#include "../libGLESv2/precompiled.h" // // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Surface.cpp: Implements the egl::Surface class, representing a drawing surface // such as the client area of a window, including any back buffers. // Implements EGLSurface and related functionality. [EGL 1.4] section 2.2 page 3. #include #include #include "libEGL/Surface.h" #include "common/debug.h" #include "libGLESv2/Texture.h" #include "libGLESv2/renderer/SwapChain.h" #include "libGLESv2/main.h" #include "libEGL/main.h" #include "libEGL/Display.h" #if defined(ANGLE_OS_WINRT) #include #include #endif namespace egl { Surface::Surface(Display *display, const Config *config, EGLNativeWindowType window, EGLint postSubBufferSupported) : mDisplay(display), mConfig(config), mWindow(window), mPostSubBufferSupported(postSubBufferSupported) { mRenderer = mDisplay->getRenderer(); mSwapChain = NULL; mShareHandle = NULL; mTexture = NULL; mTextureFormat = EGL_NO_TEXTURE; mTextureTarget = EGL_NO_TEXTURE; mPixelAspectRatio = (EGLint)(1.0 * EGL_DISPLAY_SCALING); // FIXME: Determine actual pixel aspect ratio mRenderBuffer = EGL_BACK_BUFFER; mSwapBehavior = EGL_BUFFER_PRESERVED; mSwapInterval = -1; mWidth = -1; mHeight = -1; setSwapInterval(1); subclassWindow(); } Surface::Surface(Display *display, const Config *config, HANDLE shareHandle, EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureType) : mDisplay(display), mWindow(NULL), mConfig(config), mShareHandle(shareHandle), mWidth(width), mHeight(height), mPostSubBufferSupported(EGL_FALSE) { mRenderer = mDisplay->getRenderer(); mSwapChain = NULL; mWindowSubclassed = false; mTexture = NULL; mTextureFormat = textureFormat; mTextureTarget = textureType; mPixelAspectRatio = (EGLint)(1.0 * EGL_DISPLAY_SCALING); // FIXME: Determine actual pixel aspect ratio mRenderBuffer = EGL_BACK_BUFFER; mSwapBehavior = EGL_BUFFER_PRESERVED; mSwapInterval = -1; setSwapInterval(1); } Surface::~Surface() { unsubclassWindow(); release(); } bool Surface::initialize() { if (!resetSwapChain()) return false; return true; } void Surface::release() { delete mSwapChain; mSwapChain = NULL; if (mTexture) { mTexture->releaseTexImage(); mTexture = NULL; } } bool Surface::resetSwapChain() { ASSERT(!mSwapChain); int width; int height; if (mWindow) { #if !defined(ANGLE_OS_WINRT) RECT windowRect; if (!GetClientRect(getWindowHandle(), &windowRect)) { ASSERT(false); ERR("Could not retrieve the window dimensions"); return error(EGL_BAD_SURFACE, false); } width = windowRect.right - windowRect.left; height = windowRect.bottom - windowRect.top; #else ABI::Windows::Foundation::Rect windowRect; ABI::Windows::UI::Core::ICoreWindow *window; HRESULT hr = mWindow->QueryInterface(IID_PPV_ARGS(&window)); if (FAILED(hr)) return false; window->get_Bounds(&windowRect); width = windowRect.Width; height = windowRect.Height; #endif } else { // non-window surface - size is determined at creation width = mWidth; height = mHeight; } mSwapChain = mRenderer->createSwapChain(mWindow, mShareHandle, mConfig->mRenderTargetFormat, mConfig->mDepthStencilFormat); if (!mSwapChain) { return error(EGL_BAD_ALLOC, false); } if (!resetSwapChain(width, height)) { delete mSwapChain; mSwapChain = NULL; return false; } return true; } bool Surface::resizeSwapChain(int backbufferWidth, int backbufferHeight) { ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); ASSERT(mSwapChain); EGLint status = mSwapChain->resize(backbufferWidth, backbufferHeight); if (status == EGL_CONTEXT_LOST) { mDisplay->notifyDeviceLost(); return false; } else if (status != EGL_SUCCESS) { return error(status, false); } mWidth = backbufferWidth; mHeight = backbufferHeight; return true; } bool Surface::resetSwapChain(int backbufferWidth, int backbufferHeight) { ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); ASSERT(mSwapChain); EGLint status = mSwapChain->reset(backbufferWidth, backbufferHeight, mSwapInterval); if (status == EGL_CONTEXT_LOST) { mRenderer->notifyDeviceLost(); return false; } else if (status != EGL_SUCCESS) { return error(status, false); } mWidth = backbufferWidth; mHeight = backbufferHeight; mSwapIntervalDirty = false; return true; } bool Surface::swapRect(EGLint x, EGLint y, EGLint width, EGLint height) { if (!mSwapChain) { return true; } if (x + width > mWidth) { width = mWidth - x; } if (y + height > mHeight) { height = mHeight - y; } if (width == 0 || height == 0) { return true; } EGLint status = mSwapChain->swapRect(x, y, width, height); if (status == EGL_CONTEXT_LOST) { mRenderer->notifyDeviceLost(); return false; } else if (status != EGL_SUCCESS) { return error(status, false); } checkForOutOfDateSwapChain(); return true; } EGLNativeWindowType Surface::getWindowHandle() { return mWindow; } #define kSurfaceProperty _TEXT("Egl::SurfaceOwner") #define kParentWndProc _TEXT("Egl::SurfaceParentWndProc") #if !defined(ANGLE_OS_WINRT) static LRESULT CALLBACK SurfaceWindowProc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) { if (message == WM_SIZE) { Surface* surf = reinterpret_cast(GetProp(hwnd, kSurfaceProperty)); if(surf) { surf->checkForOutOfDateSwapChain(); } } WNDPROC prevWndFunc = reinterpret_cast(GetProp(hwnd, kParentWndProc)); return CallWindowProc(prevWndFunc, hwnd, message, wparam, lparam); } #endif void Surface::subclassWindow() { #if defined(ANGLE_OS_WINRT) mWindowSubclassed = false; #else if (!mWindow) { return; } DWORD processId; DWORD threadId = GetWindowThreadProcessId(mWindow, &processId); if (processId != GetCurrentProcessId() || threadId != GetCurrentThreadId()) { return; } SetLastError(0); LONG_PTR oldWndProc = SetWindowLongPtr(mWindow, GWLP_WNDPROC, reinterpret_cast(SurfaceWindowProc)); if(oldWndProc == 0 && GetLastError() != ERROR_SUCCESS) { mWindowSubclassed = false; return; } SetProp(mWindow, kSurfaceProperty, reinterpret_cast(this)); SetProp(mWindow, kParentWndProc, reinterpret_cast(oldWndProc)); mWindowSubclassed = true; #endif } void Surface::unsubclassWindow() { #if !defined(ANGLE_OS_WINRT) if(!mWindowSubclassed) { return; } // un-subclass LONG_PTR parentWndFunc = reinterpret_cast(GetProp(mWindow, kParentWndProc)); // Check the windowproc is still SurfaceWindowProc. // If this assert fails, then it is likely the application has subclassed the // hwnd as well and did not unsubclass before destroying its EGL context. The // application should be modified to either subclass before initializing the // EGL context, or to unsubclass before destroying the EGL context. if(parentWndFunc) { LONG_PTR prevWndFunc = SetWindowLongPtr(mWindow, GWLP_WNDPROC, parentWndFunc); ASSERT(prevWndFunc == reinterpret_cast(SurfaceWindowProc)); } RemoveProp(mWindow, kSurfaceProperty); RemoveProp(mWindow, kParentWndProc); mWindowSubclassed = false; #endif } bool Surface::checkForOutOfDateSwapChain() { #if !defined(ANGLE_OS_WINRT) RECT client; if (!GetClientRect(getWindowHandle(), &client)) { ASSERT(false); return false; } // Grow the buffer now, if the window has grown. We need to grow now to avoid losing information. int clientWidth = client.right - client.left; int clientHeight = client.bottom - client.top; #else ABI::Windows::Foundation::Rect windowRect; ABI::Windows::UI::Core::ICoreWindow *window; HRESULT hr = mWindow->QueryInterface(IID_PPV_ARGS(&window)); if (FAILED(hr)) return false; window->get_Bounds(&windowRect); int clientWidth = windowRect.Width; int clientHeight = windowRect.Height; #endif bool sizeDirty = clientWidth != getWidth() || clientHeight != getHeight(); #if !defined(ANGLE_OS_WINRT) if (IsIconic(getWindowHandle())) { // The window is automatically resized to 150x22 when it's minimized, but the swapchain shouldn't be resized // because that's not a useful size to render to. sizeDirty = false; } #endif bool wasDirty = (mSwapIntervalDirty || sizeDirty); if (mSwapIntervalDirty) { resetSwapChain(clientWidth, clientHeight); } else if (sizeDirty) { resizeSwapChain(clientWidth, clientHeight); } if (wasDirty) { if (static_cast(getCurrentDrawSurface()) == this) { glMakeCurrent(glGetCurrentContext(), static_cast(getCurrentDisplay()), this); } return true; } return false; } bool Surface::swap() { return swapRect(0, 0, mWidth, mHeight); } bool Surface::postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) { if (!mPostSubBufferSupported) { // Spec is not clear about how this should be handled. return true; } return swapRect(x, y, width, height); } EGLint Surface::getWidth() const { return mWidth; } EGLint Surface::getHeight() const { return mHeight; } EGLint Surface::isPostSubBufferSupported() const { return mPostSubBufferSupported; } rx::SwapChain *Surface::getSwapChain() const { return mSwapChain; } void Surface::setSwapInterval(EGLint interval) { if (mSwapInterval == interval) { return; } mSwapInterval = interval; mSwapInterval = std::max(mSwapInterval, mRenderer->getMinSwapInterval()); mSwapInterval = std::min(mSwapInterval, mRenderer->getMaxSwapInterval()); mSwapIntervalDirty = true; } EGLenum Surface::getTextureFormat() const { return mTextureFormat; } EGLenum Surface::getTextureTarget() const { return mTextureTarget; } void Surface::setBoundTexture(gl::Texture2D *texture) { mTexture = texture; } gl::Texture2D *Surface::getBoundTexture() const { return mTexture; } EGLenum Surface::getFormat() const { return mConfig->mRenderTargetFormat; } }