// GENERATED FILE - DO NOT EDIT. // Generated by gen_emulated_builtin_function_tables.py using data from // emulated_builtin_function_data_hlsl.json. // // Copyright 2017 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // emulated_builtin_functions_hlsl: // HLSL code for emulating GLSL builtin functions not present in HLSL. #include "compiler/translator/BuiltInFunctionEmulator.h" namespace sh { namespace { struct FunctionPair { constexpr FunctionPair(const MiniFunctionId &idIn, const char *bodyIn) : id(idIn), body(bodyIn) { } MiniFunctionId id; const char *body; }; constexpr FunctionPair g_hlslFunctions[] = { {{EOpMod, ParamType::Float1, ParamType::Float1}, "float mod_emu(float x, float y)\n" "{\n" " return x - y * floor(x / y);\n" "}\n"}, {{EOpMod, ParamType::Float2, ParamType::Float2}, "float2 mod_emu(float2 x, float2 y)\n" "{\n" " return x - y * floor(x / y);\n" "}\n"}, {{EOpMod, ParamType::Float2, ParamType::Float1}, "float2 mod_emu(float2 x, float y)\n" "{\n" " return x - y * floor(x / y);\n" "}\n"}, {{EOpMod, ParamType::Float3, ParamType::Float3}, "float3 mod_emu(float3 x, float3 y)\n" "{\n" " return x - y * floor(x / y);\n" "}\n"}, {{EOpMod, ParamType::Float3, ParamType::Float1}, "float3 mod_emu(float3 x, float y)\n" "{\n" " return x - y * floor(x / y);\n" "}\n"}, {{EOpMod, ParamType::Float4, ParamType::Float4}, "float4 mod_emu(float4 x, float4 y)\n" "{\n" " return x - y * floor(x / y);\n" "}\n"}, {{EOpMod, ParamType::Float4, ParamType::Float1}, "float4 mod_emu(float4 x, float y)\n" "{\n" " return x - y * floor(x / y);\n" "}\n"}, {{EOpFrexp, ParamType::Float1, ParamType::Int1}, "float frexp_emu(float x, out int exp)\n" "{\n" " float fexp;\n" " float mantissa = frexp(abs(x), fexp) * sign(x);\n" " exp = int(fexp);\n" " return mantissa;\n" "}\n"}, {{EOpFrexp, ParamType::Float2, ParamType::Int2}, "float2 frexp_emu(float2 x, out int2 exp)\n" "{\n" " float2 fexp;\n" " float2 mantissa = frexp(abs(x), fexp) * sign(x);\n" " exp = int2(fexp);\n" " return mantissa;\n" "}\n"}, {{EOpFrexp, ParamType::Float3, ParamType::Int3}, "float3 frexp_emu(float3 x, out int3 exp)\n" "{\n" " float3 fexp;\n" " float3 mantissa = frexp(abs(x), fexp) * sign(x);\n" " exp = int3(fexp);\n" " return mantissa;\n" "}\n"}, {{EOpFrexp, ParamType::Float4, ParamType::Int4}, "float4 frexp_emu(float4 x, out int4 exp)\n" "{\n" " float4 fexp;\n" " float4 mantissa = frexp(abs(x), fexp) * sign(x);\n" " exp = int4(fexp);\n" " return mantissa;\n" "}\n"}, {{EOpLdexp, ParamType::Float1, ParamType::Int1}, "float ldexp_emu(float x, int exp)\n" "{\n" " return ldexp(x, float(exp));\n" "}\n"}, {{EOpLdexp, ParamType::Float2, ParamType::Int2}, "float2 ldexp_emu(float2 x, int2 exp)\n" "{\n" " return ldexp(x, float2(exp));\n" "}\n"}, {{EOpLdexp, ParamType::Float3, ParamType::Int3}, "float3 ldexp_emu(float3 x, int3 exp)\n" "{\n" " return ldexp(x, float3(exp));\n" "}\n"}, {{EOpLdexp, ParamType::Float4, ParamType::Int4}, "float4 ldexp_emu(float4 x, int4 exp)\n" "{\n" " return ldexp(x, float4(exp));\n" "}\n"}, {{EOpFaceforward, ParamType::Float1, ParamType::Float1, ParamType::Float1}, "float faceforward_emu(float N, float I, float Nref)\n" "{\n" " if(dot(Nref, I) >= 0)\n" " {\n" " return -N;\n" " }\n" " else\n" " {\n" " return N;\n" " }\n" "}\n"}, {{EOpFaceforward, ParamType::Float2, ParamType::Float2, ParamType::Float2}, "float2 faceforward_emu(float2 N, float2 I, float2 Nref)\n" "{\n" " if(dot(Nref, I) >= 0)\n" " {\n" " return -N;\n" " }\n" " else\n" " {\n" " return N;\n" " }\n" "}\n"}, {{EOpFaceforward, ParamType::Float3, ParamType::Float3, ParamType::Float3}, "float3 faceforward_emu(float3 N, float3 I, float3 Nref)\n" "{\n" " if(dot(Nref, I) >= 0)\n" " {\n" " return -N;\n" " }\n" " else\n" " {\n" " return N;\n" " }\n" "}\n"}, {{EOpFaceforward, ParamType::Float4, ParamType::Float4, ParamType::Float4}, "float4 faceforward_emu(float4 N, float4 I, float4 Nref)\n" "{\n" " if(dot(Nref, I) >= 0)\n" " {\n" " return -N;\n" " }\n" " else\n" " {\n" " return N;\n" " }\n" "}\n"}, {{EOpAtan, ParamType::Float1, ParamType::Float1}, "float atan_emu(float y, float x)\n" "{\n" " if(x == 0 && y == 0) x = 1;\n" " return atan2(y, x);\n" "}\n"}, {{EOpAtan, ParamType::Float2, ParamType::Float2}, "float2 atan_emu(float2 y, float2 x)\n" "{\n" " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n" " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n" " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n" "}\n"}, {{EOpAtan, ParamType::Float3, ParamType::Float3}, "float3 atan_emu(float3 y, float3 x)\n" "{\n" " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n" " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n" " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n" " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n" "}\n"}, {{EOpAtan, ParamType::Float4, ParamType::Float4}, "float4 atan_emu(float4 y, float4 x)\n" "{\n" " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n" " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n" " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n" " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n" " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], \n" " x[2]), atan2(y[3], x[3]));\n" "}\n"}, {{EOpAsinh, ParamType::Float1}, "float asinh_emu(in float x)\n" "{\n" " return log(x + sqrt(pow(x, 2.0) + 1.0));\n" "}\n"}, {{EOpAsinh, ParamType::Float2}, "float2 asinh_emu(in float2 x)\n" "{\n" " return log(x + sqrt(pow(x, 2.0) + 1.0));\n" "}\n"}, {{EOpAsinh, ParamType::Float3}, "float3 asinh_emu(in float3 x)\n" "{\n" " return log(x + sqrt(pow(x, 2.0) + 1.0));\n" "}\n"}, {{EOpAsinh, ParamType::Float4}, "float4 asinh_emu(in float4 x)\n" "{\n" " return log(x + sqrt(pow(x, 2.0) + 1.0));\n" "}\n"}, {{EOpAcosh, ParamType::Float1}, "float acosh_emu(in float x)\n" "{\n" " return log(x + sqrt(x + 1.0) * sqrt(x - 1.0));\n" "}\n"}, {{EOpAcosh, ParamType::Float2}, "float2 acosh_emu(in float2 x)\n" "{\n" " return log(x + sqrt(x + 1.0) * sqrt(x - 1.0));\n" "}\n"}, {{EOpAcosh, ParamType::Float3}, "float3 acosh_emu(in float3 x)\n" "{\n" " return log(x + sqrt(x + 1.0) * sqrt(x - 1.0));\n" "}\n"}, {{EOpAcosh, ParamType::Float4}, "float4 acosh_emu(in float4 x)\n" "{\n" " return log(x + sqrt(x + 1.0) * sqrt(x - 1.0));\n" "}\n"}, {{EOpAtanh, ParamType::Float1}, "float atanh_emu(in float x)\n" "{\n" " return 0.5 * log((1.0 + x) / (1.0 - x));\n" "}\n"}, {{EOpAtanh, ParamType::Float2}, "float2 atanh_emu(in float2 x)\n" "{\n" " return 0.5 * log((1.0 + x) / (1.0 - x));\n" "}\n"}, {{EOpAtanh, ParamType::Float3}, "float3 atanh_emu(in float3 x)\n" "{\n" " return 0.5 * log((1.0 + x) / (1.0 - x));\n" "}\n"}, {{EOpAtanh, ParamType::Float4}, "float4 atanh_emu(in float4 x)\n" "{\n" " return 0.5 * log((1.0 + x) / (1.0 - x));\n" "}\n"}, {{EOpRoundEven, ParamType::Float1}, "float roundEven_emu(in float x)\n" "{\n" " return (frac(x) == 0.5 && trunc(x) % 2.0 == 0.0) ? trunc(x) : round(x);\n" "}\n"}, {{EOpRoundEven, ParamType::Float2}, "float2 roundEven_emu(in float2 x)\n" "{\n" " float2 v;\n" " v[0] = (frac(x[0]) == 0.5 && trunc(x[0]) % 2.0 == 0.0) ? trunc(x[0]) : round(x[0]);\n" " v[1] = (frac(x[1]) == 0.5 && trunc(x[1]) % 2.0 == 0.0) ? trunc(x[1]) : round(x[1]);\n" " return v;\n" "}\n"}, {{EOpRoundEven, ParamType::Float3}, "float3 roundEven_emu(in float3 x)\n" "{\n" " float3 v;\n" " v[0] = (frac(x[0]) == 0.5 && trunc(x[0]) % 2.0 == 0.0) ? trunc(x[0]) : round(x[0]);\n" " v[1] = (frac(x[1]) == 0.5 && trunc(x[1]) % 2.0 == 0.0) ? trunc(x[1]) : round(x[1]);\n" " v[2] = (frac(x[2]) == 0.5 && trunc(x[2]) % 2.0 == 0.0) ? trunc(x[2]) : round(x[2]);\n" " return v;\n" "}\n"}, {{EOpRoundEven, ParamType::Float4}, "float4 roundEven_emu(in float4 x)\n" "{\n" " float4 v;\n" " v[0] = (frac(x[0]) == 0.5 && trunc(x[0]) % 2.0 == 0.0) ? trunc(x[0]) : round(x[0]);\n" " v[1] = (frac(x[1]) == 0.5 && trunc(x[1]) % 2.0 == 0.0) ? trunc(x[1]) : round(x[1]);\n" " v[2] = (frac(x[2]) == 0.5 && trunc(x[2]) % 2.0 == 0.0) ? trunc(x[2]) : round(x[2]);\n" " v[3] = (frac(x[3]) == 0.5 && trunc(x[3]) % 2.0 == 0.0) ? trunc(x[3]) : round(x[3]);\n" " return v;\n" "}\n"}, {{EOpPackSnorm2x16, ParamType::Float2}, "int webgl_toSnorm16(in float x) {\n" " return int(round(clamp(x, -1.0, 1.0) * 32767.0));\n" "}\n" "uint packSnorm2x16_emu(in float2 v)\n" "{\n" " int x = webgl_toSnorm16(v.x);\n" " int y = webgl_toSnorm16(v.y);\n" " return (asuint(y) << 16) | (asuint(x) & 0xffffu);\n" "}\n"}, {{EOpPackUnorm2x16, ParamType::Float2}, "uint webgl_toUnorm16(in float x) {\n" " return uint(round(clamp(x, 0.0, 1.0) * 65535.0));\n" "}\n" "uint packUnorm2x16_emu(in float2 v)\n" "{\n" " uint x = webgl_toUnorm16(v.x);\n" " uint y = webgl_toUnorm16(v.y);\n" " return (y << 16) | x;\n" "}\n"}, {{EOpPackHalf2x16, ParamType::Float2}, "uint packHalf2x16_emu(in float2 v)\n" "{\n" " uint x = f32tof16(v.x);\n" " uint y = f32tof16(v.y);\n" " return (y << 16) | x;\n" "}\n"}, {{EOpUnpackSnorm2x16, ParamType::Uint1}, "float webgl_fromSnorm16(in uint x) {\n" " int xi = asint(x & 0x7fffu) - asint(x & 0x8000u);\n" " return clamp(float(xi) / 32767.0, -1.0, 1.0);\n" "}\n" "float2 unpackSnorm2x16_emu(in uint u)\n" "{\n" " uint y = (u >> 16);\n" " uint x = u;\n" " return float2(webgl_fromSnorm16(x), webgl_fromSnorm16(y));\n" "}\n"}, {{EOpUnpackUnorm2x16, ParamType::Uint1}, "float webgl_fromUnorm16(in uint x) {\n" " return float(x) / 65535.0;\n" "}\n" "float2 unpackUnorm2x16_emu(in uint u)\n" "{\n" " uint y = (u >> 16);\n" " uint x = u & 0xffffu;\n" " return float2(webgl_fromUnorm16(x), webgl_fromUnorm16(y));\n" "}\n"}, {{EOpUnpackHalf2x16, ParamType::Uint1}, "float2 unpackHalf2x16_emu(in uint u)\n" "{\n" " uint y = (u >> 16);\n" " uint x = u & 0xffffu;\n" " return float2(f16tof32(x), f16tof32(y));\n" "}\n"}, {{EOpPackSnorm4x8, ParamType::Float4}, "int webgl_toSnorm8(in float x) {\n" " return int(round(clamp(x, -1.0, 1.0) * 127.0));\n" "}\n" "uint packSnorm4x8_emu(in float4 v)\n" "{\n" " int x = webgl_toSnorm8(v.x);\n" " int y = webgl_toSnorm8(v.y);\n" " int z = webgl_toSnorm8(v.z);\n" " int w = webgl_toSnorm8(v.w);\n" " return ((asuint(w) & 0xffu) << 24) | ((asuint(z) & 0xffu) << 16) \n" " | ((asuint(y) & 0xffu) << 8) | (asuint(x) & 0xffu);\n" "}\n"}, {{EOpPackUnorm4x8, ParamType::Float4}, "uint webgl_toUnorm8(in float x) {\n" " return uint(round(clamp(x, 0.0, 1.0) * 255.0));\n" "}\n" "uint packUnorm4x8_emu(in float4 v)\n" "{\n" " uint x = webgl_toUnorm8(v.x);\n" " uint y = webgl_toUnorm8(v.y);\n" " uint z = webgl_toUnorm8(v.z);\n" " uint w = webgl_toUnorm8(v.w);\n" " return (w << 24) | (z << 16) | (y << 8) | x;\n" "}\n"}, {{EOpUnpackSnorm4x8, ParamType::Uint1}, "float webgl_fromSnorm8(in uint x) {\n" " int xi = asint(x & 0x7fu) - asint(x & 0x80u);\n" " return clamp(float(xi) / 127.0, -1.0, 1.0);\n" "}\n" "float4 unpackSnorm4x8_emu(in uint u)\n" "{\n" " uint w = (u >> 24);\n" " uint z = (u >> 16);\n" " uint y = (u >> 8);\n" " uint x = u;\n" " return float4(webgl_fromSnorm8(x), webgl_fromSnorm8(y), \n" " webgl_fromSnorm8(z), webgl_fromSnorm8(w));\n" "}\n"}, {{EOpUnpackUnorm4x8, ParamType::Uint1}, "float webgl_fromUnorm8(in uint x) {\n" " return float(x) / 255.0;\n" "}\n" "float4 unpackUnorm4x8_emu(in uint u)\n" "{\n" " uint w = (u >> 24) & 0xffu;\n" " uint z = (u >> 16) & 0xffu;\n" " uint y = (u >> 8) & 0xffu;\n" " uint x = u & 0xffu;\n" " return float4(webgl_fromUnorm8(x), webgl_fromUnorm8(y), \n" " webgl_fromUnorm8(z), webgl_fromUnorm8(w));\n" "}\n"}, // The matrix resulting from outer product needs to be transposed // (matrices are stored as transposed to simplify element access in HLSL). // So the function should return transpose(c * r) where c is a column vector // and r is a row vector. This can be simplified by using the following // formula: // transpose(c * r) = transpose(r) * transpose(c) // transpose(r) and transpose(c) are in a sense free, since to get the // transpose of r, we simply can build a column matrix out of the original // vector instead of a row matrix. {{EOpOuterProduct, ParamType::Float2, ParamType::Float2}, "float2x2 outerProduct_emu(in float2 c, in float2 r)\n" "{\n" " return mul(float2x1(r), float1x2(c));\n" "}\n"}, {{EOpOuterProduct, ParamType::Float3, ParamType::Float3}, "float3x3 outerProduct_emu(in float3 c, in float3 r)\n" "{\n" " return mul(float3x1(r), float1x3(c));\n" "}\n"}, {{EOpOuterProduct, ParamType::Float4, ParamType::Float4}, "float4x4 outerProduct_emu(in float4 c, in float4 r)\n" "{\n" " return mul(float4x1(r), float1x4(c));\n" "}\n"}, {{EOpOuterProduct, ParamType::Float3, ParamType::Float2}, "float2x3 outerProduct_emu(in float3 c, in float2 r)\n" "{\n" " return mul(float2x1(r), float1x3(c));\n" "}\n"}, {{EOpOuterProduct, ParamType::Float2, ParamType::Float3}, "float3x2 outerProduct_emu(in float2 c, in float3 r)\n" "{\n" " return mul(float3x1(r), float1x2(c));\n" "}\n"}, {{EOpOuterProduct, ParamType::Float4, ParamType::Float2}, "float2x4 outerProduct_emu(in float4 c, in float2 r)\n" "{\n" " return mul(float2x1(r), float1x4(c));\n" "}\n"}, {{EOpOuterProduct, ParamType::Float2, ParamType::Float4}, "float4x2 outerProduct_emu(in float2 c, in float4 r)\n" "{\n" " return mul(float4x1(r), float1x2(c));\n" "}\n"}, {{EOpOuterProduct, ParamType::Float4, ParamType::Float3}, "float3x4 outerProduct_emu(in float4 c, in float3 r)\n" "{\n" " return mul(float3x1(r), float1x4(c));\n" "}\n"}, {{EOpOuterProduct, ParamType::Float3, ParamType::Float4}, "float4x3 outerProduct_emu(in float3 c, in float4 r)\n" "{\n" " return mul(float4x1(r), float1x3(c));\n" "}\n"}, // Remember here that the parameter matrix is actually the transpose // of the matrix that we're trying to invert, and the resulting matrix // should also be the transpose of the inverse. // When accessing the parameter matrix with m[a][b] it can be thought of so // that a is the column and b is the row of the matrix that we're inverting. // We calculate the inverse as the adjugate matrix divided by the // determinant of the matrix being inverted. However, as the result needs // to be transposed, we actually use of the transpose of the adjugate matrix // which happens to be the cofactor matrix. That's stored in 'cof'. // We don't need to care about divide-by-zero since results are undefined // for singular or poorly-conditioned matrices. {{EOpInverse, ParamType::Mat2}, "float2x2 inverse_emu(in float2x2 m)\n" "{\n" " float2x2 cof = { m[1][1], -m[0][1], -m[1][0], m[0][0] };\n" " return cof / determinant(transpose(m));\n" "}\n"}, // cofAB is the cofactor for column A and row B. {{EOpInverse, ParamType::Mat3}, "float3x3 inverse_emu(in float3x3 m)\n" "{\n" " float cof00 = m[1][1] * m[2][2] - m[2][1] * m[1][2];\n" " float cof01 = -(m[1][0] * m[2][2] - m[2][0] * m[1][2]);\n" " float cof02 = m[1][0] * m[2][1] - m[2][0] * m[1][1];\n" " float cof10 = -(m[0][1] * m[2][2] - m[2][1] * m[0][2]);\n" " float cof11 = m[0][0] * m[2][2] - m[2][0] * m[0][2];\n" " float cof12 = -(m[0][0] * m[2][1] - m[2][0] * m[0][1]);\n" " float cof20 = m[0][1] * m[1][2] - m[1][1] * m[0][2];\n" " float cof21 = -(m[0][0] * m[1][2] - m[1][0] * m[0][2]);\n" " float cof22 = m[0][0] * m[1][1] - m[1][0] * m[0][1];\n" " float3x3 cof = { cof00, cof10, cof20, cof01, cof11, cof21, cof02, cof12, cof22 };\n" " return cof / determinant(transpose(m));\n" "}\n"}, {{EOpInverse, ParamType::Mat4}, "float4x4 inverse_emu(in float4x4 m)\n" "{\n" " float cof00 = m[1][1] * m[2][2] * m[3][3] + m[2][1] * m[3][2] * m[1][3] + m[3][1] * \n" " m[1][2] * m[2][3]\n" " - m[1][1] * m[3][2] * m[2][3] - m[2][1] * m[1][2] * m[3][3] - m[3][1] * m[2][2] * \n" " m[1][3];\n" " float cof01 = -(m[1][0] * m[2][2] * m[3][3] + m[2][0] * m[3][2] * m[1][3] + m[3][0] * \n" " m[1][2] * m[2][3]\n" " - m[1][0] * m[3][2] * m[2][3] - m[2][0] * m[1][2] * m[3][3] - m[3][0] * m[2][2] * \n" " m[1][3]);\n" " float cof02 = m[1][0] * m[2][1] * m[3][3] + m[2][0] * m[3][1] * m[1][3] + m[3][0] * \n" " m[1][1] * m[2][3]\n" " - m[1][0] * m[3][1] * m[2][3] - m[2][0] * m[1][1] * m[3][3] - m[3][0] * m[2][1] * \n" " m[1][3];\n" " float cof03 = -(m[1][0] * m[2][1] * m[3][2] + m[2][0] * m[3][1] * m[1][2] + m[3][0] * \n" " m[1][1] * m[2][2]\n" " - m[1][0] * m[3][1] * m[2][2] - m[2][0] * m[1][1] * m[3][2] - m[3][0] * m[2][1] * \n" " m[1][2]);\n" " float cof10 = -(m[0][1] * m[2][2] * m[3][3] + m[2][1] * m[3][2] * m[0][3] + m[3][1] * \n" " m[0][2] * m[2][3]\n" " - m[0][1] * m[3][2] * m[2][3] - m[2][1] * m[0][2] * m[3][3] - m[3][1] * m[2][2] * \n" " m[0][3]);\n" " float cof11 = m[0][0] * m[2][2] * m[3][3] + m[2][0] * m[3][2] * m[0][3] + m[3][0] * \n" " m[0][2] * m[2][3]\n" " - m[0][0] * m[3][2] * m[2][3] - m[2][0] * m[0][2] * m[3][3] - m[3][0] * m[2][2] * \n" " m[0][3];\n" " float cof12 = -(m[0][0] * m[2][1] * m[3][3] + m[2][0] * m[3][1] * m[0][3] + m[3][0] * \n" " m[0][1] * m[2][3]\n" " - m[0][0] * m[3][1] * m[2][3] - m[2][0] * m[0][1] * m[3][3] - m[3][0] * m[2][1] * \n" " m[0][3]);\n" " float cof13 = m[0][0] * m[2][1] * m[3][2] + m[2][0] * m[3][1] * m[0][2] + m[3][0] * \n" " m[0][1] * m[2][2]\n" " - m[0][0] * m[3][1] * m[2][2] - m[2][0] * m[0][1] * m[3][2] - m[3][0] * m[2][1] * \n" " m[0][2];\n" " float cof20 = m[0][1] * m[1][2] * m[3][3] + m[1][1] * m[3][2] * m[0][3] + m[3][1] * \n" " m[0][2] * m[1][3]\n" " - m[0][1] * m[3][2] * m[1][3] - m[1][1] * m[0][2] * m[3][3] - m[3][1] * m[1][2] * \n" " m[0][3];\n" " float cof21 = -(m[0][0] * m[1][2] * m[3][3] + m[1][0] * m[3][2] * m[0][3] + m[3][0] * \n" " m[0][2] * m[1][3]\n" " - m[0][0] * m[3][2] * m[1][3] - m[1][0] * m[0][2] * m[3][3] - m[3][0] * m[1][2] * \n" " m[0][3]);\n" " float cof22 = m[0][0] * m[1][1] * m[3][3] + m[1][0] * m[3][1] * m[0][3] + m[3][0] * \n" " m[0][1] * m[1][3]\n" " - m[0][0] * m[3][1] * m[1][3] - m[1][0] * m[0][1] * m[3][3] - m[3][0] * m[1][1] * \n" " m[0][3];\n" " float cof23 = -(m[0][0] * m[1][1] * m[3][2] + m[1][0] * m[3][1] * m[0][2] + m[3][0] * \n" " m[0][1] * m[1][2]\n" " - m[0][0] * m[3][1] * m[1][2] - m[1][0] * m[0][1] * m[3][2] - m[3][0] * m[1][1] * \n" " m[0][2]);\n" " float cof30 = -(m[0][1] * m[1][2] * m[2][3] + m[1][1] * m[2][2] * m[0][3] + m[2][1] * \n" " m[0][2] * m[1][3]\n" " - m[0][1] * m[2][2] * m[1][3] - m[1][1] * m[0][2] * m[2][3] - m[2][1] * m[1][2] * \n" " m[0][3]);\n" " float cof31 = m[0][0] * m[1][2] * m[2][3] + m[1][0] * m[2][2] * m[0][3] + m[2][0] * \n" " m[0][2] * m[1][3]\n" " - m[0][0] * m[2][2] * m[1][3] - m[1][0] * m[0][2] * m[2][3] - m[2][0] * m[1][2] * \n" " m[0][3];\n" " float cof32 = -(m[0][0] * m[1][1] * m[2][3] + m[1][0] * m[2][1] * m[0][3] + m[2][0] * \n" " m[0][1] * m[1][3]\n" " - m[0][0] * m[2][1] * m[1][3] - m[1][0] * m[0][1] * m[2][3] - m[2][0] * m[1][1] * \n" " m[0][3]);\n" " float cof33 = m[0][0] * m[1][1] * m[2][2] + m[1][0] * m[2][1] * m[0][2] + m[2][0] * \n" " m[0][1] * m[1][2]\n" " - m[0][0] * m[2][1] * m[1][2] - m[1][0] * m[0][1] * m[2][2] - m[2][0] * m[1][1] * \n" " m[0][2];\n" " float4x4 cof = { cof00, cof10, cof20, cof30, cof01, cof11, cof21, cof31,\n" " cof02, cof12, cof22, cof32, cof03, cof13, cof23, cof33 };\n" " return cof / determinant(transpose(m));\n" "}\n"}, // Emulate ESSL3 variant of mix that takes last argument as boolean vector. // genType mix(genType x, genType y, genBType a): Selects which vector each returned component // comes from. For a component of 'a' that is false, the corresponding component of 'x' is // returned. For a component of 'a' that is true, the corresponding component of 'y' is // returned. {{EOpMix, ParamType::Float1, ParamType::Float1, ParamType::Bool1}, "float mix_emu(float x, float y, bool a)\n" "{\n" " return a ? y : x;\n" "}\n"}, {{EOpMix, ParamType::Float2, ParamType::Float2, ParamType::Bool2}, "float2 mix_emu(float2 x, float2 y, bool2 a)\n" "{\n" " return a ? y : x;\n" "}\n"}, {{EOpMix, ParamType::Float3, ParamType::Float3, ParamType::Bool3}, "float3 mix_emu(float3 x, float3 y, bool3 a)\n" "{\n" " return a ? y : x;\n" "}\n"}, {{EOpMix, ParamType::Float4, ParamType::Float4, ParamType::Bool4}, "float4 mix_emu(float4 x, float4 y, bool4 a)\n" "{\n" " return a ? y : x;\n" "}\n"}, {{EOpBitfieldExtract, ParamType::Uint1, ParamType::Int1, ParamType::Int1}, "uint bitfieldExtract_emu(uint value, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return 0u;\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint mask = ((maskMsb - 1u) | maskMsb) << offset;\n" " return (value & mask) >> offset;\n" "}\n"}, {{EOpBitfieldExtract, ParamType::Uint2, ParamType::Int1, ParamType::Int1}, "uint2 bitfieldExtract_emu(uint2 value, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return uint2(0u, 0u);\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint mask = ((maskMsb - 1u) | maskMsb) << offset;\n" " return (value & mask) >> offset;\n" "}\n"}, {{EOpBitfieldExtract, ParamType::Uint3, ParamType::Int1, ParamType::Int1}, "uint3 bitfieldExtract_emu(uint3 value, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return uint3(0u, 0u, 0u);\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint mask = ((maskMsb - 1u) | maskMsb) << offset;\n" " return (value & mask) >> offset;\n" "}\n"}, {{EOpBitfieldExtract, ParamType::Uint4, ParamType::Int1, ParamType::Int1}, "uint4 bitfieldExtract_emu(uint4 value, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return uint4(0u, 0u, 0u, 0u);\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint mask = ((maskMsb - 1u) | maskMsb) << offset;\n" " return (value & mask) >> offset;\n" "}\n"}, {{EOpBitfieldExtract, ParamType::Int1, ParamType::Int1, ParamType::Int1}, "int bitfieldExtract_emu(int value, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return 0;\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint mask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint resultUnsigned = (asuint(value) & mask) >> offset;\n" " if (bits != 32 && (resultUnsigned & maskMsb) != 0)\n" " {\n" " uint higherBitsMask = ((1u << (32 - bits)) - 1u) << bits;\n" " resultUnsigned |= higherBitsMask;\n" " }\n" " return asint(resultUnsigned);\n" "}\n"}, {{EOpBitfieldExtract, ParamType::Int2, ParamType::Int1, ParamType::Int1}, "int2 bitfieldExtract_emu(int2 value, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return int2(0, 0);\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint mask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint2 resultUnsigned = (asuint(value) & mask) >> offset;\n" " if (bits != 32)\n" " {\n" " uint higherBitsMask = ((1u << (32 - bits)) - 1u) << bits;\n" " resultUnsigned |= ((resultUnsigned & maskMsb) >> (bits - 1)) * higherBitsMask;\n" " }\n" " return asint(resultUnsigned);\n" "}\n"}, {{EOpBitfieldExtract, ParamType::Int3, ParamType::Int1, ParamType::Int1}, "int3 bitfieldExtract_emu(int3 value, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return int3(0, 0, 0);\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint mask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint3 resultUnsigned = (asuint(value) & mask) >> offset;\n" " if (bits != 32)\n" " {\n" " uint higherBitsMask = ((1u << (32 - bits)) - 1u) << bits;\n" " resultUnsigned |= ((resultUnsigned & maskMsb) >> (bits - 1)) * higherBitsMask;\n" " }\n" " return asint(resultUnsigned);\n" "}\n"}, {{EOpBitfieldExtract, ParamType::Int4, ParamType::Int1, ParamType::Int1}, "int4 bitfieldExtract_emu(int4 value, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return int4(0, 0, 0, 0);\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint mask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint4 resultUnsigned = (asuint(value) & mask) >> offset;\n" " if (bits != 32)\n" " {\n" " uint higherBitsMask = ((1u << (32 - bits)) - 1u) << bits;\n" " resultUnsigned |= ((resultUnsigned & maskMsb) >> (bits - 1)) * higherBitsMask;\n" " }\n" " return asint(resultUnsigned);\n" "}\n"}, {{EOpBitfieldInsert, ParamType::Uint1, ParamType::Uint1, ParamType::Int1, ParamType::Int1}, "uint bitfieldInsert_emu(uint base, uint insert, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return base;\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint insertMask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint baseMask = ~insertMask;\n" " return (base & baseMask) | ((insert << offset) & insertMask);\n" "}\n"}, {{EOpBitfieldInsert, ParamType::Uint2, ParamType::Uint2, ParamType::Int1, ParamType::Int1}, "uint2 bitfieldInsert_emu(uint2 base, uint2 insert, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return base;\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint insertMask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint baseMask = ~insertMask;\n" " return (base & baseMask) | ((insert << offset) & insertMask);\n" "}\n"}, {{EOpBitfieldInsert, ParamType::Uint3, ParamType::Uint3, ParamType::Int1, ParamType::Int1}, "uint3 bitfieldInsert_emu(uint3 base, uint3 insert, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return base;\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint insertMask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint baseMask = ~insertMask;\n" " return (base & baseMask) | ((insert << offset) & insertMask);\n" "}\n"}, {{EOpBitfieldInsert, ParamType::Uint4, ParamType::Uint4, ParamType::Int1, ParamType::Int1}, "uint4 bitfieldInsert_emu(uint4 base, uint4 insert, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return base;\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint insertMask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint baseMask = ~insertMask;\n" " return (base & baseMask) | ((insert << offset) & insertMask);\n" "}\n"}, {{EOpBitfieldInsert, ParamType::Int1, ParamType::Int1, ParamType::Int1, ParamType::Int1}, "int bitfieldInsert_emu(int base, int insert, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return base;\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint insertMask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint baseMask = ~insertMask;\n" " uint resultUnsigned = (asuint(base) & baseMask) | ((asuint(insert) << offset) & \n" " insertMask);\n" " return asint(resultUnsigned);\n" "}\n"}, {{EOpBitfieldInsert, ParamType::Int2, ParamType::Int2, ParamType::Int1, ParamType::Int1}, "int2 bitfieldInsert_emu(int2 base, int2 insert, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return base;\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint insertMask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint baseMask = ~insertMask;\n" " uint2 resultUnsigned = (asuint(base) & baseMask) | ((asuint(insert) << offset) & \n" " insertMask);\n" " return asint(resultUnsigned);\n" "}\n"}, {{EOpBitfieldInsert, ParamType::Int3, ParamType::Int3, ParamType::Int1, ParamType::Int1}, "int3 bitfieldInsert_emu(int3 base, int3 insert, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return base;\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint insertMask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint baseMask = ~insertMask;\n" " uint3 resultUnsigned = (asuint(base) & baseMask) | ((asuint(insert) << offset) & \n" " insertMask);\n" " return asint(resultUnsigned);\n" "}\n"}, {{EOpBitfieldInsert, ParamType::Int4, ParamType::Int4, ParamType::Int1, ParamType::Int1}, "int4 bitfieldInsert_emu(int4 base, int4 insert, int offset, int bits)\n" "{\n" " if (offset < 0 || bits <= 0 || offset >= 32 || bits > 32 || offset + bits > 32)\n" " {\n" " return base;\n" " }\n" " uint maskMsb = (1u << (bits - 1));\n" " uint insertMask = ((maskMsb - 1u) | maskMsb) << offset;\n" " uint baseMask = ~insertMask;\n" " uint4 resultUnsigned = (asuint(base) & baseMask) | ((asuint(insert) << offset) & \n" " insertMask);\n" " return asint(resultUnsigned);\n" "}\n"}, {{EOpUaddCarry, ParamType::Uint1, ParamType::Uint1, ParamType::Uint1}, "uint uaddCarry_emu(uint x, uint y, out uint carry)\n" "{\n" " carry = uint(x > (0xffffffffu - y));\n" " return x + y;\n" "}\n"}, {{EOpUaddCarry, ParamType::Uint2, ParamType::Uint2, ParamType::Uint2}, "uint2 uaddCarry_emu(uint2 x, uint2 y, out uint2 carry)\n" "{\n" " carry = uint2(x > (0xffffffffu - y));\n" " return x + y;\n" "}\n"}, {{EOpUaddCarry, ParamType::Uint3, ParamType::Uint3, ParamType::Uint3}, "uint3 uaddCarry_emu(uint3 x, uint3 y, out uint3 carry)\n" "{\n" " carry = uint3(x > (0xffffffffu - y));\n" " return x + y;\n" "}\n"}, {{EOpUaddCarry, ParamType::Uint4, ParamType::Uint4, ParamType::Uint4}, "uint4 uaddCarry_emu(uint4 x, uint4 y, out uint4 carry)\n" "{\n" " carry = uint4(x > (0xffffffffu - y));\n" " return x + y;\n" "}\n"}, {{EOpUsubBorrow, ParamType::Uint1, ParamType::Uint1, ParamType::Uint1}, "uint usubBorrow_emu(uint x, uint y, out uint borrow)\n" "{\n" " borrow = uint(x < y);\n" " return x - y;\n" "}\n"}, {{EOpUsubBorrow, ParamType::Uint2, ParamType::Uint2, ParamType::Uint2}, "uint2 usubBorrow_emu(uint2 x, uint2 y, out uint2 borrow)\n" "{\n" " borrow = uint2(x < y);\n" " return x - y;\n" "}\n"}, {{EOpUsubBorrow, ParamType::Uint3, ParamType::Uint3, ParamType::Uint3}, "uint3 usubBorrow_emu(uint3 x, uint3 y, out uint3 borrow)\n" "{\n" " borrow = uint3(x < y);\n" " return x - y;\n" "}\n"}, {{EOpUsubBorrow, ParamType::Uint4, ParamType::Uint4, ParamType::Uint4}, "uint4 usubBorrow_emu(uint4 x, uint4 y, out uint4 borrow)\n" "{\n" " borrow = uint4(x < y);\n" " return x - y;\n" "}\n"}, }; } // anonymous namespace const char *FindHLSLFunction(const FunctionId &functionID) { for (size_t index = 0; index < ArraySize(g_hlslFunctions); ++index) { const auto &function = g_hlslFunctions[index]; if (function.id == functionID) { return function.body; } } return nullptr; } } // namespace sh