// // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DisplayD3D.h: D3D implementation of egl::Display #ifndef LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_ #define LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_ #include "libANGLE/renderer/DisplayImpl.h" namespace rx { class RendererD3D; class DisplayD3D : public DisplayImpl { public: DisplayD3D(); egl::Error initialize(egl::Display *display) override; virtual void terminate() override; egl::Error createWindowSurface(const egl::Config *configuration, EGLNativeWindowType window, const egl::AttributeMap &attribs, SurfaceImpl **outSurface) override; egl::Error createPbufferSurface(const egl::Config *configuration, const egl::AttributeMap &attribs, SurfaceImpl **outSurface) override; egl::Error createPbufferFromClientBuffer(const egl::Config *configuration, EGLClientBuffer shareHandle, const egl::AttributeMap &attribs, SurfaceImpl **outSurface) override; egl::Error createPixmapSurface(const egl::Config *configuration, NativePixmapType nativePixmap, const egl::AttributeMap &attribs, SurfaceImpl **outSurface) override; egl::Error createContext(const egl::Config *config, const gl::Context *shareContext, const egl::AttributeMap &attribs, gl::Context **outContext) override; egl::Error makeCurrent(egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) override; egl::ConfigSet generateConfigs() const override; bool isDeviceLost() const override; bool testDeviceLost() override; egl::Error restoreLostDevice() override; bool isValidNativeWindow(EGLNativeWindowType window) const override; std::string getVendorString() const override; private: void generateExtensions(egl::DisplayExtensions *outExtensions) const override; void generateCaps(egl::Caps *outCaps) const override; egl::Display *mDisplay; rx::RendererD3D *mRenderer; }; } #endif // LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_