// // Copyright 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Buffer11.h: Defines the rx::Buffer11 class which implements rx::BufferImpl via rx::BufferD3D. #ifndef LIBANGLE_RENDERER_D3D_D3D11_BUFFER11_H_ #define LIBANGLE_RENDERER_D3D_D3D11_BUFFER11_H_ #include "libANGLE/angletypes.h" #include "libANGLE/renderer/d3d/BufferD3D.h" namespace rx { class Renderer11; enum BufferUsage { BUFFER_USAGE_STAGING, BUFFER_USAGE_VERTEX_OR_TRANSFORM_FEEDBACK, BUFFER_USAGE_INDEX, BUFFER_USAGE_PIXEL_UNPACK, BUFFER_USAGE_PIXEL_PACK, BUFFER_USAGE_UNIFORM, BUFFER_USAGE_SYSTEM_MEMORY, }; struct PackPixelsParams { PackPixelsParams(); PackPixelsParams(const gl::Rectangle &area, GLenum format, GLenum type, GLuint outputPitch, const gl::PixelPackState &pack, ptrdiff_t offset); gl::Rectangle area; GLenum format; GLenum type; GLuint outputPitch; gl::Buffer *packBuffer; gl::PixelPackState pack; ptrdiff_t offset; }; typedef size_t DataRevision; class Buffer11 : public BufferD3D { public: Buffer11(Renderer11 *renderer); virtual ~Buffer11(); static Buffer11 *makeBuffer11(BufferImpl *buffer); ID3D11Buffer *getBuffer(BufferUsage usage); ID3D11ShaderResourceView *getSRV(DXGI_FORMAT srvFormat); bool isMapped() const { return mMappedStorage != NULL; } gl::Error packPixels(ID3D11Texture2D *srcTexure, UINT srcSubresource, const PackPixelsParams ¶ms); // BufferD3D implementation virtual size_t getSize() const { return mSize; } virtual bool supportsDirectBinding() const; // BufferImpl implementation virtual gl::Error setData(const void* data, size_t size, GLenum usage); gl::Error getData(const uint8_t **outData) override; virtual gl::Error setSubData(const void* data, size_t size, size_t offset); virtual gl::Error copySubData(BufferImpl* source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size); virtual gl::Error map(size_t offset, size_t length, GLbitfield access, GLvoid **mapPtr); virtual gl::Error unmap(); virtual void markTransformFeedbackUsage(); private: class BufferStorage; class NativeStorage; class PackStorage; class SystemMemoryStorage; Renderer11 *mRenderer; size_t mSize; BufferStorage *mMappedStorage; std::map mBufferStorages; typedef std::pair BufferSRVPair; std::map mBufferResourceViews; unsigned int mReadUsageCount; bool mHasSystemMemoryStorage; void markBufferUsage(); NativeStorage *getStagingStorage(); PackStorage *getPackStorage(); gl::Error getSystemMemoryStorage(SystemMemoryStorage **storageOut); BufferStorage *getBufferStorage(BufferUsage usage); BufferStorage *getLatestBufferStorage() const; }; } #endif // LIBANGLE_RENDERER_D3D_D3D11_BUFFER11_H_