// // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // // Definition of the in-memory high-level intermediate representation // of shaders. This is a tree that parser creates. // // Nodes in the tree are defined as a hierarchy of classes derived from // TIntermNode. Each is a node in a tree. There is no preset branching factor; // each node can have it's own type of list of children. // #ifndef COMPILER_TRANSLATOR_INTERMNODE_H_ #define COMPILER_TRANSLATOR_INTERMNODE_H_ #include "GLSLANG/ShaderLang.h" #include #include #include "common/angleutils.h" #include "compiler/translator/Common.h" #include "compiler/translator/Types.h" #include "compiler/translator/ConstantUnion.h" #include "compiler/translator/Operator.h" class TIntermTraverser; class TIntermAggregate; class TIntermBinary; class TIntermUnary; class TIntermConstantUnion; class TIntermSelection; class TIntermSwitch; class TIntermCase; class TIntermTyped; class TIntermSymbol; class TIntermLoop; class TInfoSink; class TInfoSinkBase; class TIntermRaw; // // Base class for the tree nodes // class TIntermNode { public: POOL_ALLOCATOR_NEW_DELETE(); TIntermNode() { // TODO: Move this to TSourceLoc constructor // after getting rid of TPublicType. mLine.first_file = mLine.last_file = 0; mLine.first_line = mLine.last_line = 0; } virtual ~TIntermNode() { } const TSourceLoc &getLine() const { return mLine; } void setLine(const TSourceLoc &l) { mLine = l; } virtual void traverse(TIntermTraverser *) = 0; virtual TIntermTyped *getAsTyped() { return 0; } virtual TIntermConstantUnion *getAsConstantUnion() { return 0; } virtual TIntermAggregate *getAsAggregate() { return 0; } virtual TIntermBinary *getAsBinaryNode() { return 0; } virtual TIntermUnary *getAsUnaryNode() { return 0; } virtual TIntermSelection *getAsSelectionNode() { return 0; } virtual TIntermSwitch *getAsSwitchNode() { return 0; } virtual TIntermCase *getAsCaseNode() { return 0; } virtual TIntermSymbol *getAsSymbolNode() { return 0; } virtual TIntermLoop *getAsLoopNode() { return 0; } virtual TIntermRaw *getAsRawNode() { return 0; } // Replace a child node. Return true if |original| is a child // node and it is replaced; otherwise, return false. virtual bool replaceChildNode( TIntermNode *original, TIntermNode *replacement) = 0; protected: TSourceLoc mLine; }; // // This is just to help yacc. // struct TIntermNodePair { TIntermNode *node1; TIntermNode *node2; }; // // Intermediate class for nodes that have a type. // class TIntermTyped : public TIntermNode { public: TIntermTyped(const TType &t) : mType(t) { } virtual TIntermTyped *getAsTyped() { return this; } virtual bool hasSideEffects() const = 0; void setType(const TType &t) { mType = t; } void setTypePreservePrecision(const TType &t); const TType &getType() const { return mType; } TType *getTypePointer() { return &mType; } TBasicType getBasicType() const { return mType.getBasicType(); } TQualifier getQualifier() const { return mType.getQualifier(); } TPrecision getPrecision() const { return mType.getPrecision(); } int getCols() const { return mType.getCols(); } int getRows() const { return mType.getRows(); } int getNominalSize() const { return mType.getNominalSize(); } int getSecondarySize() const { return mType.getSecondarySize(); } bool isInterfaceBlock() const { return mType.isInterfaceBlock(); } bool isMatrix() const { return mType.isMatrix(); } bool isArray() const { return mType.isArray(); } bool isVector() const { return mType.isVector(); } bool isScalar() const { return mType.isScalar(); } bool isScalarInt() const { return mType.isScalarInt(); } const char *getBasicString() const { return mType.getBasicString(); } const char *getQualifierString() const { return mType.getQualifierString(); } TString getCompleteString() const { return mType.getCompleteString(); } int getArraySize() const { return mType.getArraySize(); } protected: TType mType; }; // // Handle for, do-while, and while loops. // enum TLoopType { ELoopFor, ELoopWhile, ELoopDoWhile }; class TIntermLoop : public TIntermNode { public: TIntermLoop(TLoopType type, TIntermNode *init, TIntermTyped *cond, TIntermTyped *expr, TIntermNode *body) : mType(type), mInit(init), mCond(cond), mExpr(expr), mBody(body), mUnrollFlag(false) { } virtual TIntermLoop *getAsLoopNode() { return this; } virtual void traverse(TIntermTraverser *); virtual bool replaceChildNode( TIntermNode *original, TIntermNode *replacement); TLoopType getType() const { return mType; } TIntermNode *getInit() { return mInit; } TIntermTyped *getCondition() { return mCond; } TIntermTyped *getExpression() { return mExpr; } TIntermNode *getBody() { return mBody; } void setUnrollFlag(bool flag) { mUnrollFlag = flag; } bool getUnrollFlag() const { return mUnrollFlag; } protected: TLoopType mType; TIntermNode *mInit; // for-loop initialization TIntermTyped *mCond; // loop exit condition TIntermTyped *mExpr; // for-loop expression TIntermNode *mBody; // loop body bool mUnrollFlag; // Whether the loop should be unrolled or not. }; // // Handle break, continue, return, and kill. // class TIntermBranch : public TIntermNode { public: TIntermBranch(TOperator op, TIntermTyped *e) : mFlowOp(op), mExpression(e) { } virtual void traverse(TIntermTraverser *); virtual bool replaceChildNode( TIntermNode *original, TIntermNode *replacement); TOperator getFlowOp() { return mFlowOp; } TIntermTyped* getExpression() { return mExpression; } protected: TOperator mFlowOp; TIntermTyped *mExpression; // non-zero except for "return exp;" statements }; // // Nodes that correspond to symbols or constants in the source code. // class TIntermSymbol : public TIntermTyped { public: // if symbol is initialized as symbol(sym), the memory comes from the poolallocator of sym. // If sym comes from per process globalpoolallocator, then it causes increased memory usage // per compile it is essential to use "symbol = sym" to assign to symbol TIntermSymbol(int id, const TString &symbol, const TType &type) : TIntermTyped(type), mId(id) { mSymbol = symbol; } virtual bool hasSideEffects() const { return false; } int getId() const { return mId; } const TString &getSymbol() const { return mSymbol; } void setId(int newId) { mId = newId; } virtual void traverse(TIntermTraverser *); virtual TIntermSymbol *getAsSymbolNode() { return this; } virtual bool replaceChildNode(TIntermNode *, TIntermNode *) { return false; } protected: int mId; TString mSymbol; }; // A Raw node stores raw code, that the translator will insert verbatim // into the output stream. Useful for transformation operations that make // complex code that might not fit naturally into the GLSL model. class TIntermRaw : public TIntermTyped { public: TIntermRaw(const TType &type, const TString &rawText) : TIntermTyped(type), mRawText(rawText) { } virtual bool hasSideEffects() const { return false; } TString getRawText() const { return mRawText; } virtual void traverse(TIntermTraverser *); virtual TIntermRaw *getAsRawNode() { return this; } virtual bool replaceChildNode(TIntermNode *, TIntermNode *) { return false; } protected: TString mRawText; }; class TIntermConstantUnion : public TIntermTyped { public: TIntermConstantUnion(ConstantUnion *unionPointer, const TType &type) : TIntermTyped(type), mUnionArrayPointer(unionPointer) { } virtual bool hasSideEffects() const { return false; } ConstantUnion *getUnionArrayPointer() const { return mUnionArrayPointer; } int getIConst(size_t index) const { return mUnionArrayPointer ? mUnionArrayPointer[index].getIConst() : 0; } unsigned int getUConst(size_t index) const { return mUnionArrayPointer ? mUnionArrayPointer[index].getUConst() : 0; } float getFConst(size_t index) const { return mUnionArrayPointer ? mUnionArrayPointer[index].getFConst() : 0.0f; } bool getBConst(size_t index) const { return mUnionArrayPointer ? mUnionArrayPointer[index].getBConst() : false; } virtual TIntermConstantUnion *getAsConstantUnion() { return this; } virtual void traverse(TIntermTraverser *); virtual bool replaceChildNode(TIntermNode *, TIntermNode *) { return false; } TIntermTyped *fold(TOperator, TIntermTyped *, TInfoSink &); protected: ConstantUnion *mUnionArrayPointer; }; // // Intermediate class for node types that hold operators. // class TIntermOperator : public TIntermTyped { public: TOperator getOp() const { return mOp; } void setOp(TOperator op) { mOp = op; } bool isAssignment() const; bool isConstructor() const; virtual bool hasSideEffects() const { return isAssignment(); } protected: TIntermOperator(TOperator op) : TIntermTyped(TType(EbtFloat, EbpUndefined)), mOp(op) {} TIntermOperator(TOperator op, const TType &type) : TIntermTyped(type), mOp(op) {} TOperator mOp; }; // // Nodes for all the basic binary math operators. // class TIntermBinary : public TIntermOperator { public: TIntermBinary(TOperator op) : TIntermOperator(op), mAddIndexClamp(false) {} virtual TIntermBinary *getAsBinaryNode() { return this; } virtual void traverse(TIntermTraverser *); virtual bool replaceChildNode( TIntermNode *original, TIntermNode *replacement); virtual bool hasSideEffects() const { return isAssignment() || mLeft->hasSideEffects() || mRight->hasSideEffects(); } void setLeft(TIntermTyped *node) { mLeft = node; } void setRight(TIntermTyped *node) { mRight = node; } TIntermTyped *getLeft() const { return mLeft; } TIntermTyped *getRight() const { return mRight; } bool promote(TInfoSink &); void setAddIndexClamp() { mAddIndexClamp = true; } bool getAddIndexClamp() { return mAddIndexClamp; } protected: TIntermTyped* mLeft; TIntermTyped* mRight; // If set to true, wrap any EOpIndexIndirect with a clamp to bounds. bool mAddIndexClamp; }; // // Nodes for unary math operators. // class TIntermUnary : public TIntermOperator { public: TIntermUnary(TOperator op, const TType &type) : TIntermOperator(op, type), mOperand(NULL), mUseEmulatedFunction(false) {} TIntermUnary(TOperator op) : TIntermOperator(op), mOperand(NULL), mUseEmulatedFunction(false) {} virtual void traverse(TIntermTraverser *); virtual TIntermUnary *getAsUnaryNode() { return this; } virtual bool replaceChildNode( TIntermNode *original, TIntermNode *replacement); virtual bool hasSideEffects() const { return isAssignment() || mOperand->hasSideEffects(); } void setOperand(TIntermTyped *operand) { mOperand = operand; } TIntermTyped *getOperand() { return mOperand; } void promote(const TType *funcReturnType); void setUseEmulatedFunction() { mUseEmulatedFunction = true; } bool getUseEmulatedFunction() { return mUseEmulatedFunction; } protected: TIntermTyped *mOperand; // If set to true, replace the built-in function call with an emulated one // to work around driver bugs. bool mUseEmulatedFunction; }; typedef TVector TIntermSequence; typedef TVector TQualifierList; // // Nodes that operate on an arbitrary sized set of children. // class TIntermAggregate : public TIntermOperator { public: TIntermAggregate() : TIntermOperator(EOpNull), mUserDefined(false), mUseEmulatedFunction(false) { } TIntermAggregate(TOperator op) : TIntermOperator(op), mUseEmulatedFunction(false) { } ~TIntermAggregate() { } virtual TIntermAggregate *getAsAggregate() { return this; } virtual void traverse(TIntermTraverser *); virtual bool replaceChildNode( TIntermNode *original, TIntermNode *replacement); // Conservatively assume function calls and other aggregate operators have side-effects virtual bool hasSideEffects() const { return true; } TIntermSequence *getSequence() { return &mSequence; } void setName(const TString &name) { mName = name; } const TString &getName() const { return mName; } void setUserDefined() { mUserDefined = true; } bool isUserDefined() const { return mUserDefined; } void setOptimize(bool optimize) { mOptimize = optimize; } bool getOptimize() const { return mOptimize; } void setDebug(bool debug) { mDebug = debug; } bool getDebug() const { return mDebug; } void setUseEmulatedFunction() { mUseEmulatedFunction = true; } bool getUseEmulatedFunction() { return mUseEmulatedFunction; } void setPrecisionFromChildren(); void setBuiltInFunctionPrecision(); protected: TIntermAggregate(const TIntermAggregate &); // disallow copy constructor TIntermAggregate &operator=(const TIntermAggregate &); // disallow assignment operator TIntermSequence mSequence; TString mName; bool mUserDefined; // used for user defined function names bool mOptimize; bool mDebug; // If set to true, replace the built-in function call with an emulated one // to work around driver bugs. bool mUseEmulatedFunction; }; // // For if tests. // class TIntermSelection : public TIntermTyped { public: TIntermSelection(TIntermTyped *cond, TIntermNode *trueB, TIntermNode *falseB) : TIntermTyped(TType(EbtVoid, EbpUndefined)), mCondition(cond), mTrueBlock(trueB), mFalseBlock(falseB) {} TIntermSelection(TIntermTyped *cond, TIntermNode *trueB, TIntermNode *falseB, const TType &type) : TIntermTyped(type), mCondition(cond), mTrueBlock(trueB), mFalseBlock(falseB) {} virtual void traverse(TIntermTraverser *); virtual bool replaceChildNode( TIntermNode *original, TIntermNode *replacement); // Conservatively assume selections have side-effects virtual bool hasSideEffects() const { return true; } bool usesTernaryOperator() const { return getBasicType() != EbtVoid; } TIntermNode *getCondition() const { return mCondition; } TIntermNode *getTrueBlock() const { return mTrueBlock; } TIntermNode *getFalseBlock() const { return mFalseBlock; } TIntermSelection *getAsSelectionNode() { return this; } protected: TIntermTyped *mCondition; TIntermNode *mTrueBlock; TIntermNode *mFalseBlock; }; // // Switch statement. // class TIntermSwitch : public TIntermNode { public: TIntermSwitch(TIntermTyped *init, TIntermAggregate *statementList) : TIntermNode(), mInit(init), mStatementList(statementList) { } void traverse(TIntermTraverser *it) override; bool replaceChildNode( TIntermNode *original, TIntermNode *replacement) override; TIntermSwitch *getAsSwitchNode() override { return this; } TIntermAggregate *getStatementList() { return mStatementList; } void setStatementList(TIntermAggregate *statementList) { mStatementList = statementList; } protected: TIntermTyped *mInit; TIntermAggregate *mStatementList; }; // // Case label. // class TIntermCase : public TIntermNode { public: TIntermCase(TIntermTyped *condition) : TIntermNode(), mCondition(condition) { } void traverse(TIntermTraverser *it) override; bool replaceChildNode( TIntermNode *original, TIntermNode *replacement) override; TIntermCase *getAsCaseNode() override { return this; } bool hasCondition() const { return mCondition != nullptr; } TIntermTyped *getCondition() const { return mCondition; } protected: TIntermTyped *mCondition; }; enum Visit { PreVisit, InVisit, PostVisit }; // // For traversing the tree. User should derive from this, // put their traversal specific data in it, and then pass // it to a Traverse method. // // When using this, just fill in the methods for nodes you want visited. // Return false from a pre-visit to skip visiting that node's subtree. // class TIntermTraverser : angle::NonCopyable { public: POOL_ALLOCATOR_NEW_DELETE(); // TODO(zmo): remove default values. TIntermTraverser(bool preVisit = true, bool inVisit = false, bool postVisit = false, bool rightToLeft = false) : preVisit(preVisit), inVisit(inVisit), postVisit(postVisit), rightToLeft(rightToLeft), mDepth(0), mMaxDepth(0) {} virtual ~TIntermTraverser() {} virtual void visitSymbol(TIntermSymbol *) {} virtual void visitRaw(TIntermRaw *) {} virtual void visitConstantUnion(TIntermConstantUnion *) {} virtual bool visitBinary(Visit, TIntermBinary *) { return true; } virtual bool visitUnary(Visit, TIntermUnary *) { return true; } virtual bool visitSelection(Visit, TIntermSelection *) { return true; } virtual bool visitSwitch(Visit, TIntermSwitch *) { return true; } virtual bool visitCase(Visit, TIntermCase *) { return true; } virtual bool visitAggregate(Visit, TIntermAggregate *) { return true; } virtual bool visitLoop(Visit, TIntermLoop *) { return true; } virtual bool visitBranch(Visit, TIntermBranch *) { return true; } int getMaxDepth() const { return mMaxDepth; } void incrementDepth(TIntermNode *current) { mDepth++; mMaxDepth = std::max(mMaxDepth, mDepth); mPath.push_back(current); } void decrementDepth() { mDepth--; mPath.pop_back(); } TIntermNode *getParentNode() { return mPath.size() == 0 ? NULL : mPath.back(); } // Return the original name if hash function pointer is NULL; // otherwise return the hashed name. static TString hash(const TString& name, ShHashFunction64 hashFunction); const bool preVisit; const bool inVisit; const bool postVisit; const bool rightToLeft; // If traversers need to replace nodes, they can add the replacements in // mReplacements during traversal and the user of the traverser should call // this function after traversal to perform them. void updateTree(); protected: int mDepth; int mMaxDepth; // All the nodes from root to the current node's parent during traversing. TVector mPath; struct NodeUpdateEntry { NodeUpdateEntry(TIntermNode *_parent, TIntermNode *_original, TIntermNode *_replacement, bool _originalBecomesChildOfReplacement) : parent(_parent), original(_original), replacement(_replacement), originalBecomesChildOfReplacement(_originalBecomesChildOfReplacement) {} TIntermNode *parent; TIntermNode *original; TIntermNode *replacement; bool originalBecomesChildOfReplacement; }; // During traversing, save all the changes that need to happen into // mReplacements, then do them by calling updateTree(). std::vector mReplacements; }; // // For traversing the tree, and computing max depth. // Takes a maximum depth limit to prevent stack overflow. // class TMaxDepthTraverser : public TIntermTraverser { public: POOL_ALLOCATOR_NEW_DELETE(); TMaxDepthTraverser(int depthLimit) : TIntermTraverser(true, true, false, false), mDepthLimit(depthLimit) { } virtual bool visitBinary(Visit, TIntermBinary *) { return depthCheck(); } virtual bool visitUnary(Visit, TIntermUnary *) { return depthCheck(); } virtual bool visitSelection(Visit, TIntermSelection *) { return depthCheck(); } virtual bool visitAggregate(Visit, TIntermAggregate *) { return depthCheck(); } virtual bool visitLoop(Visit, TIntermLoop *) { return depthCheck(); } virtual bool visitBranch(Visit, TIntermBranch *) { return depthCheck(); } protected: bool depthCheck() const { return mMaxDepth < mDepthLimit; } int mDepthLimit; }; #endif // COMPILER_TRANSLATOR_INTERMNODE_H_