// // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // // Definition of the in-memory high-level intermediate representation // of shaders. This is a tree that parser creates. // // Nodes in the tree are defined as a hierarchy of classes derived from // TIntermNode. Each is a node in a tree. There is no preset branching factor; // each node can have it's own type of list of children. // #ifndef COMPILER_TRANSLATOR_INTERMNODE_H_ #define COMPILER_TRANSLATOR_INTERMNODE_H_ #include "GLSLANG/ShaderLang.h" #include #include #include "common/angleutils.h" #include "compiler/translator/Common.h" #include "compiler/translator/ConstantUnion.h" #include "compiler/translator/Operator.h" #include "compiler/translator/Types.h" class TIntermTraverser; class TIntermAggregate; class TIntermBinary; class TIntermUnary; class TIntermConstantUnion; class TIntermSelection; class TIntermSwitch; class TIntermCase; class TIntermTyped; class TIntermSymbol; class TIntermLoop; class TInfoSink; class TInfoSinkBase; class TIntermRaw; class TSymbolTable; // Encapsulate an identifier string and track whether it is coming from the original shader code // (not internal) or from ANGLE (internal). Usually internal names shouldn't be decorated or hashed. class TName { public: POOL_ALLOCATOR_NEW_DELETE(); explicit TName(const TString &name) : mName(name), mIsInternal(false) {} TName() : mName(), mIsInternal(false) {} TName(const TName &) = default; TName &operator=(const TName &) = default; const TString &getString() const { return mName; } void setString(const TString &string) { mName = string; } bool isInternal() const { return mIsInternal; } void setInternal(bool isInternal) { mIsInternal = isInternal; } private: TString mName; bool mIsInternal; }; // // Base class for the tree nodes // class TIntermNode : angle::NonCopyable { public: POOL_ALLOCATOR_NEW_DELETE(); TIntermNode() { // TODO: Move this to TSourceLoc constructor // after getting rid of TPublicType. mLine.first_file = mLine.last_file = 0; mLine.first_line = mLine.last_line = 0; } virtual ~TIntermNode() { } const TSourceLoc &getLine() const { return mLine; } void setLine(const TSourceLoc &l) { mLine = l; } virtual void traverse(TIntermTraverser *) = 0; virtual TIntermTyped *getAsTyped() { return 0; } virtual TIntermConstantUnion *getAsConstantUnion() { return 0; } virtual TIntermAggregate *getAsAggregate() { return 0; } virtual TIntermBinary *getAsBinaryNode() { return 0; } virtual TIntermUnary *getAsUnaryNode() { return 0; } virtual TIntermSelection *getAsSelectionNode() { return 0; } virtual TIntermSwitch *getAsSwitchNode() { return 0; } virtual TIntermCase *getAsCaseNode() { return 0; } virtual TIntermSymbol *getAsSymbolNode() { return 0; } virtual TIntermLoop *getAsLoopNode() { return 0; } virtual TIntermRaw *getAsRawNode() { return 0; } // Replace a child node. Return true if |original| is a child // node and it is replaced; otherwise, return false. virtual bool replaceChildNode( TIntermNode *original, TIntermNode *replacement) = 0; protected: TSourceLoc mLine; }; // // This is just to help yacc. // struct TIntermNodePair { TIntermNode *node1; TIntermNode *node2; }; // // Intermediate class for nodes that have a type. // class TIntermTyped : public TIntermNode { public: TIntermTyped(const TType &t) : mType(t) { } virtual TIntermTyped *deepCopy() const = 0; TIntermTyped *getAsTyped() override { return this; } virtual bool hasSideEffects() const = 0; void setType(const TType &t) { mType = t; } void setTypePreservePrecision(const TType &t); const TType &getType() const { return mType; } TType *getTypePointer() { return &mType; } TBasicType getBasicType() const { return mType.getBasicType(); } TQualifier getQualifier() const { return mType.getQualifier(); } TPrecision getPrecision() const { return mType.getPrecision(); } int getCols() const { return mType.getCols(); } int getRows() const { return mType.getRows(); } int getNominalSize() const { return mType.getNominalSize(); } int getSecondarySize() const { return mType.getSecondarySize(); } bool isInterfaceBlock() const { return mType.isInterfaceBlock(); } bool isMatrix() const { return mType.isMatrix(); } bool isArray() const { return mType.isArray(); } bool isVector() const { return mType.isVector(); } bool isScalar() const { return mType.isScalar(); } bool isScalarInt() const { return mType.isScalarInt(); } const char *getBasicString() const { return mType.getBasicString(); } TString getCompleteString() const { return mType.getCompleteString(); } int getArraySize() const { return mType.getArraySize(); } protected: TType mType; TIntermTyped(const TIntermTyped &node); }; // // Handle for, do-while, and while loops. // enum TLoopType { ELoopFor, ELoopWhile, ELoopDoWhile }; class TIntermLoop : public TIntermNode { public: TIntermLoop(TLoopType type, TIntermNode *init, TIntermTyped *cond, TIntermTyped *expr, TIntermAggregate *body) : mType(type), mInit(init), mCond(cond), mExpr(expr), mBody(body), mUnrollFlag(false) { } TIntermLoop *getAsLoopNode() override { return this; } void traverse(TIntermTraverser *it) override; bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; TLoopType getType() const { return mType; } TIntermNode *getInit() { return mInit; } TIntermTyped *getCondition() { return mCond; } TIntermTyped *getExpression() { return mExpr; } TIntermAggregate *getBody() { return mBody; } void setUnrollFlag(bool flag) { mUnrollFlag = flag; } bool getUnrollFlag() const { return mUnrollFlag; } protected: TLoopType mType; TIntermNode *mInit; // for-loop initialization TIntermTyped *mCond; // loop exit condition TIntermTyped *mExpr; // for-loop expression TIntermAggregate *mBody; // loop body bool mUnrollFlag; // Whether the loop should be unrolled or not. }; // // Handle break, continue, return, and kill. // class TIntermBranch : public TIntermNode { public: TIntermBranch(TOperator op, TIntermTyped *e) : mFlowOp(op), mExpression(e) { } void traverse(TIntermTraverser *it) override; bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; TOperator getFlowOp() { return mFlowOp; } TIntermTyped* getExpression() { return mExpression; } protected: TOperator mFlowOp; TIntermTyped *mExpression; // non-zero except for "return exp;" statements }; // // Nodes that correspond to symbols or constants in the source code. // class TIntermSymbol : public TIntermTyped { public: // if symbol is initialized as symbol(sym), the memory comes from the poolallocator of sym. // If sym comes from per process globalpoolallocator, then it causes increased memory usage // per compile it is essential to use "symbol = sym" to assign to symbol TIntermSymbol(int id, const TString &symbol, const TType &type) : TIntermTyped(type), mId(id), mSymbol(symbol) { } TIntermTyped *deepCopy() const override { return new TIntermSymbol(*this); } bool hasSideEffects() const override { return false; } int getId() const { return mId; } const TString &getSymbol() const { return mSymbol.getString(); } const TName &getName() const { return mSymbol; } void setId(int newId) { mId = newId; } void setInternal(bool internal) { mSymbol.setInternal(internal); } void traverse(TIntermTraverser *it) override; TIntermSymbol *getAsSymbolNode() override { return this; } bool replaceChildNode(TIntermNode *, TIntermNode *) override { return false; } protected: int mId; TName mSymbol; private: TIntermSymbol(const TIntermSymbol &) = default; // Note: not deleted, just private! }; // A Raw node stores raw code, that the translator will insert verbatim // into the output stream. Useful for transformation operations that make // complex code that might not fit naturally into the GLSL model. class TIntermRaw : public TIntermTyped { public: TIntermRaw(const TType &type, const TString &rawText) : TIntermTyped(type), mRawText(rawText) { } TIntermRaw(const TIntermRaw &) = delete; TIntermTyped *deepCopy() const override { UNREACHABLE(); return nullptr; } bool hasSideEffects() const override { return false; } TString getRawText() const { return mRawText; } void traverse(TIntermTraverser *it) override; TIntermRaw *getAsRawNode() override { return this; } bool replaceChildNode(TIntermNode *, TIntermNode *) override { return false; } protected: TString mRawText; }; // Constant folded node. // Note that nodes may be constant folded and not be constant expressions with the EvqConst // qualifier. This happens for example when the following expression is processed: // "true ? 1.0 : non_constant" // Other nodes than TIntermConstantUnion may also be constant expressions. // class TIntermConstantUnion : public TIntermTyped { public: TIntermConstantUnion(const TConstantUnion *unionPointer, const TType &type) : TIntermTyped(type), mUnionArrayPointer(unionPointer) { } TIntermTyped *deepCopy() const override { return new TIntermConstantUnion(*this); } bool hasSideEffects() const override { return false; } const TConstantUnion *getUnionArrayPointer() const { return mUnionArrayPointer; } int getIConst(size_t index) const { return mUnionArrayPointer ? mUnionArrayPointer[index].getIConst() : 0; } unsigned int getUConst(size_t index) const { return mUnionArrayPointer ? mUnionArrayPointer[index].getUConst() : 0; } float getFConst(size_t index) const { return mUnionArrayPointer ? mUnionArrayPointer[index].getFConst() : 0.0f; } bool getBConst(size_t index) const { return mUnionArrayPointer ? mUnionArrayPointer[index].getBConst() : false; } void replaceConstantUnion(const TConstantUnion *safeConstantUnion) { // Previous union pointer freed on pool deallocation. mUnionArrayPointer = safeConstantUnion; } TIntermConstantUnion *getAsConstantUnion() override { return this; } void traverse(TIntermTraverser *it) override; bool replaceChildNode(TIntermNode *, TIntermNode *) override { return false; } TConstantUnion *foldBinary(TOperator op, TIntermConstantUnion *rightNode, TInfoSink &infoSink); TConstantUnion *foldUnaryWithDifferentReturnType(TOperator op, TInfoSink &infoSink); TConstantUnion *foldUnaryWithSameReturnType(TOperator op, TInfoSink &infoSink); static TConstantUnion *FoldAggregateConstructor(TIntermAggregate *aggregate, TInfoSink &infoSink); static TConstantUnion *FoldAggregateBuiltIn(TIntermAggregate *aggregate, TInfoSink &infoSink); protected: // Same data may be shared between multiple constant unions, so it can't be modified. const TConstantUnion *mUnionArrayPointer; private: typedef float(*FloatTypeUnaryFunc) (float); bool foldFloatTypeUnary(const TConstantUnion ¶meter, FloatTypeUnaryFunc builtinFunc, TInfoSink &infoSink, TConstantUnion *result) const; TIntermConstantUnion(const TIntermConstantUnion &node); // Note: not deleted, just private! }; // // Intermediate class for node types that hold operators. // class TIntermOperator : public TIntermTyped { public: TOperator getOp() const { return mOp; } void setOp(TOperator op) { mOp = op; } bool isAssignment() const; bool isMultiplication() const; bool isConstructor() const; bool hasSideEffects() const override { return isAssignment(); } protected: TIntermOperator(TOperator op) : TIntermTyped(TType(EbtFloat, EbpUndefined)), mOp(op) {} TIntermOperator(TOperator op, const TType &type) : TIntermTyped(type), mOp(op) {} TIntermOperator(const TIntermOperator &) = default; TOperator mOp; }; // // Nodes for all the basic binary math operators. // class TIntermBinary : public TIntermOperator { public: TIntermBinary(TOperator op) : TIntermOperator(op), mAddIndexClamp(false) {} TIntermTyped *deepCopy() const override { return new TIntermBinary(*this); } TIntermBinary *getAsBinaryNode() override { return this; }; void traverse(TIntermTraverser *it) override; bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; bool hasSideEffects() const override { return isAssignment() || mLeft->hasSideEffects() || mRight->hasSideEffects(); } void setLeft(TIntermTyped *node) { mLeft = node; } void setRight(TIntermTyped *node) { mRight = node; } TIntermTyped *getLeft() const { return mLeft; } TIntermTyped *getRight() const { return mRight; } bool promote(TInfoSink &); TIntermTyped *fold(TInfoSink &infoSink); void setAddIndexClamp() { mAddIndexClamp = true; } bool getAddIndexClamp() { return mAddIndexClamp; } protected: TIntermTyped* mLeft; TIntermTyped* mRight; // If set to true, wrap any EOpIndexIndirect with a clamp to bounds. bool mAddIndexClamp; private: TIntermBinary(const TIntermBinary &node); // Note: not deleted, just private! }; // // Nodes for unary math operators. // class TIntermUnary : public TIntermOperator { public: TIntermUnary(TOperator op, const TType &type) : TIntermOperator(op, type), mOperand(NULL), mUseEmulatedFunction(false) {} TIntermUnary(TOperator op) : TIntermOperator(op), mOperand(NULL), mUseEmulatedFunction(false) {} TIntermTyped *deepCopy() const override { return new TIntermUnary(*this); } void traverse(TIntermTraverser *it) override; TIntermUnary *getAsUnaryNode() override { return this; } bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; bool hasSideEffects() const override { return isAssignment() || mOperand->hasSideEffects(); } void setOperand(TIntermTyped *operand) { mOperand = operand; } TIntermTyped *getOperand() { return mOperand; } void promote(const TType *funcReturnType); TIntermTyped *fold(TInfoSink &infoSink); void setUseEmulatedFunction() { mUseEmulatedFunction = true; } bool getUseEmulatedFunction() { return mUseEmulatedFunction; } protected: TIntermTyped *mOperand; // If set to true, replace the built-in function call with an emulated one // to work around driver bugs. bool mUseEmulatedFunction; private: TIntermUnary(const TIntermUnary &node); // note: not deleted, just private! }; typedef TVector TIntermSequence; typedef TVector TQualifierList; // // Nodes that operate on an arbitrary sized set of children. // class TIntermAggregate : public TIntermOperator { public: TIntermAggregate() : TIntermOperator(EOpNull), mUserDefined(false), mUseEmulatedFunction(false), mGotPrecisionFromChildren(false) { } TIntermAggregate(TOperator op) : TIntermOperator(op), mUseEmulatedFunction(false), mGotPrecisionFromChildren(false) { } ~TIntermAggregate() { } // Note: only supported for nodes that can be a part of an expression. TIntermTyped *deepCopy() const override { return new TIntermAggregate(*this); } TIntermAggregate *getAsAggregate() override { return this; } void traverse(TIntermTraverser *it) override; bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; bool replaceChildNodeWithMultiple(TIntermNode *original, TIntermSequence replacements); bool insertChildNodes(TIntermSequence::size_type position, TIntermSequence insertions); // Conservatively assume function calls and other aggregate operators have side-effects bool hasSideEffects() const override { return true; } TIntermTyped *fold(TInfoSink &infoSink); TIntermSequence *getSequence() { return &mSequence; } void setNameObj(const TName &name) { mName = name; } const TName &getNameObj() const { return mName; } void setName(const TString &name) { mName.setString(name); } const TString &getName() const { return mName.getString(); } void setUserDefined() { mUserDefined = true; } bool isUserDefined() const { return mUserDefined; } void setFunctionId(int functionId) { mFunctionId = functionId; } int getFunctionId() const { return mFunctionId; } void setUseEmulatedFunction() { mUseEmulatedFunction = true; } bool getUseEmulatedFunction() { return mUseEmulatedFunction; } bool areChildrenConstQualified(); void setPrecisionFromChildren(); void setBuiltInFunctionPrecision(); // Returns true if changing parameter precision may affect the return value. bool gotPrecisionFromChildren() const { return mGotPrecisionFromChildren; } protected: TIntermSequence mSequence; TName mName; bool mUserDefined; // used for user defined function names int mFunctionId; // If set to true, replace the built-in function call with an emulated one // to work around driver bugs. bool mUseEmulatedFunction; bool mGotPrecisionFromChildren; private: TIntermAggregate(const TIntermAggregate &node); // note: not deleted, just private! }; // // For if tests. // class TIntermSelection : public TIntermTyped { public: TIntermSelection(TIntermTyped *cond, TIntermNode *trueB, TIntermNode *falseB) : TIntermTyped(TType(EbtVoid, EbpUndefined)), mCondition(cond), mTrueBlock(trueB), mFalseBlock(falseB) {} TIntermSelection(TIntermTyped *cond, TIntermNode *trueB, TIntermNode *falseB, const TType &type) : TIntermTyped(type), mCondition(cond), mTrueBlock(trueB), mFalseBlock(falseB) {} // Note: only supported for ternary operator nodes. TIntermTyped *deepCopy() const override { return new TIntermSelection(*this); } void traverse(TIntermTraverser *it) override; bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; // Conservatively assume selections have side-effects bool hasSideEffects() const override { return true; } bool usesTernaryOperator() const { return getBasicType() != EbtVoid; } TIntermNode *getCondition() const { return mCondition; } TIntermNode *getTrueBlock() const { return mTrueBlock; } TIntermNode *getFalseBlock() const { return mFalseBlock; } TIntermSelection *getAsSelectionNode() override { return this; } protected: TIntermTyped *mCondition; TIntermNode *mTrueBlock; TIntermNode *mFalseBlock; private: TIntermSelection(const TIntermSelection &node); // Note: not deleted, just private! }; // // Switch statement. // class TIntermSwitch : public TIntermNode { public: TIntermSwitch(TIntermTyped *init, TIntermAggregate *statementList) : TIntermNode(), mInit(init), mStatementList(statementList) { } void traverse(TIntermTraverser *it) override; bool replaceChildNode( TIntermNode *original, TIntermNode *replacement) override; TIntermSwitch *getAsSwitchNode() override { return this; } TIntermTyped *getInit() { return mInit; } TIntermAggregate *getStatementList() { return mStatementList; } void setStatementList(TIntermAggregate *statementList) { mStatementList = statementList; } protected: TIntermTyped *mInit; TIntermAggregate *mStatementList; }; // // Case label. // class TIntermCase : public TIntermNode { public: TIntermCase(TIntermTyped *condition) : TIntermNode(), mCondition(condition) { } void traverse(TIntermTraverser *it) override; bool replaceChildNode( TIntermNode *original, TIntermNode *replacement) override; TIntermCase *getAsCaseNode() override { return this; } bool hasCondition() const { return mCondition != nullptr; } TIntermTyped *getCondition() const { return mCondition; } protected: TIntermTyped *mCondition; }; enum Visit { PreVisit, InVisit, PostVisit }; // // For traversing the tree. User should derive from this class overriding the visit functions, // and then pass an object of the subclass to a traverse method of a node. // // The traverse*() functions may also be overridden do other bookkeeping on the tree to provide // contextual information to the visit functions, such as whether the node is the target of an // assignment. // // When using this, just fill in the methods for nodes you want visited. // Return false from a pre-visit to skip visiting that node's subtree. // class TIntermTraverser : angle::NonCopyable { public: POOL_ALLOCATOR_NEW_DELETE(); TIntermTraverser(bool preVisit, bool inVisit, bool postVisit) : preVisit(preVisit), inVisit(inVisit), postVisit(postVisit), mDepth(0), mMaxDepth(0), mTemporaryIndex(nullptr) { } virtual ~TIntermTraverser() {} virtual void visitSymbol(TIntermSymbol *node) {} virtual void visitRaw(TIntermRaw *node) {} virtual void visitConstantUnion(TIntermConstantUnion *node) {} virtual bool visitBinary(Visit visit, TIntermBinary *node) { return true; } virtual bool visitUnary(Visit visit, TIntermUnary *node) { return true; } virtual bool visitSelection(Visit visit, TIntermSelection *node) { return true; } virtual bool visitSwitch(Visit visit, TIntermSwitch *node) { return true; } virtual bool visitCase(Visit visit, TIntermCase *node) { return true; } virtual bool visitAggregate(Visit visit, TIntermAggregate *node) { return true; } virtual bool visitLoop(Visit visit, TIntermLoop *node) { return true; } virtual bool visitBranch(Visit visit, TIntermBranch *node) { return true; } // The traverse functions contain logic for iterating over the children of the node // and calling the visit functions in the appropriate places. They also track some // context that may be used by the visit functions. virtual void traverseSymbol(TIntermSymbol *node); virtual void traverseRaw(TIntermRaw *node); virtual void traverseConstantUnion(TIntermConstantUnion *node); virtual void traverseBinary(TIntermBinary *node); virtual void traverseUnary(TIntermUnary *node); virtual void traverseSelection(TIntermSelection *node); virtual void traverseSwitch(TIntermSwitch *node); virtual void traverseCase(TIntermCase *node); virtual void traverseAggregate(TIntermAggregate *node); virtual void traverseLoop(TIntermLoop *node); virtual void traverseBranch(TIntermBranch *node); int getMaxDepth() const { return mMaxDepth; } // Return the original name if hash function pointer is NULL; // otherwise return the hashed name. static TString hash(const TString &name, ShHashFunction64 hashFunction); // If traversers need to replace nodes, they can add the replacements in // mReplacements/mMultiReplacements during traversal and the user of the traverser should call // this function after traversal to perform them. void updateTree(); // Start creating temporary symbols from the given temporary symbol index + 1. void useTemporaryIndex(unsigned int *temporaryIndex); protected: void incrementDepth(TIntermNode *current) { mDepth++; mMaxDepth = std::max(mMaxDepth, mDepth); mPath.push_back(current); } void decrementDepth() { mDepth--; mPath.pop_back(); } TIntermNode *getParentNode() { return mPath.size() == 0 ? NULL : mPath.back(); } void pushParentBlock(TIntermAggregate *node); void incrementParentBlockPos(); void popParentBlock(); bool parentNodeIsBlock() { return !mParentBlockStack.empty() && getParentNode() == mParentBlockStack.back().node; } const bool preVisit; const bool inVisit; const bool postVisit; int mDepth; int mMaxDepth; // All the nodes from root to the current node's parent during traversing. TVector mPath; // To replace a single node with another on the parent node struct NodeUpdateEntry { NodeUpdateEntry(TIntermNode *_parent, TIntermNode *_original, TIntermNode *_replacement, bool _originalBecomesChildOfReplacement) : parent(_parent), original(_original), replacement(_replacement), originalBecomesChildOfReplacement(_originalBecomesChildOfReplacement) {} TIntermNode *parent; TIntermNode *original; TIntermNode *replacement; bool originalBecomesChildOfReplacement; }; // To replace a single node with multiple nodes on the parent aggregate node struct NodeReplaceWithMultipleEntry { NodeReplaceWithMultipleEntry(TIntermAggregate *_parent, TIntermNode *_original, TIntermSequence _replacements) : parent(_parent), original(_original), replacements(_replacements) { } TIntermAggregate *parent; TIntermNode *original; TIntermSequence replacements; }; // To insert multiple nodes on the parent aggregate node struct NodeInsertMultipleEntry { NodeInsertMultipleEntry(TIntermAggregate *_parent, TIntermSequence::size_type _position, TIntermSequence _insertionsBefore, TIntermSequence _insertionsAfter) : parent(_parent), position(_position), insertionsBefore(_insertionsBefore), insertionsAfter(_insertionsAfter) { } TIntermAggregate *parent; TIntermSequence::size_type position; TIntermSequence insertionsBefore; TIntermSequence insertionsAfter; }; // During traversing, save all the changes that need to happen into // mReplacements/mMultiReplacements, then do them by calling updateTree(). // Multi replacements are processed after single replacements. std::vector mReplacements; std::vector mMultiReplacements; std::vector mInsertions; // Helper to insert statements in the parent block (sequence) of the node currently being traversed. // The statements will be inserted before the node being traversed once updateTree is called. // Should only be called during PreVisit or PostVisit from sequence nodes. // Note that inserting more than one set of nodes to the same parent node on a single updateTree call is not // supported. void insertStatementsInParentBlock(const TIntermSequence &insertions); // Same as above, but supports simultaneous insertion of statements before and after the node // currently being traversed. void insertStatementsInParentBlock(const TIntermSequence &insertionsBefore, const TIntermSequence &insertionsAfter); // Helper to create a temporary symbol node with the given qualifier. TIntermSymbol *createTempSymbol(const TType &type, TQualifier qualifier); // Helper to create a temporary symbol node. TIntermSymbol *createTempSymbol(const TType &type); // Create a node that declares but doesn't initialize a temporary symbol. TIntermAggregate *createTempDeclaration(const TType &type); // Create a node that initializes the current temporary symbol with initializer having the given qualifier. TIntermAggregate *createTempInitDeclaration(TIntermTyped *initializer, TQualifier qualifier); // Create a node that initializes the current temporary symbol with initializer. TIntermAggregate *createTempInitDeclaration(TIntermTyped *initializer); // Create a node that assigns rightNode to the current temporary symbol. TIntermBinary *createTempAssignment(TIntermTyped *rightNode); // Increment temporary symbol index. void nextTemporaryIndex(); private: struct ParentBlock { ParentBlock(TIntermAggregate *nodeIn, TIntermSequence::size_type posIn) : node(nodeIn), pos(posIn) { } TIntermAggregate *node; TIntermSequence::size_type pos; }; // All the code blocks from the root to the current node's parent during traversal. std::vector mParentBlockStack; unsigned int *mTemporaryIndex; }; // Traverser parent class that tracks where a node is a destination of a write operation and so is // required to be an l-value. class TLValueTrackingTraverser : public TIntermTraverser { public: TLValueTrackingTraverser(bool preVisit, bool inVisit, bool postVisit, const TSymbolTable &symbolTable, int shaderVersion) : TIntermTraverser(preVisit, inVisit, postVisit), mOperatorRequiresLValue(false), mInFunctionCallOutParameter(false), mSymbolTable(symbolTable), mShaderVersion(shaderVersion) { } virtual ~TLValueTrackingTraverser() {} void traverseBinary(TIntermBinary *node) override; void traverseUnary(TIntermUnary *node) override; void traverseAggregate(TIntermAggregate *node) override; protected: bool isLValueRequiredHere() const { return mOperatorRequiresLValue || mInFunctionCallOutParameter; } // Return true if the prototype or definition of the function being called has been encountered // during traversal. bool isInFunctionMap(const TIntermAggregate *callNode) const; private: // Track whether an l-value is required in the node that is currently being traversed by the // surrounding operator. // Use isLValueRequiredHere to check all conditions which require an l-value. void setOperatorRequiresLValue(bool lValueRequired) { mOperatorRequiresLValue = lValueRequired; } bool operatorRequiresLValue() const { return mOperatorRequiresLValue; } // Add a function encountered during traversal to the function map. void addToFunctionMap(const TName &name, TIntermSequence *paramSequence); // Return the parameters sequence from the function definition or prototype. TIntermSequence *getFunctionParameters(const TIntermAggregate *callNode); // Track whether an l-value is required inside a function call. void setInFunctionCallOutParameter(bool inOutParameter); bool isInFunctionCallOutParameter() const; bool mOperatorRequiresLValue; bool mInFunctionCallOutParameter; struct TNameComparator { bool operator()(const TName &a, const TName &b) const { int compareResult = a.getString().compare(b.getString()); if (compareResult != 0) return compareResult < 0; // Internal functions may have same names as non-internal functions. return !a.isInternal() && b.isInternal(); } }; // Map from mangled function names to their parameter sequences TMap mFunctionMap; const TSymbolTable &mSymbolTable; const int mShaderVersion; }; // // For traversing the tree, and computing max depth. // Takes a maximum depth limit to prevent stack overflow. // class TMaxDepthTraverser : public TIntermTraverser { public: POOL_ALLOCATOR_NEW_DELETE(); TMaxDepthTraverser(int depthLimit) : TIntermTraverser(true, true, false), mDepthLimit(depthLimit) { } bool visitBinary(Visit, TIntermBinary *) override { return depthCheck(); } bool visitUnary(Visit, TIntermUnary *) override { return depthCheck(); } bool visitSelection(Visit, TIntermSelection *) override { return depthCheck(); } bool visitAggregate(Visit, TIntermAggregate *) override { return depthCheck(); } bool visitLoop(Visit, TIntermLoop *) override { return depthCheck(); } bool visitBranch(Visit, TIntermBranch *) override { return depthCheck(); } protected: bool depthCheck() const { return mMaxDepth < mDepthLimit; } int mDepthLimit; }; #endif // COMPILER_TRANSLATOR_INTERMNODE_H_