// // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // NativeWindow.cpp: Handler for managing HWND native window types. #include "libANGLE/renderer/d3d/d3d11/NativeWindow.h" #include "common/debug.h" namespace rx { NativeWindow::NativeWindow(EGLNativeWindowType window) : mWindow(window) { } bool NativeWindow::initialize() { return true; } bool NativeWindow::getClientRect(LPRECT rect) { return GetClientRect(mWindow, rect) == TRUE; } bool NativeWindow::isIconic() { return IsIconic(mWindow) == TRUE; } bool NativeWindow::isValidNativeWindow(EGLNativeWindowType window) { return IsWindow(window) == TRUE; } #if defined(ANGLE_ENABLE_D3D11) HRESULT NativeWindow::createSwapChain(ID3D11Device* device, DXGIFactory* factory, DXGI_FORMAT format, unsigned int width, unsigned int height, DXGISwapChain** swapChain) { if (device == NULL || factory == NULL || swapChain == NULL || width == 0 || height == 0) { return E_INVALIDARG; } DXGI_SWAP_CHAIN_DESC swapChainDesc = { 0 }; swapChainDesc.BufferCount = 1; swapChainDesc.BufferDesc.Format = format; swapChainDesc.BufferDesc.Width = width; swapChainDesc.BufferDesc.Height = height; swapChainDesc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; swapChainDesc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; swapChainDesc.BufferDesc.RefreshRate.Numerator = 0; swapChainDesc.BufferDesc.RefreshRate.Denominator = 1; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT | DXGI_USAGE_BACK_BUFFER; swapChainDesc.Flags = 0; swapChainDesc.OutputWindow = mWindow; swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; swapChainDesc.Windowed = TRUE; swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; const HRESULT result = factory->CreateSwapChain(device, &swapChainDesc, swapChain); if (SUCCEEDED(result)) { const HRESULT makeWindowAssociationResult = factory->MakeWindowAssociation(mWindow, DXGI_MWA_NO_ALT_ENTER); UNUSED_TRACE_VARIABLE(makeWindowAssociationResult); } return result; } #endif }