// // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Version.inl: Encapsulation of a GL version. #include namespace gl { constexpr Version::Version() : Version(0, 0) { } // Avoid conflicts with linux system defines #undef major #undef minor constexpr Version::Version(unsigned int major_, unsigned int minor_) : major(major_), minor(minor_) { } inline bool operator==(const Version &a, const Version &b) { return std::tie(a.major, a.minor) == std::tie(b.major, b.minor); } inline bool operator!=(const Version &a, const Version &b) { return std::tie(a.major, a.minor) != std::tie(b.major, b.minor); } inline bool operator>=(const Version &a, const Version &b) { return std::tie(a.major, a.minor) >= std::tie(b.major, b.minor); } inline bool operator<=(const Version &a, const Version &b) { return std::tie(a.major, a.minor) <= std::tie(b.major, b.minor); } inline bool operator<(const Version &a, const Version &b) { return std::tie(a.major, a.minor) < std::tie(b.major, b.minor); } inline bool operator>(const Version &a, const Version &b) { return std::tie(a.major, a.minor) > std::tie(b.major, b.minor); } } // namespace gl