// // Copyright 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // VertexArray11.h: Defines the rx::VertexArray11 class which implements rx::VertexArrayImpl. #ifndef LIBANGLE_RENDERER_D3D_D3D11_VERTEXARRAY11_H_ #define LIBANGLE_RENDERER_D3D_D3D11_VERTEXARRAY11_H_ #include "libANGLE/renderer/VertexArrayImpl.h" #include "libANGLE/renderer/d3d/d3d11/Renderer11.h" namespace rx { class Renderer11; class VertexArray11 : public VertexArrayImpl { public: VertexArray11(const gl::VertexArray::Data &data) : VertexArrayImpl(data) { } virtual ~VertexArray11() {} }; } #endif // LIBANGLE_RENDERER_D3D_D3D11_VERTEXARRAY11_H_