// // Copyright 2017 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // ProgramPipeline11.h: // Defines the class interface for ProgramPipeline11, implementing ProgramPipelineImpl. // #ifndef LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_ #define LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_ #include "libANGLE/renderer/ProgramPipelineImpl.h" namespace rx { class ProgramPipeline11 : public ProgramPipelineImpl { public: ProgramPipeline11(const gl::ProgramPipelineState &state); ~ProgramPipeline11() override; }; } // namespace rx #endif // LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_