// // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // IndexRangeCache.h: Defines the gl::IndexRangeCache class which stores information about // ranges of indices. #ifndef LIBANGLE_INDEXRANGECACHE_H_ #define LIBANGLE_INDEXRANGECACHE_H_ #include "common/angleutils.h" #include "common/mathutil.h" #include "angle_gl.h" #include namespace gl { class IndexRangeCache { public: IndexRangeCache(); ~IndexRangeCache(); void addRange(GLenum type, size_t offset, size_t count, bool primitiveRestartEnabled, const IndexRange &range); bool findRange(GLenum type, size_t offset, size_t count, bool primitiveRestartEnabled, IndexRange *outRange) const; void invalidateRange(size_t offset, size_t size); void clear(); private: struct IndexRangeKey { IndexRangeKey(); IndexRangeKey(GLenum type, size_t offset, size_t count, bool primitiveRestart); bool operator<(const IndexRangeKey &rhs) const; GLenum type; size_t offset; size_t count; bool primitiveRestartEnabled; }; typedef std::map IndexRangeMap; IndexRangeMap mIndexRangeCache; }; } #endif // LIBANGLE_INDEXRANGECACHE_H_