// // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // copyimage.cpp: Defines image copying functions #include "libANGLE/renderer/d3d/copyimage.h" namespace rx { void CopyBGRA8ToRGBA8(const uint8_t *source, uint8_t *dest) { uint32_t argb = *reinterpret_cast(source); *reinterpret_cast(dest) = (argb & 0xFF00FF00) | // Keep alpha and green (argb & 0x00FF0000) >> 16 | // Move red to blue (argb & 0x000000FF) << 16; // Move blue to red } }