// // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Fence9.h: Defines the rx::FenceNV9 class which implements rx::FenceNVImpl. #ifndef LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_ #define LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_ #include "libANGLE/renderer/FenceNVImpl.h" #include "libANGLE/renderer/FenceSyncImpl.h" namespace rx { class Renderer9; class FenceNV9 : public FenceNVImpl { public: explicit FenceNV9(Renderer9 *renderer); virtual ~FenceNV9(); gl::Error set(); gl::Error test(bool flushCommandBuffer, GLboolean *outFinished); gl::Error finishFence(GLboolean *outFinished); private: Renderer9 *mRenderer; IDirect3DQuery9 *mQuery; }; } #endif // LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_