// // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // validationEGL.cpp: Validation functions for generic EGL entry point parameters #include "libANGLE/validationEGL.h" #include "common/utilities.h" #include "libANGLE/Config.h" #include "libANGLE/Context.h" #include "libANGLE/Device.h" #include "libANGLE/Display.h" #include "libANGLE/Image.h" #include "libANGLE/Surface.h" #include namespace { size_t GetMaximumMipLevel(const gl::Context *context, GLenum target) { const gl::Caps &caps = context->getCaps(); size_t maxDimension = 0; switch (target) { case GL_TEXTURE_2D: maxDimension = caps.max2DTextureSize; break; case GL_TEXTURE_CUBE_MAP: maxDimension = caps.maxCubeMapTextureSize; break; case GL_TEXTURE_3D: maxDimension = caps.max3DTextureSize; break; case GL_TEXTURE_2D_ARRAY: maxDimension = caps.max2DTextureSize; break; default: UNREACHABLE(); } return gl::log2(static_cast(maxDimension)); } bool TextureHasNonZeroMipLevelsSpecified(const gl::Context *context, const gl::Texture *texture) { size_t maxMip = GetMaximumMipLevel(context, texture->getTarget()); for (size_t level = 1; level < maxMip; level++) { if (texture->getTarget() == GL_TEXTURE_CUBE_MAP) { for (GLenum face = gl::FirstCubeMapTextureTarget; face <= gl::LastCubeMapTextureTarget; face++) { if (texture->getInternalFormat(face, level) != GL_NONE) { return true; } } } else { if (texture->getInternalFormat(texture->getTarget(), level) != GL_NONE) { return true; } } } return false; } bool CubeTextureHasUnspecifiedLevel0Face(const gl::Texture *texture) { ASSERT(texture->getTarget() == GL_TEXTURE_CUBE_MAP); for (GLenum face = gl::FirstCubeMapTextureTarget; face <= gl::LastCubeMapTextureTarget; face++) { if (texture->getInternalFormat(face, 0) == GL_NONE) { return true; } } return false; } } namespace egl { Error ValidateDisplay(const Display *display) { if (display == EGL_NO_DISPLAY) { return Error(EGL_BAD_DISPLAY, "display is EGL_NO_DISPLAY."); } if (!Display::isValidDisplay(display)) { return Error(EGL_BAD_DISPLAY, "display is not a valid display."); } if (!display->isInitialized()) { return Error(EGL_NOT_INITIALIZED, "display is not initialized."); } return Error(EGL_SUCCESS); } Error ValidateSurface(const Display *display, Surface *surface) { Error error = ValidateDisplay(display); if (error.isError()) { return error; } if (!display->isValidSurface(surface)) { return Error(EGL_BAD_SURFACE); } return Error(EGL_SUCCESS); } Error ValidateConfig(const Display *display, const Config *config) { Error error = ValidateDisplay(display); if (error.isError()) { return error; } if (!display->isValidConfig(config)) { return Error(EGL_BAD_CONFIG); } return Error(EGL_SUCCESS); } Error ValidateContext(const Display *display, gl::Context *context) { Error error = ValidateDisplay(display); if (error.isError()) { return error; } if (!display->isValidContext(context)) { return Error(EGL_BAD_CONTEXT); } return Error(EGL_SUCCESS); } Error ValidateImage(const Display *display, const Image *image) { Error error = ValidateDisplay(display); if (error.isError()) { return error; } if (!display->isValidImage(image)) { return Error(EGL_BAD_PARAMETER, "image is not valid."); } return Error(EGL_SUCCESS); } Error ValidateCreateContext(Display *display, Config *configuration, gl::Context *shareContext, const AttributeMap& attributes) { Error error = ValidateConfig(display, configuration); if (error.isError()) { return error; } // Get the requested client version (default is 1) and check it is 2 or 3. EGLint clientMajorVersion = 1; EGLint clientMinorVersion = 0; EGLint contextFlags = 0; bool resetNotification = false; bool robustAccess = false; for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++) { EGLint attribute = attributeIter->first; EGLint value = attributeIter->second; switch (attribute) { case EGL_CONTEXT_CLIENT_VERSION: clientMajorVersion = value; break; case EGL_CONTEXT_MINOR_VERSION: clientMinorVersion = value; break; case EGL_CONTEXT_FLAGS_KHR: contextFlags = value; break; case EGL_CONTEXT_OPENGL_DEBUG: break; case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR: // Only valid for OpenGL (non-ES) contexts return Error(EGL_BAD_ATTRIBUTE); case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT: if (!display->getExtensions().createContextRobustness) { return Error(EGL_BAD_ATTRIBUTE); } if (value != EGL_TRUE && value != EGL_FALSE) { return Error(EGL_BAD_ATTRIBUTE); } robustAccess = (value == EGL_TRUE); break; case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR: static_assert(EGL_LOSE_CONTEXT_ON_RESET_EXT == EGL_LOSE_CONTEXT_ON_RESET_KHR, "EGL extension enums not equal."); static_assert(EGL_NO_RESET_NOTIFICATION_EXT == EGL_NO_RESET_NOTIFICATION_KHR, "EGL extension enums not equal."); // same as EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT, fall through case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT: if (!display->getExtensions().createContextRobustness) { return Error(EGL_BAD_ATTRIBUTE); } if (value == EGL_LOSE_CONTEXT_ON_RESET_EXT) { resetNotification = true; } else if (value != EGL_NO_RESET_NOTIFICATION_EXT) { return Error(EGL_BAD_ATTRIBUTE); } break; case EGL_CONTEXT_OPENGL_NO_ERROR_KHR: if (!display->getExtensions().createContextNoError) { return Error(EGL_BAD_ATTRIBUTE, "Invalid Context attribute."); } if (value != EGL_TRUE && value != EGL_FALSE) { return Error(EGL_BAD_ATTRIBUTE, "Attribute must be EGL_TRUE or EGL_FALSE."); } break; default: return Error(EGL_BAD_ATTRIBUTE); } } if ((clientMajorVersion != 2 && clientMajorVersion != 3) || clientMinorVersion != 0) { return Error(EGL_BAD_CONFIG); } if (clientMajorVersion == 3 && !(configuration->conformant & EGL_OPENGL_ES3_BIT_KHR) && !(configuration->configCaveat & EGL_NON_CONFORMANT_CONFIG)) { return Error(EGL_BAD_CONFIG); } // Note: EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR does not apply to ES const EGLint validContextFlags = (EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR | EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR); if ((contextFlags & ~validContextFlags) != 0) { return Error(EGL_BAD_ATTRIBUTE); } if ((contextFlags & EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR) > 0) { robustAccess = true; } if (robustAccess) { // Unimplemented return Error(EGL_BAD_CONFIG); } if (shareContext) { // Shared context is invalid or is owned by another display if (!display->isValidContext(shareContext)) { return Error(EGL_BAD_MATCH); } if (shareContext->isResetNotificationEnabled() != resetNotification) { return Error(EGL_BAD_MATCH); } if (shareContext->getClientVersion() != clientMajorVersion) { return Error(EGL_BAD_CONTEXT); } } return Error(EGL_SUCCESS); } Error ValidateCreateWindowSurface(Display *display, Config *config, EGLNativeWindowType window, const AttributeMap& attributes) { Error error = ValidateConfig(display, config); if (error.isError()) { return error; } if (!display->isValidNativeWindow(window)) { return Error(EGL_BAD_NATIVE_WINDOW); } const DisplayExtensions &displayExtensions = display->getExtensions(); for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++) { EGLint attribute = attributeIter->first; EGLint value = attributeIter->second; switch (attribute) { case EGL_RENDER_BUFFER: switch (value) { case EGL_BACK_BUFFER: break; case EGL_SINGLE_BUFFER: return Error(EGL_BAD_MATCH); // Rendering directly to front buffer not supported default: return Error(EGL_BAD_ATTRIBUTE); } break; case EGL_POST_SUB_BUFFER_SUPPORTED_NV: if (!displayExtensions.postSubBuffer) { return Error(EGL_BAD_ATTRIBUTE); } break; case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE: if (!displayExtensions.flexibleSurfaceCompatibility) { return Error(EGL_BAD_ATTRIBUTE); } break; case EGL_WIDTH: case EGL_HEIGHT: if (!displayExtensions.windowFixedSize) { return Error(EGL_BAD_ATTRIBUTE); } if (value < 0) { return Error(EGL_BAD_PARAMETER); } break; case EGL_FIXED_SIZE_ANGLE: if (!displayExtensions.windowFixedSize) { return Error(EGL_BAD_ATTRIBUTE); } break; case EGL_SURFACE_ORIENTATION_ANGLE: if (!displayExtensions.surfaceOrientation) { return Error(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_surface_orientation is not enabled."); } break; case EGL_VG_COLORSPACE: return Error(EGL_BAD_MATCH); case EGL_VG_ALPHA_FORMAT: return Error(EGL_BAD_MATCH); case EGL_DIRECT_COMPOSITION_ANGLE: if (!displayExtensions.directComposition) { return Error(EGL_BAD_ATTRIBUTE); } break; default: return Error(EGL_BAD_ATTRIBUTE); } } if (Display::hasExistingWindowSurface(window)) { return Error(EGL_BAD_ALLOC); } return Error(EGL_SUCCESS); } Error ValidateCreatePbufferSurface(Display *display, Config *config, const AttributeMap& attributes) { Error error = ValidateConfig(display, config); if (error.isError()) { return error; } const DisplayExtensions &displayExtensions = display->getExtensions(); for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++) { EGLint attribute = attributeIter->first; EGLint value = attributeIter->second; switch (attribute) { case EGL_WIDTH: case EGL_HEIGHT: if (value < 0) { return Error(EGL_BAD_PARAMETER); } break; case EGL_LARGEST_PBUFFER: break; case EGL_TEXTURE_FORMAT: switch (value) { case EGL_NO_TEXTURE: case EGL_TEXTURE_RGB: case EGL_TEXTURE_RGBA: break; default: return Error(EGL_BAD_ATTRIBUTE); } break; case EGL_TEXTURE_TARGET: switch (value) { case EGL_NO_TEXTURE: case EGL_TEXTURE_2D: break; default: return Error(EGL_BAD_ATTRIBUTE); } break; case EGL_MIPMAP_TEXTURE: break; case EGL_VG_COLORSPACE: break; case EGL_VG_ALPHA_FORMAT: break; case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE: if (!displayExtensions.flexibleSurfaceCompatibility) { return Error( EGL_BAD_ATTRIBUTE, "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used without " "EGL_ANGLE_flexible_surface_compatibility support."); } break; default: return Error(EGL_BAD_ATTRIBUTE); } } if (!(config->surfaceType & EGL_PBUFFER_BIT)) { return Error(EGL_BAD_MATCH); } #if !defined(ANGLE_ENABLE_WINDOWS_STORE) // On Windows Store, we know the originating texture came from D3D11, so bypass this check const Caps &caps = display->getCaps(); EGLenum textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE); EGLenum textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE); if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) || (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE)) { return Error(EGL_BAD_MATCH); } if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) || (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE)) { return Error(EGL_BAD_ATTRIBUTE); } EGLint width = attributes.get(EGL_WIDTH, 0); EGLint height = attributes.get(EGL_HEIGHT, 0); if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && (!gl::isPow2(width) || !gl::isPow2(height))) { return Error(EGL_BAD_MATCH); } #endif return Error(EGL_SUCCESS); } Error ValidateCreatePbufferFromClientBuffer(Display *display, EGLenum buftype, EGLClientBuffer buffer, Config *config, const AttributeMap& attributes) { Error error = ValidateConfig(display, config); if (error.isError()) { return error; } const DisplayExtensions &displayExtensions = display->getExtensions(); switch (buftype) { case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE: if (!displayExtensions.d3dShareHandleClientBuffer) { return Error(EGL_BAD_PARAMETER); } if (buffer == nullptr) { return Error(EGL_BAD_PARAMETER); } break; default: return Error(EGL_BAD_PARAMETER); } for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++) { EGLint attribute = attributeIter->first; EGLint value = attributeIter->second; switch (attribute) { case EGL_WIDTH: case EGL_HEIGHT: if (!displayExtensions.d3dShareHandleClientBuffer) { return Error(EGL_BAD_PARAMETER); } if (value < 0) { return Error(EGL_BAD_PARAMETER); } break; case EGL_TEXTURE_FORMAT: switch (value) { case EGL_NO_TEXTURE: case EGL_TEXTURE_RGB: case EGL_TEXTURE_RGBA: break; default: return Error(EGL_BAD_ATTRIBUTE); } break; case EGL_TEXTURE_TARGET: switch (value) { case EGL_NO_TEXTURE: case EGL_TEXTURE_2D: break; default: return Error(EGL_BAD_ATTRIBUTE); } break; case EGL_MIPMAP_TEXTURE: break; case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE: if (!displayExtensions.flexibleSurfaceCompatibility) { return Error( EGL_BAD_ATTRIBUTE, "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used without " "EGL_ANGLE_flexible_surface_compatibility support."); } break; default: return Error(EGL_BAD_ATTRIBUTE); } } if (!(config->surfaceType & EGL_PBUFFER_BIT)) { return Error(EGL_BAD_MATCH); } EGLenum textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE); EGLenum textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE); if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) || (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE)) { return Error(EGL_BAD_MATCH); } if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) || (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE)) { return Error(EGL_BAD_ATTRIBUTE); } if (buftype == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE) { EGLint width = attributes.get(EGL_WIDTH, 0); EGLint height = attributes.get(EGL_HEIGHT, 0); if (width == 0 || height == 0) { return Error(EGL_BAD_ATTRIBUTE); } // On Windows Store, we know the originating texture came from D3D11, so bypass this check #if !defined(ANGLE_ENABLE_WINDOWS_STORE) const Caps &caps = display->getCaps(); if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && (!gl::isPow2(width) || !gl::isPow2(height))) { return Error(EGL_BAD_MATCH); } #endif } return Error(EGL_SUCCESS); } Error ValidateCompatibleConfigs(const Display *display, const Config *config1, const Surface *surface, const Config *config2, EGLint surfaceType) { if (!surface->flexibleSurfaceCompatibilityRequested()) { // Config compatibility is defined in section 2.2 of the EGL 1.5 spec bool colorBufferCompat = config1->colorBufferType == config2->colorBufferType; if (!colorBufferCompat) { return Error(EGL_BAD_MATCH, "Color buffer types are not compatible."); } bool colorCompat = config1->redSize == config2->redSize && config1->greenSize == config2->greenSize && config1->blueSize == config2->blueSize && config1->alphaSize == config2->alphaSize && config1->luminanceSize == config2->luminanceSize; if (!colorCompat) { return Error(EGL_BAD_MATCH, "Color buffer sizes are not compatible."); } bool dsCompat = config1->depthSize == config2->depthSize && config1->stencilSize == config2->stencilSize; if (!dsCompat) { return Error(EGL_BAD_MATCH, "Depth-stencil buffer types are not compatible."); } } bool surfaceTypeCompat = (config1->surfaceType & config2->surfaceType & surfaceType) != 0; if (!surfaceTypeCompat) { return Error(EGL_BAD_MATCH, "Surface types are not compatible."); } return Error(EGL_SUCCESS); } Error ValidateCreateImageKHR(const Display *display, gl::Context *context, EGLenum target, EGLClientBuffer buffer, const AttributeMap &attributes) { Error error = ValidateContext(display, context); if (error.isError()) { return error; } const DisplayExtensions &displayExtensions = display->getExtensions(); if (!displayExtensions.imageBase && !displayExtensions.image) { // It is out of spec what happens when calling an extension function when the extension is // not available. // EGL_BAD_DISPLAY seems like a reasonable error. return Error(EGL_BAD_DISPLAY, "EGL_KHR_image not supported."); } // TODO(geofflang): Complete validation from EGL_KHR_image_base: // If the resource specified by , , , and is itself an // EGLImage sibling, the error EGL_BAD_ACCESS is generated. for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++) { EGLint attribute = attributeIter->first; EGLint value = attributeIter->second; switch (attribute) { case EGL_IMAGE_PRESERVED_KHR: switch (value) { case EGL_TRUE: case EGL_FALSE: break; default: return Error(EGL_BAD_PARAMETER, "EGL_IMAGE_PRESERVED_KHR must be EGL_TRUE or EGL_FALSE."); } break; case EGL_GL_TEXTURE_LEVEL_KHR: if (!displayExtensions.glTexture2DImage && !displayExtensions.glTextureCubemapImage && !displayExtensions.glTexture3DImage) { return Error(EGL_BAD_PARAMETER, "EGL_GL_TEXTURE_LEVEL_KHR cannot be used without " "KHR_gl_texture_*_image support."); } if (value < 0) { return Error(EGL_BAD_PARAMETER, "EGL_GL_TEXTURE_LEVEL_KHR cannot be negative."); } break; case EGL_GL_TEXTURE_ZOFFSET_KHR: if (!displayExtensions.glTexture3DImage) { return Error(EGL_BAD_PARAMETER, "EGL_GL_TEXTURE_ZOFFSET_KHR cannot be used without " "KHR_gl_texture_3D_image support."); } break; default: return Error(EGL_BAD_PARAMETER, "invalid attribute: 0x%X", attribute); } } switch (target) { case EGL_GL_TEXTURE_2D_KHR: { if (!displayExtensions.glTexture2DImage) { return Error(EGL_BAD_PARAMETER, "KHR_gl_texture_2D_image not supported."); } if (buffer == 0) { return Error(EGL_BAD_PARAMETER, "buffer cannot reference a 2D texture with the name 0."); } const gl::Texture *texture = context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer)); if (texture == nullptr || texture->getTarget() != GL_TEXTURE_2D) { return Error(EGL_BAD_PARAMETER, "target is not a 2D texture."); } if (texture->getBoundSurface() != nullptr) { return Error(EGL_BAD_ACCESS, "texture has a surface bound to it."); } EGLint level = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0); if (texture->getWidth(GL_TEXTURE_2D, static_cast(level)) == 0 || texture->getHeight(GL_TEXTURE_2D, static_cast(level)) == 0) { return Error(EGL_BAD_PARAMETER, "target 2D texture does not have a valid size at specified level."); } if (level > 0 && (!texture->isMipmapComplete() || static_cast(level) >= texture->getMipCompleteLevels())) { return Error(EGL_BAD_PARAMETER, "texture must be complete if level is non-zero."); } if (level == 0 && !texture->isMipmapComplete() && TextureHasNonZeroMipLevelsSpecified(context, texture)) { return Error(EGL_BAD_PARAMETER, "if level is zero and the texture is incomplete, it must have no mip " "levels specified except zero."); } } break; case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR: case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR: case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR: case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR: case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR: case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR: { if (!displayExtensions.glTextureCubemapImage) { return Error(EGL_BAD_PARAMETER, "KHR_gl_texture_cubemap_image not supported."); } if (buffer == 0) { return Error(EGL_BAD_PARAMETER, "buffer cannot reference a cubemap texture with the name 0."); } const gl::Texture *texture = context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer)); if (texture == nullptr || texture->getTarget() != GL_TEXTURE_CUBE_MAP) { return Error(EGL_BAD_PARAMETER, "target is not a cubemap texture."); } if (texture->getBoundSurface() != nullptr) { return Error(EGL_BAD_ACCESS, "texture has a surface bound to it."); } EGLint level = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0); GLenum cubeMapFace = egl_gl::EGLCubeMapTargetToGLCubeMapTarget(target); if (texture->getWidth(cubeMapFace, static_cast(level)) == 0 || texture->getHeight(cubeMapFace, static_cast(level)) == 0) { return Error(EGL_BAD_PARAMETER, "target cubemap texture does not have a valid size at specified level " "and face."); } if (level > 0 && (!texture->isMipmapComplete() || static_cast(level) >= texture->getMipCompleteLevels())) { return Error(EGL_BAD_PARAMETER, "texture must be complete if level is non-zero."); } if (level == 0 && !texture->isMipmapComplete() && TextureHasNonZeroMipLevelsSpecified(context, texture)) { return Error(EGL_BAD_PARAMETER, "if level is zero and the texture is incomplete, it must have no mip " "levels specified except zero."); } if (level == 0 && !texture->isMipmapComplete() && CubeTextureHasUnspecifiedLevel0Face(texture)) { return Error(EGL_BAD_PARAMETER, "if level is zero and the texture is incomplete, it must have all of " "its faces specified at level zero."); } } break; case EGL_GL_TEXTURE_3D_KHR: { if (!displayExtensions.glTexture3DImage) { return Error(EGL_BAD_PARAMETER, "KHR_gl_texture_3D_image not supported."); } if (buffer == 0) { return Error(EGL_BAD_PARAMETER, "buffer cannot reference a 3D texture with the name 0."); } const gl::Texture *texture = context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer)); if (texture == nullptr || texture->getTarget() != GL_TEXTURE_3D) { return Error(EGL_BAD_PARAMETER, "target is not a 3D texture."); } if (texture->getBoundSurface() != nullptr) { return Error(EGL_BAD_ACCESS, "texture has a surface bound to it."); } EGLint level = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0); EGLint zOffset = attributes.get(EGL_GL_TEXTURE_ZOFFSET_KHR, 0); if (texture->getWidth(GL_TEXTURE_3D, static_cast(level)) == 0 || texture->getHeight(GL_TEXTURE_3D, static_cast(level)) == 0 || texture->getDepth(GL_TEXTURE_3D, static_cast(level)) == 0) { return Error(EGL_BAD_PARAMETER, "target 3D texture does not have a valid size at specified level."); } if (static_cast(zOffset) >= texture->getDepth(GL_TEXTURE_3D, static_cast(level))) { return Error(EGL_BAD_PARAMETER, "target 3D texture does not have enough layers for the specified Z " "offset at the specified level."); } if (level > 0 && (!texture->isMipmapComplete() || static_cast(level) >= texture->getMipCompleteLevels())) { return Error(EGL_BAD_PARAMETER, "texture must be complete if level is non-zero."); } if (level == 0 && !texture->isMipmapComplete() && TextureHasNonZeroMipLevelsSpecified(context, texture)) { return Error(EGL_BAD_PARAMETER, "if level is zero and the texture is incomplete, it must have no mip " "levels specified except zero."); } } break; case EGL_GL_RENDERBUFFER_KHR: { if (!displayExtensions.glRenderbufferImage) { return Error(EGL_BAD_PARAMETER, "KHR_gl_renderbuffer_image not supported."); } if (attributes.contains(EGL_GL_TEXTURE_LEVEL_KHR)) { return Error(EGL_BAD_PARAMETER, "EGL_GL_TEXTURE_LEVEL_KHR cannot be used in conjunction with a " "renderbuffer target."); } if (buffer == 0) { return Error(EGL_BAD_PARAMETER, "buffer cannot reference a renderbuffer with the name 0."); } const gl::Renderbuffer *renderbuffer = context->getRenderbuffer(egl_gl::EGLClientBufferToGLObjectHandle(buffer)); if (renderbuffer == nullptr) { return Error(EGL_BAD_PARAMETER, "target is not a renderbuffer."); } if (renderbuffer->getSamples() > 0) { return Error(EGL_BAD_PARAMETER, "target renderbuffer cannot be multisampled."); } } break; default: return Error(EGL_BAD_PARAMETER, "invalid target: 0x%X", target); } return Error(EGL_SUCCESS); } Error ValidateDestroyImageKHR(const Display *display, const Image *image) { Error error = ValidateImage(display, image); if (error.isError()) { return error; } if (!display->getExtensions().imageBase && !display->getExtensions().image) { // It is out of spec what happens when calling an extension function when the extension is // not available. // EGL_BAD_DISPLAY seems like a reasonable error. return Error(EGL_BAD_DISPLAY); } return Error(EGL_SUCCESS); } Error ValidateCreateDeviceANGLE(EGLint device_type, void *native_device, const EGLAttrib *attrib_list) { const ClientExtensions &clientExtensions = Display::getClientExtensions(); if (!clientExtensions.deviceCreation) { return Error(EGL_BAD_ACCESS, "Device creation extension not active"); } if (attrib_list != nullptr && attrib_list[0] != EGL_NONE) { return Error(EGL_BAD_ATTRIBUTE, "Invalid attrib_list parameter"); } switch (device_type) { case EGL_D3D11_DEVICE_ANGLE: if (!clientExtensions.deviceCreationD3D11) { return Error(EGL_BAD_ATTRIBUTE, "D3D11 device creation extension not active"); } break; default: return Error(EGL_BAD_ATTRIBUTE, "Invalid device_type parameter"); } return Error(EGL_SUCCESS); } Error ValidateReleaseDeviceANGLE(Device *device) { const ClientExtensions &clientExtensions = Display::getClientExtensions(); if (!clientExtensions.deviceCreation) { return Error(EGL_BAD_ACCESS, "Device creation extension not active"); } if (device == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(device)) { return Error(EGL_BAD_DEVICE_EXT, "Invalid device parameter"); } Display *owningDisplay = device->getOwningDisplay(); if (owningDisplay != nullptr) { return Error(EGL_BAD_DEVICE_EXT, "Device must have been created using eglCreateDevice"); } return Error(EGL_SUCCESS); } }