D); const TType *gimage2DArray = TCache::getType(EbtGImage2DArray); const TType *gimageCube = TCache::getType(EbtGImageCube); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage2D, int2, gvec4); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage3D, int3, gvec4); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage2DArray, int3, gvec4); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimageCube, int3, gvec4); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage2D, int2); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage3D, int3); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage2DArray, int3); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimageCube, int3); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int2, "imageSize", gimage2D); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimage3D); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimage2DArray); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int2, "imageSize", gimageCube); symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrier, voidType, "memoryBarrier"); symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierAtomicCounter, voidType, "memoryBarrierAtomicCounter"); symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierBuffer, voidType, "memoryBarrierBuffer"); symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierImage, voidType, "memoryBarrierImage"); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "texelFetch", gsampler2DMS, int2, int1); // Insert all variations of textureGather. symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2D, float2); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2D, float2, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2DArray, float3); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2DArray, float3, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsamplerCube, float3); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsamplerCube, float3, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DShadow, float2); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DShadow, float2, float1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DArrayShadow, float3); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DArrayShadow, float3, float1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", samplerCubeShadow, float3); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", samplerCubeShadow, float3, float1); // Insert all variations of textureGatherOffset. symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2D, float2, int2); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2D, float2, int2, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2DArray, float3, int2); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2DArray, float3, int2, int1); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGatherOffset", sampler2DShadow, float2, float1, int2); symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGatherOffset", sampler2DArrayShadow, float3, float1, int2); if (type == GL_COMPUTE_SHADER) { symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpBarrier, voidType, "barrier"); symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierShared, voidType, "memoryBarrierShared"); symbolTable.insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpGroupMemoryBarrier, voidType, "groupMemoryBarrier"); } if (type == GL_GEOMETRY_SHADER_OES) { TExtension extension = TExtension::OES_geometry_shader; symbolTable.insertBuiltInFunctionNoParametersExt(ESSL3_1_BUILTINS, extension, EOpEmitVertex, voidType, "EmitVertex"); symbolTable.insertBuiltInFunctionNoParametersExt(ESSL3_1_BUILTINS, extension, EOpEndPrimitive, voidType, "EndPrimitive"); } // // Depth range in window coordinates // TFieldList *fields = NewPoolTFieldList(); TSourceLoc zeroSourceLoc = {0, 0, 0, 0}; auto highpFloat1 = new TType(EbtFloat, EbpHigh, EvqGlobal, 1); TField *near = new TField(highpFloat1, NewPoolTString("near"), zeroSourceLoc); TField *far = new TField(highpFloat1, NewPoolTString("far"), zeroSourceLoc); TField *diff = new TField(highpFloat1, NewPoolTString("diff"), zeroSourceLoc); fields->push_back(near); fields->push_back(far); fields->push_back(diff); TStructure *depthRangeStruct = new TStructure(&symbolTable, NewPoolTString("gl_DepthRangeParameters"), fields); symbolTable.insertStructType(COMMON_BUILTINS, depthRangeStruct); TType depthRangeType(depthRangeStruct); depthRangeType.setQualifier(EvqUniform); symbolTable.insertVariable(COMMON_BUILTINS, "gl_DepthRange", depthRangeType); // // Implementation dependent built-in constants. // symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexAttribs", resources.MaxVertexAttribs, EbpMedium); symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexUniformVectors", resources.MaxVertexUniformVectors, EbpMedium); symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexTextureImageUnits", resources.MaxVertexTextureImageUnits, EbpMedium); symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxCombinedTextureImageUnits", resources.MaxCombinedTextureImageUnits, EbpMedium); symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxTextureImageUnits", resources.MaxTextureImageUnits, EbpMedium); symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxFragmentUniformVectors", resources.MaxFragmentUniformVectors, EbpMedium); symbolTable.insertConstInt(ESSL1_BUILTINS, "gl_MaxVaryingVectors", resources.MaxVaryingVectors, EbpMedium); symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxDrawBuffers", resources.MaxDrawBuffers, EbpMedium); if (resources.EXT_blend_func_extended) { symbolTable.insertConstIntExt(COMMON_BUILTINS, TExtension::EXT_blend_func_extended, "gl_MaxDualSourceDrawBuffersEXT", resources.MaxDualSourceDrawBuffers, EbpMedium); } symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxVertexOutputVectors", resources.MaxVertexOutputVectors, EbpMedium); symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxFragmentInputVectors", resources.MaxFragmentInputVectors, EbpMedium); symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MinProgramTexelOffset", resources.MinProgramTexelOffset, EbpMedium); symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxProgramTexelOffset", resources.MaxProgramTexelOffset, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxImageUnits", resources.MaxImageUnits, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxVertexImageUniforms", resources.MaxVertexImageUniforms, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxFragmentImageUniforms", resources.MaxFragmentImageUniforms, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeImageUniforms", resources.MaxComputeImageUniforms, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedImageUniforms", resources.MaxCombinedImageUniforms, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedShaderOutputResources", resources.MaxCombinedShaderOutputResources, EbpMedium); symbolTable.insertConstIvec3(ESSL3_1_BUILTINS, "gl_MaxComputeWorkGroupCount", resources.MaxComputeWorkGroupCount, EbpHigh); symbolTable.insertConstIvec3(ESSL3_1_BUILTINS, "gl_MaxComputeWorkGroupSize", resources.MaxComputeWorkGroupSize, EbpHigh); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeUniformComponents", resources.MaxComputeUniformComponents, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeTextureImageUnits", resources.MaxComputeTextureImageUnits, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeAtomicCounters", resources.MaxComputeAtomicCounters, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeAtomicCounterBuffers", resources.MaxComputeAtomicCounterBuffers, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxVertexAtomicCounters", resources.MaxVertexAtomicCounters, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxFragmentAtomicCounters", resources.MaxFragmentAtomicCounters, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedAtomicCounters", resources.MaxCombinedAtomicCounters, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxAtomicCounterBindings", resources.MaxAtomicCounterBindings, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxVertexAtomicCounterBuffers", resources.MaxVertexAtomicCounterBuffers, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxFragmentAtomicCounterBuffers", resources.MaxFragmentAtomicCounterBuffers, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedAtomicCounterBuffers", resources.MaxCombinedAtomicCounterBuffers, EbpMedium); symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxAtomicCounterBufferSize", resources.MaxAtomicCounterBufferSize, EbpMedium); if (resources.OES_geometry_shader) { TExtension ext = TExtension::OES_geometry_shader; symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryInputComponents", resources.MaxGeometryInputComponents, EbpMedium); symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryOutputComponents", resources.MaxGeometryOutputComponents, EbpMedium); symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryImageUniforms", resources.MaxGeometryImageUniforms, EbpMedium); symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryTextureImageUnits", resources.MaxGeometryTextureImageUnits, EbpMedium); symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryOutputVertices", resources.MaxGeometryOutputVertices, EbpMedium); symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryTotalOutputComponents", resources.MaxGeometryTotalOutputComponents, EbpMedium); symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryUniformComponents", resources.MaxGeometryUniformComponents, EbpMedium); symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryAtomicCounters", resources.MaxGeometryAtomicCounters, EbpMedium); symbolTable.insertConstIntExt(ESSL3_1_BUILTINS, ext, "gl_MaxGeometryAtomicCounterBuffers", resources.MaxGeometryAtomicCounterBuffers, EbpMedium); } } void IdentifyBuiltIns(sh::GLenum type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable) { // // Insert some special built-in variables that are not in // the built-in header files. // if (resources.OVR_multiview && type != GL_COMPUTE_SHADER) { symbolTable.insertVariableExt(ESSL3_BUILTINS, TExtension::OVR_multiview, "gl_ViewID_OVR", TType(EbtUInt, EbpHigh, EvqViewIDOVR, 1)); // ESSL 1.00 doesn't have unsigned integers, so gl_ViewID_OVR is a signed integer in ESSL // 1.00. This is specified in the WEBGL_multiview spec. symbolTable.insertVariableExt(ESSL1_BUILTINS, TExtension::OVR_multiview, "gl_ViewID_OVR", TType(EbtInt, EbpHigh, EvqViewIDOVR, 1)); } switch (type) { case GL_FRAGMENT_SHADER: { symbolTable.insertVariable(COMMON_BUILTINS, "gl_FragCoord", TType(EbtFloat, EbpMedium, EvqFragCoord, 4)); symbolTable.insertVariable(COMMON_BUILTINS, "gl_FrontFacing", TType(EbtBool, EbpUndefined, EvqFrontFacing, 1)); symbolTable.insertVariable(COMMON_BUILTINS, "gl_PointCoord", TType(EbtFloat, EbpMedium, EvqPointCoord, 2)); symbolTable.insertVariable(ESSL1_BUILTINS, "gl_FragColor", TType(EbtFloat, EbpMedium, EvqFragColor, 4)); TType fragData(EbtFloat, EbpMedium, EvqFragData, 4); if (spec != SH_WEBGL2_SPEC && spec != SH_WEBGL3_SPEC) { fragData.makeArray(resources.MaxDrawBuffers); } else { fragData.makeArray(1u); } symbolTable.insertVariable(ESSL1_BUILTINS, "gl_FragData", fragData); if (resources.EXT_blend_func_extended) { symbolTable.insertVariableExt( ESSL1_BUILTINS, TExtension::EXT_blend_func_extended, "gl_SecondaryFragColorEXT", TType(EbtFloat, EbpMedium, EvqSecondaryFragColorEXT, 4)); TType secondaryFragData(EbtFloat, EbpMedium, EvqSecondaryFragDataEXT, 4, 1); secondaryFragData.makeArray(resources.MaxDualSourceDrawBuffers); symbolTable.insertVariableExt(ESSL1_BUILTINS, TExtension::EXT_blend_func_extended, "gl_SecondaryFragDataEXT", secondaryFragData); } if (resources.EXT_frag_depth) { symbolTable.insertVariableExt( ESSL1_BUILTINS, TExtension::EXT_frag_depth, "gl_FragDepthEXT", TType(EbtFloat, resources.FragmentPrecisionHigh ? EbpHigh : EbpMedium, EvqFragDepthEXT, 1)); } symbolTable.insertVariable(ESSL3_BUILTINS, "gl_FragDepth", TType(EbtFloat, EbpHigh, EvqFragDepth, 1)); if (resources.EXT_shader_framebuffer_fetch || resources.NV_shader_framebuffer_fetch) { TType lastFragData(EbtFloat, EbpMedium, EvqLastFragData, 4, 1); lastFragData.makeArray(resources.MaxDrawBuffers); if (resources.EXT_shader_framebuffer_fetch) { symbolTable.insertVariableExt(ESSL1_BUILTINS, TExtension::EXT_shader_framebuffer_fetch, "gl_LastFragData", lastFragData); } else if (resources.NV_shader_framebuffer_fetch) { symbolTable.insertVariableExt( ESSL1_BUILTINS, TExtension::NV_shader_framebuffer_fetch, "gl_LastFragColor", TType(EbtFloat, EbpMedium, EvqLastFragColor, 4)); symbolTable.insertVariableExt(ESSL1_BUILTINS, TExtension::NV_shader_framebuffer_fetch, "gl_LastFragData", lastFragData); } } else if (resources.ARM_shader_framebuffer_fetch) { symbolTable.insertVariableExt( ESSL1_BUILTINS, TExtension::ARM_shader_framebuffer_fetch, "gl_LastFragColorARM", TType(EbtFloat, EbpMedium, EvqLastFragColor, 4)); } if (resources.OES_geometry_shader) { TExtension extension = TExtension::OES_geometry_shader; symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_PrimitiveID", TType(EbtInt, EbpHigh, EvqPrimitiveID, 1)); symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_Layer", TType(EbtInt, EbpHigh, EvqLayer, 1)); } break; } case GL_VERTEX_SHADER: { symbolTable.insertVariable(COMMON_BUILTINS, "gl_Position", TType(EbtFloat, EbpHigh, EvqPosition, 4)); symbolTable.insertVariable(COMMON_BUILTINS, "gl_PointSize", TType(EbtFloat, EbpMedium, EvqPointSize, 1)); symbolTable.insertVariable(ESSL3_BUILTINS, "gl_InstanceID", TType(EbtInt, EbpHigh, EvqInstanceID, 1)); symbolTable.insertVariable(ESSL3_BUILTINS, "gl_VertexID", TType(EbtInt, EbpHigh, EvqVertexID, 1)); // For internal use by ANGLE - not exposed to the parser. symbolTable.insertVariable(GLSL_BUILTINS, "gl_ViewportIndex", TType(EbtInt, EbpHigh, EvqViewportIndex)); // gl_Layer exists in other shader stages in ESSL, but not in vertex shader so far. symbolTable.insertVariable(GLSL_BUILTINS, "gl_Layer", TType(EbtInt, EbpHigh, EvqLayer)); break; } case GL_COMPUTE_SHADER: { symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_NumWorkGroups", TType(EbtUInt, EbpUndefined, EvqNumWorkGroups, 3)); symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_WorkGroupSize", TType(EbtUInt, EbpUndefined, EvqWorkGroupSize, 3)); symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_WorkGroupID", TType(EbtUInt, EbpUndefined, EvqWorkGroupID, 3)); symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_LocalInvocationID", TType(EbtUInt, EbpUndefined, EvqLocalInvocationID, 3)); symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_GlobalInvocationID", TType(EbtUInt, EbpUndefined, EvqGlobalInvocationID, 3)); symbolTable.insertVariable(ESSL3_1_BUILTINS, "gl_LocalInvocationIndex", TType(EbtUInt, EbpUndefined, EvqLocalInvocationIndex, 1)); break; } case GL_GEOMETRY_SHADER_OES: { TExtension extension = TExtension::OES_geometry_shader; // Add built-in interface block gl_PerVertex and the built-in array gl_in. // TODO(jiawei.shao@intel.com): implement GL_OES_geometry_point_size. const TString *glPerVertexString = NewPoolTString("gl_PerVertex"); symbolTable.insertInterfaceBlockNameExt(ESSL3_1_BUILTINS, extension, glPerVertexString); TFieldList *fieldList = NewPoolTFieldList(); TSourceLoc zeroSourceLoc = {0, 0, 0, 0}; TField *glPositionField = new TField(new TType(EbtFloat, EbpHigh, EvqPosition, 4), NewPoolTString("gl_Position"), zeroSourceLoc); fieldList->push_back(glPositionField); TInterfaceBlock *glInBlock = new TInterfaceBlock( glPerVertexString, fieldList, NewPoolTString("gl_in"), TLayoutQualifier::Create()); // The array size of gl_in is undefined until we get a valid input primitive // declaration. TType glInType(glInBlock, EvqPerVertexIn, TLayoutQualifier::Create()); glInType.makeArray(0u); symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_in", glInType); TType glPositionType(EbtFloat, EbpHigh, EvqPosition, 4); glPositionType.setInterfaceBlock(new TInterfaceBlock( glPerVertexString, fieldList, nullptr, TLayoutQualifier::Create())); symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_Position", glPositionType); symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_PrimitiveIDIn", TType(EbtInt, EbpHigh, EvqPrimitiveIDIn, 1)); symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_InvocationID", TType(EbtInt, EbpHigh, EvqInvocationID, 1)); symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_PrimitiveID", TType(EbtInt, EbpHigh, EvqPrimitiveID, 1)); symbolTable.insertVariableExt(ESSL3_1_BUILTINS, extension, "gl_Layer", TType(EbtInt, EbpHigh, EvqLayer, 1)); break; } default: UNREACHABLE(); } } void InitExtensionBehavior(const ShBuiltInResources &resources, TExtensionBehavior &extBehavior) { if (resources.OES_standard_derivatives) { extBehavior[TExtension::OES_standard_derivatives] = EBhUndefined; } if (resources.OES_EGL_image_external) { extBehavior[TExtension::OES_EGL_image_external] = EBhUndefined; } if (resources.OES_EGL_image_external_essl3) { extBehavior[TExtension::OES_EGL_image_external_essl3] = EBhUndefined; } if (resources.NV_EGL_stream_consumer_external) { extBehavior[TExtension::NV_EGL_stream_consumer_external] = EBhUndefined; } if (resources.ARB_texture_rectangle) { // Special: ARB_texture_rectangle extension does not follow the standard for #extension // directives - it is enabled by default. An extension directive may still disable it. extBehavior[TExtension::ARB_texture_rectangle] = EBhEnable; } if (resources.EXT_blend_func_extended) { extBehavior[TExtension::EXT_blend_func_extended] = EBhUndefined; } if (resources.EXT_draw_buffers) { extBehavior[TExtension::EXT_draw_buffers] = EBhUndefined; } if (resources.EXT_frag_depth) { extBehavior[TExtension::EXT_frag_depth] = EBhUndefined; } if (resources.EXT_shader_texture_lod) { extBehavior[TExtension::EXT_shader_texture_lod] = EBhUndefined; } if (resources.EXT_shader_framebuffer_fetch) { extBehavior[TExtension::EXT_shader_framebuffer_fetch] = EBhUndefined; } if (resources.NV_shader_framebuffer_fetch) { extBehavior[TExtension::NV_shader_framebuffer_fetch] = EBhUndefined; } if (resources.ARM_shader_framebuffer_fetch) { extBehavior[TExtension::ARM_shader_framebuffer_fetch] = EBhUndefined; } if (resources.OVR_multiview) { extBehavior[TExtension::OVR_multiview] = EBhUndefined; } if (resources.EXT_YUV_target) { extBehavior[TExtension::EXT_YUV_target] = EBhUndefined; } if (resources.OES_geometry_shader) { extBehavior[TExtension::OES_geometry_shader] = EBhUndefined; extBehavior[TExtension::EXT_geometry_shader] = EBhUndefined; } } void ResetExtensionBehavior(TExtensionBehavior &extBehavior) { for (auto &ext : extBehavior) { if (ext.first == TExtension::ARB_texture_rectangle) { ext.second = EBhEnable; } else { ext.second = EBhUndefined; } } } } // namespace sh