// // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Fence.cpp: Implements the gl::FenceNV and gl::Sync classes, which support the GL_NV_fence // extension and GLES3 sync objects. #include "libANGLE/Fence.h" #include "angle_gl.h" #include "common/utilities.h" #include "libANGLE/renderer/FenceNVImpl.h" #include "libANGLE/renderer/SyncImpl.h" namespace gl { FenceNV::FenceNV(rx::FenceNVImpl *impl) : mFence(impl), mIsSet(false), mStatus(GL_FALSE), mCondition(GL_NONE) { } FenceNV::~FenceNV() { SafeDelete(mFence); } Error FenceNV::set(GLenum condition) { Error error = mFence->set(condition); if (error.isError()) { return error; } mCondition = condition; mStatus = GL_FALSE; mIsSet = true; return NoError(); } Error FenceNV::test(GLboolean *outResult) { // Flush the command buffer by default Error error = mFence->test(&mStatus); if (error.isError()) { return error; } *outResult = mStatus; return NoError(); } Error FenceNV::finish() { ASSERT(mIsSet); gl::Error error = mFence->finish(); if (error.isError()) { return error; } mStatus = GL_TRUE; return NoError(); } Sync::Sync(rx::SyncImpl *impl, GLuint id) : RefCountObject(id), mFence(impl), mLabel(), mCondition(GL_SYNC_GPU_COMMANDS_COMPLETE), mFlags(0) { } Error Sync::onDestroy(const Context *context) { return NoError(); } Sync::~Sync() { SafeDelete(mFence); } void Sync::setLabel(const std::string &label) { mLabel = label; } const std::string &Sync::getLabel() const { return mLabel; } Error Sync::set(GLenum condition, GLbitfield flags) { Error error = mFence->set(condition, flags); if (error.isError()) { return error; } mCondition = condition; mFlags = flags; return NoError(); } Error Sync::clientWait(GLbitfield flags, GLuint64 timeout, GLenum *outResult) { ASSERT(mCondition != GL_NONE); return mFence->clientWait(flags, timeout, outResult); } Error Sync::serverWait(GLbitfield flags, GLuint64 timeout) { return mFence->serverWait(flags, timeout); } Error Sync::getStatus(GLint *outResult) const { return mFence->getStatus(outResult); } } // namespace gl