// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DebugAnnotator9.h: D3D9 helpers for adding trace annotations. // #ifndef LIBANGLE_RENDERER_D3D_D3D9_DEBUGANNOTATOR9_H_ #define LIBANGLE_RENDERER_D3D_D3D9_DEBUGANNOTATOR9_H_ #include "common/debug.h" namespace rx { class DebugAnnotator9 : public gl::DebugAnnotator { public: DebugAnnotator9() {} void beginEvent(const wchar_t *eventName) override; void endEvent() override; void setMarker(const wchar_t *markerName) override; bool getStatus() override; }; } #endif // LIBANGLE_RENDERER_D3D_D3D9_DEBUGANNOTATOR9_H_