// // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Framebuffer.h: Defines the gl::Framebuffer class. Implements GL framebuffer // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. #ifndef LIBGLESV2_FRAMEBUFFER_H_ #define LIBGLESV2_FRAMEBUFFER_H_ #define GL_APICALL #include #include #include "common/angleutils.h" #include "common/RefCountObject.h" namespace gl { class Renderbuffer; class Colorbuffer; class Depthbuffer; class Stencilbuffer; class DepthStencilbuffer; class Framebuffer { public: Framebuffer(); virtual ~Framebuffer(); void setColorbuffer(GLenum type, GLuint colorbuffer); void setDepthbuffer(GLenum type, GLuint depthbuffer); void setStencilbuffer(GLenum type, GLuint stencilbuffer); void detachTexture(GLuint texture); void detachRenderbuffer(GLuint renderbuffer); IDirect3DSurface9 *getRenderTarget(); IDirect3DSurface9 *getDepthStencil(); unsigned int getRenderTargetSerial(); unsigned int getDepthbufferSerial(); unsigned int getStencilbufferSerial(); Renderbuffer *getColorbuffer(); Renderbuffer *getDepthbuffer(); Renderbuffer *getStencilbuffer(); Renderbuffer *getNullColorbuffer(); GLenum getColorbufferType(); GLenum getDepthbufferType(); GLenum getStencilbufferType(); GLuint getColorbufferHandle(); GLuint getDepthbufferHandle(); GLuint getStencilbufferHandle(); bool hasStencil(); int getSamples(); virtual GLenum completeness(); protected: GLenum mColorbufferType; BindingPointer mColorbufferPointer; GLenum mDepthbufferType; BindingPointer mDepthbufferPointer; GLenum mStencilbufferType; BindingPointer mStencilbufferPointer; BindingPointer mNullColorbufferPointer; private: DISALLOW_COPY_AND_ASSIGN(Framebuffer); Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle) const; }; class DefaultFramebuffer : public Framebuffer { public: DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil); virtual GLenum completeness(); private: DISALLOW_COPY_AND_ASSIGN(DefaultFramebuffer); }; } #endif // LIBGLESV2_FRAMEBUFFER_H_