// // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DeviceImpl.cpp: Implementation methods of egl::Device #include "libANGLE/renderer/DeviceImpl.h" namespace rx { DeviceImpl::DeviceImpl() { } DeviceImpl::~DeviceImpl() { } }