// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // VectorizeVectorScalarArithmetic.h: Turn some arithmetic operations that operate on a float // vector-scalar pair into vector-vector operations. This is done recursively. Some scalar binary // operations inside vector constructors are also turned into vector operations. // // This is targeted to work around a bug in NVIDIA OpenGL drivers that was reproducible on NVIDIA // driver version 387.92. It works around the most common occurrences of the bug. #ifndef COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_ #define COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_ namespace sh { class TIntermBlock; class TSymbolTable; void VectorizeVectorScalarArithmetic(TIntermBlock *root, TSymbolTable *symbolTable); } // namespace sh #endif // COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_