// // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Version.inl: Encapsulation of a GL version. namespace gl { inline Version::Version() : Version(0, 0) { } inline Version::Version(GLuint major_, GLuint minor_) { major = major_; minor = minor_; } inline bool operator>=(const Version &a, const Version &b) { return a.major > b.major || (a.major == b.major && a.minor >= b.minor); } inline bool operator<(const Version &a, const Version &b) { return !(a >= b); } }