// // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // RenderTarget9.h: Defines a D3D9-specific wrapper for IDirect3DSurface9 pointers // retained by Renderbuffers. #ifndef LIBANGLE_RENDERER_D3D_D3D9_RENDERTARGET9_H_ #define LIBANGLE_RENDERER_D3D_D3D9_RENDERTARGET9_H_ #include "libANGLE/renderer/d3d/RenderTargetD3D.h" namespace rx { class Renderer9; class SwapChain9; class RenderTarget9 : public RenderTargetD3D { public: RenderTarget9() { } virtual ~RenderTarget9() { } // Retrieve the texture that backs this render target, may be null for swap chain render // targets. virtual IDirect3DBaseTexture9 *getTexture() const = 0; virtual size_t getTextureLevel() const = 0; virtual IDirect3DSurface9 *getSurface() const = 0; virtual D3DFORMAT getD3DFormat() const = 0; }; class TextureRenderTarget9 : public RenderTarget9 { public: TextureRenderTarget9(IDirect3DBaseTexture9 *texture, size_t textureLevel, IDirect3DSurface9 *surface, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei samples); virtual ~TextureRenderTarget9(); GLsizei getWidth() const override; GLsizei getHeight() const override; GLsizei getDepth() const override; GLenum getInternalFormat() const override; GLsizei getSamples() const override; IDirect3DBaseTexture9 *getTexture() const override; size_t getTextureLevel() const override; IDirect3DSurface9 *getSurface() const override; D3DFORMAT getD3DFormat() const override; private: GLsizei mWidth; GLsizei mHeight; GLsizei mDepth; GLenum mInternalFormat; D3DFORMAT mD3DFormat; GLsizei mSamples; IDirect3DBaseTexture9 *mTexture; size_t mTextureLevel; IDirect3DSurface9 *mRenderTarget; }; class SurfaceRenderTarget9 : public RenderTarget9 { public: SurfaceRenderTarget9(SwapChain9 *swapChain, bool depth); virtual ~SurfaceRenderTarget9(); GLsizei getWidth() const override; GLsizei getHeight() const override; GLsizei getDepth() const override; GLenum getInternalFormat() const override; GLsizei getSamples() const override; IDirect3DBaseTexture9 *getTexture() const override; size_t getTextureLevel() const override; IDirect3DSurface9 *getSurface() const override; D3DFORMAT getD3DFormat() const override; private: SwapChain9 *mSwapChain; bool mDepth; }; } #endif // LIBANGLE_RENDERER_D3D_D3D9_RENDERTARGET9_H_