// // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Workarounds.h: Workarounds for driver bugs and other behaviors seen // on all platforms. #ifndef LIBANGLE_WORKAROUNDS_H_ #define LIBANGLE_WORKAROUNDS_H_ namespace gl { struct Workarounds { // Force the context to be lost (via KHR_robustness) if a GL_OUT_OF_MEMORY error occurs. The // driver may be in an inconsistent state if this happens, and some users of ANGLE rely on this // notification to prevent further execution. bool loseContextOnOutOfMemory = false; // Program binaries don't contain transform feedback varyings on Qualcomm GPUs. // Work around this by disabling the program cache for programs with transform feedback. bool disableProgramCachingForTransformFeedback = false; }; } // namespace gl #endif // LIBANGLE_WORKAROUNDS_H_