// // Copyright 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // TransformFeedback11.h: Implements the abstract rx::TransformFeedbackImpl class. #ifndef LIBANGLE_RENDERER_D3D_D3D11_TRANSFORMFEEDBACK11_H_ #define LIBANGLE_RENDERER_D3D_D3D11_TRANSFORMFEEDBACK11_H_ #include "common/platform.h" #include "libANGLE/Error.h" #include "libANGLE/angletypes.h" #include "libANGLE/renderer/TransformFeedbackImpl.h" #include "libANGLE/renderer/renderer_utils.h" namespace rx { class Renderer11; class TransformFeedback11 : public TransformFeedbackImpl { public: TransformFeedback11(const gl::TransformFeedbackState &state, Renderer11 *renderer); ~TransformFeedback11() override; void begin(GLenum primitiveMode) override; void end() override; void pause() override; void resume() override; void bindGenericBuffer(const gl::BindingPointer &binding) override; void bindIndexedBuffer(size_t index, const gl::OffsetBindingPointer &binding) override; void onApply(); bool isDirty() const; UINT getNumSOBuffers() const; gl::ErrorOrResult *> getSOBuffers(const gl::Context *context); const std::vector &getSOBufferOffsets() const; Serial getSerial() const; private: Renderer11 *mRenderer; bool mIsDirty; std::vector mBuffers; std::vector mBufferOffsets; Serial mSerial; }; } // namespace rx #endif // LIBANGLE_RENDERER_D3D_D3D11_TRANSFORMFEEDBACK11_H_