// // Copyright(c) 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // entry_points_gles_2_0_ext.cpp : Implements the GLES 2.0 extension entry points. #include "libGLESv2/entry_points_gles_2_0_ext.h" #include "libGLESv2/global_state.h" #include "libANGLE/Buffer.h" #include "libANGLE/Context.h" #include "libANGLE/Error.h" #include "libANGLE/ErrorStrings.h" #include "libANGLE/Fence.h" #include "libANGLE/Framebuffer.h" #include "libANGLE/Query.h" #include "libANGLE/Shader.h" #include "libANGLE/Thread.h" #include "libANGLE/VertexArray.h" #include "libANGLE/queryconversions.h" #include "libANGLE/queryutils.h" #include "libANGLE/validationES.h" #include "libANGLE/validationES2.h" #include "libANGLE/validationES3.h" #include "libANGLE/validationES31.h" #include "common/debug.h" #include "common/utilities.h" namespace gl { namespace { void SetRobustLengthParam(GLsizei *length, GLsizei value) { if (length) { *length = value; } } } // anonymous namespace void GL_APIENTRY GenQueriesEXT(GLsizei n, GLuint *ids) { EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateGenQueriesEXT(context, n, ids)) { return; } context->genQueries(n, ids); } } void GL_APIENTRY DeleteQueriesEXT(GLsizei n, const GLuint *ids) { EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateDeleteQueriesEXT(context, n, ids)) { return; } context->deleteQueries(n, ids); } } GLboolean GL_APIENTRY IsQueryEXT(GLuint id) { EVENT("(GLuint id = %d)", id); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateIsQueryEXT(context, id)) { return GL_FALSE; } return context->isQuery(id); } return GL_FALSE; } void GL_APIENTRY BeginQueryEXT(GLenum target, GLuint id) { EVENT("(GLenum target = 0x%X, GLuint %d)", target, id); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateBeginQueryEXT(context, target, id)) { return; } context->beginQuery(target, id); } } void GL_APIENTRY EndQueryEXT(GLenum target) { EVENT("GLenum target = 0x%X)", target); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateEndQueryEXT(context, target)) { return; } context->endQuery(target); } } void GL_APIENTRY QueryCounterEXT(GLuint id, GLenum target) { EVENT("GLuint id = %d, GLenum target = 0x%X)", id, target); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateQueryCounterEXT(context, id, target)) { return; } context->queryCounter(id, target); } } void GL_APIENTRY GetQueryivEXT(GLenum target, GLenum pname, GLint *params) { EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetQueryivEXT(context, target, pname, params)) { return; } context->getQueryiv(target, pname, params); } } void GL_APIENTRY GetQueryObjectivEXT(GLuint id, GLenum pname, GLint *params) { EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetQueryObjectivEXT(context, id, pname, params)) { return; } context->getQueryObjectiv(id, pname, params); } } void GL_APIENTRY GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params) { EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetQueryObjectuivEXT(context, id, pname, params)) { return; } context->getQueryObjectuiv(id, pname, params); } } void GL_APIENTRY GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64 *params) { EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.16p)", id, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetQueryObjecti64vEXT(context, id, pname, params)) { return; } context->getQueryObjecti64v(id, pname, params); } } void GL_APIENTRY GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64 *params) { EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.16p)", id, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetQueryObjectui64vEXT(context, id, pname, params)) { return; } context->getQueryObjectui64v(id, pname, params); } } void GL_APIENTRY DeleteFencesNV(GLsizei n, const GLuint *fences) { EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences); Context *context = GetValidGlobalContext(); if (context) { if (n < 0) { context->handleError(InvalidValue()); return; } for (int i = 0; i < n; i++) { context->deleteFenceNV(fences[i]); } } } void GL_APIENTRY DrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) { EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateDrawArraysInstancedANGLE(context, mode, first, count, primcount)) { return; } context->drawArraysInstanced(mode, first, count, primcount); } } void GL_APIENTRY DrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) { EVENT( "(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void* indices = " "0x%0.8p, GLsizei primcount = %d)", mode, count, type, indices, primcount); Context *context = GetValidGlobalContext(); if (context) { context->gatherParams(mode, count, type, indices, primcount); if (!context->skipValidation() && !ValidateDrawElementsInstancedANGLE(context, mode, count, type, indices, primcount)) { return; } context->drawElementsInstanced(mode, count, type, indices, primcount); } } void GL_APIENTRY FinishFenceNV(GLuint fence) { EVENT("(GLuint fence = %d)", fence); Context *context = GetValidGlobalContext(); if (context) { FenceNV *fenceObject = context->getFenceNV(fence); if (fenceObject == nullptr) { context->handleError(InvalidOperation()); return; } if (fenceObject->isSet() != GL_TRUE) { context->handleError(InvalidOperation()); return; } context->handleError(fenceObject->finish()); } } void GL_APIENTRY GenFencesNV(GLsizei n, GLuint *fences) { EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences); Context *context = GetValidGlobalContext(); if (context) { if (n < 0) { context->handleError(InvalidValue()); return; } for (int i = 0; i < n; i++) { fences[i] = context->createFenceNV(); } } } void GL_APIENTRY GetFenceivNV(GLuint fence, GLenum pname, GLint *params) { EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params); Context *context = GetValidGlobalContext(); if (context) { FenceNV *fenceObject = context->getFenceNV(fence); if (fenceObject == nullptr) { context->handleError(InvalidOperation()); return; } if (fenceObject->isSet() != GL_TRUE) { context->handleError(InvalidOperation()); return; } switch (pname) { case GL_FENCE_STATUS_NV: { // GL_NV_fence spec: // Once the status of a fence has been finished (via FinishFenceNV) or tested and // the returned status is TRUE (via either TestFenceNV or GetFenceivNV querying the // FENCE_STATUS_NV), the status remains TRUE until the next SetFenceNV of the fence. GLboolean status = GL_TRUE; if (fenceObject->getStatus() != GL_TRUE) { Error error = fenceObject->test(&status); if (error.isError()) { context->handleError(error); return; } } *params = status; break; } case GL_FENCE_CONDITION_NV: { *params = static_cast(fenceObject->getCondition()); break; } default: { context->handleError(InvalidEnum()); return; } } } } GLenum GL_APIENTRY GetGraphicsResetStatusEXT(void) { EVENT("()"); Context *context = GetGlobalContext(); if (context) { return context->getResetStatus(); } return GL_NO_ERROR; } void GL_APIENTRY GetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source) { EVENT( "(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = " "0x%0.8p)", shader, bufsize, length, source); Context *context = GetValidGlobalContext(); if (context) { if (bufsize < 0) { context->handleError(InvalidValue()); return; } Shader *shaderObject = context->getShader(shader); if (!shaderObject) { context->handleError(InvalidOperation()); return; } shaderObject->getTranslatedSourceWithDebugInfo(context, bufsize, length, source); } } void GL_APIENTRY GetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) { EVENT( "(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = " "0x%0.8p)", program, location, bufSize, params); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetnUniformfvEXT(context, program, location, bufSize, params)) { return; } Program *programObject = context->getProgram(program); ASSERT(programObject); programObject->getUniformfv(context, location, params); } } void GL_APIENTRY GetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) { EVENT( "(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)", program, location, bufSize, params); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetnUniformivEXT(context, program, location, bufSize, params)) { return; } Program *programObject = context->getProgram(program); ASSERT(programObject); programObject->getUniformiv(context, location, params); } } GLboolean GL_APIENTRY IsFenceNV(GLuint fence) { EVENT("(GLuint fence = %d)", fence); Context *context = GetValidGlobalContext(); if (context) { FenceNV *fenceObject = context->getFenceNV(fence); if (fenceObject == nullptr) { return GL_FALSE; } // GL_NV_fence spec: // A name returned by GenFencesNV, but not yet set via SetFenceNV, is not the name of an // existing fence. return fenceObject->isSet(); } return GL_FALSE; } void GL_APIENTRY ReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) { EVENT( "(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, void *data = 0x%0.8p)", x, y, width, height, format, type, bufSize, data); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateReadnPixelsEXT(context, x, y, width, height, format, type, bufSize, data)) { return; } context->readPixels(x, y, width, height, format, type, data); } } void GL_APIENTRY RenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { EVENT( "(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width " "= %d, GLsizei height = %d)", target, samples, internalformat, width, height); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateRenderbufferStorageMultisampleANGLE(context, target, samples, internalformat, width, height)) { return; } context->renderbufferStorageMultisample(target, samples, internalformat, width, height); } } void GL_APIENTRY SetFenceNV(GLuint fence, GLenum condition) { EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); Context *context = GetValidGlobalContext(); if (context) { if (condition != GL_ALL_COMPLETED_NV) { context->handleError(InvalidEnum()); return; } FenceNV *fenceObject = context->getFenceNV(fence); if (fenceObject == nullptr) { context->handleError(InvalidOperation()); return; } Error error = fenceObject->set(condition); if (error.isError()) { context->handleError(error); return; } } } GLboolean GL_APIENTRY TestFenceNV(GLuint fence) { EVENT("(GLuint fence = %d)", fence); Context *context = GetValidGlobalContext(); if (context) { FenceNV *fenceObject = context->getFenceNV(fence); if (fenceObject == nullptr) { context->handleError(InvalidOperation()); return GL_TRUE; } if (fenceObject->isSet() != GL_TRUE) { context->handleError(InvalidOperation()); return GL_TRUE; } GLboolean result; Error error = fenceObject->test(&result); if (error.isError()) { context->handleError(error); return GL_TRUE; } return result; } return GL_TRUE; } void GL_APIENTRY TexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { EVENT( "(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = " "%d, GLsizei height = %d)", target, levels, internalformat, width, height); Context *context = GetValidGlobalContext(); if (context) { if (!context->getExtensions().textureStorage) { context->handleError(InvalidOperation()); return; } if (context->getClientMajorVersion() < 3 && !ValidateES2TexStorageParameters(context, target, levels, internalformat, width, height)) { return; } if (context->getClientMajorVersion() >= 3 && !ValidateES3TexStorage2DParameters(context, target, levels, internalformat, width, height, 1)) { return; } context->texStorage2D(target, levels, internalformat, width, height); } } void GL_APIENTRY VertexAttribDivisorANGLE(GLuint index, GLuint divisor) { EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor); Context *context = GetValidGlobalContext(); if (context) { if (!context->getExtensions().instancedArrays) { ANGLE_VALIDATION_ERR(context, InvalidOperation(), ExtensionNotEnabled); return; } if (index >= MAX_VERTEX_ATTRIBS) { context->handleError(InvalidValue()); return; } if (context->getLimitations().attributeZeroRequiresZeroDivisorInEXT) { if (index == 0 && divisor != 0) { const char *errorMessage = "The current context doesn't support setting a non-zero divisor on the " "attribute with index zero. " "Please reorder the attributes in your vertex shader so that attribute zero " "can have a zero divisor."; context->handleError(InvalidOperation() << errorMessage); // We also output an error message to the debugger window if tracing is active, so // that developers can see the error message. ERR() << errorMessage; return; } } context->vertexAttribDivisor(index, divisor); } } void GL_APIENTRY BlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { EVENT( "(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateBlitFramebufferANGLE(context, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) { return; } context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); } } void GL_APIENTRY DiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments) { EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, attachments = 0x%0.8p)", target, numAttachments, attachments); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateDiscardFramebufferEXT(context, target, numAttachments, attachments)) { return; } context->discardFramebuffer(target, numAttachments, attachments); } } void GL_APIENTRY TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) { EVENT( "(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " "GLenum format = 0x%X, GLenum type = 0x%x, const void* pixels = 0x%0.8p)", target, level, internalformat, width, height, depth, border, format, type, pixels); UNIMPLEMENTED(); // FIXME } void GL_APIENTRY GetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) { EVENT( "(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = " "0x%0.8p)", program, bufSize, length, binaryFormat, binary); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateGetProgramBinaryOES(context, program, bufSize, length, binaryFormat, binary)) { return; } context->getProgramBinary(program, bufSize, length, binaryFormat, binary); } } void GL_APIENTRY ProgramBinaryOES(GLuint program, GLenum binaryFormat, const void *binary, GLint length) { EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)", program, binaryFormat, binary, length); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateProgramBinaryOES(context, program, binaryFormat, binary, length)) { return; } context->programBinary(program, binaryFormat, binary, length); } } void GL_APIENTRY DrawBuffersEXT(GLsizei n, const GLenum *bufs) { EVENT("(GLenum n = %d, bufs = 0x%0.8p)", n, bufs); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateDrawBuffersEXT(context, n, bufs)) { return; } context->drawBuffers(n, bufs); } } void GL_APIENTRY GetBufferPointervOES(GLenum target, GLenum pname, void **params) { EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, void** params = 0x%0.8p)", target, pname, params); Context *context = GetValidGlobalContext(); if (context) { BufferBinding targetPacked = FromGLenum(target); if (!context->skipValidation() && !ValidateGetBufferPointervOES(context, targetPacked, pname, params)) { return; } context->getBufferPointerv(targetPacked, pname, params); } } void *GL_APIENTRY MapBufferOES(GLenum target, GLenum access) { EVENT("(GLenum target = 0x%X, GLbitfield access = 0x%X)", target, access); Context *context = GetValidGlobalContext(); if (context) { BufferBinding targetPacked = FromGLenum(target); if (!context->skipValidation() && !ValidateMapBufferOES(context, targetPacked, access)) { return nullptr; } return context->mapBuffer(targetPacked, access); } return nullptr; } GLboolean GL_APIENTRY UnmapBufferOES(GLenum target) { EVENT("(GLenum target = 0x%X)", target); Context *context = GetValidGlobalContext(); if (context) { BufferBinding targetPacked = FromGLenum(target); if (!context->skipValidation() && !ValidateUnmapBufferOES(context, targetPacked)) { return GL_FALSE; } return context->unmapBuffer(targetPacked); } return GL_FALSE; } void *GL_APIENTRY MapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) { EVENT( "(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = " "0x%X)", target, offset, length, access); Context *context = GetValidGlobalContext(); if (context) { BufferBinding targetPacked = FromGLenum(target); if (!context->skipValidation() && !ValidateMapBufferRangeEXT(context, targetPacked, offset, length, access)) { return nullptr; } return context->mapBufferRange(targetPacked, offset, length, access); } return nullptr; } void GL_APIENTRY FlushMappedBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length) { EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length); Context *context = GetValidGlobalContext(); if (context) { BufferBinding targetPacked = FromGLenum(target); if (!context->skipValidation() && !ValidateFlushMappedBufferRangeEXT(context, targetPacked, offset, length)) { return; } context->flushMappedBufferRange(targetPacked, offset, length); } } void GL_APIENTRY InsertEventMarkerEXT(GLsizei length, const char *marker) { // Don't run an EVENT() macro on the EXT_debug_marker entry points. // It can interfere with the debug events being set by the caller. Context *context = GetValidGlobalContext(); if (context) { if (!context->getExtensions().debugMarker) { // The debug marker calls should not set error state // However, it seems reasonable to set an error state if the extension is not enabled context->handleError(InvalidOperation() << "Extension not enabled"); return; } if (!ValidateInsertEventMarkerEXT(context, length, marker)) { return; } context->insertEventMarker(length, marker); } } void GL_APIENTRY PushGroupMarkerEXT(GLsizei length, const char *marker) { // Don't run an EVENT() macro on the EXT_debug_marker entry points. // It can interfere with the debug events being set by the caller. Context *context = GetValidGlobalContext(); if (context) { if (!context->getExtensions().debugMarker) { // The debug marker calls should not set error state // However, it seems reasonable to set an error state if the extension is not enabled context->handleError(InvalidOperation() << "Extension not enabled"); return; } if (!ValidatePushGroupMarkerEXT(context, length, marker)) { return; } if (marker == nullptr) { // From the EXT_debug_marker spec, // "If is null then an empty string is pushed on the stack." context->pushGroupMarker(length, ""); } else { context->pushGroupMarker(length, marker); } } } void GL_APIENTRY PopGroupMarkerEXT() { // Don't run an EVENT() macro on the EXT_debug_marker entry points. // It can interfere with the debug events being set by the caller. Context *context = GetValidGlobalContext(); if (context) { if (!context->getExtensions().debugMarker) { // The debug marker calls should not set error state // However, it seems reasonable to set an error state if the extension is not enabled context->handleError(InvalidOperation() << "Extension not enabled"); return; } context->popGroupMarker(); } } ANGLE_EXPORT void GL_APIENTRY EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) { EVENT("(GLenum target = 0x%X, GLeglImageOES image = 0x%0.8p)", target, image); Context *context = GetValidGlobalContext(); if (context) { egl::Image *imageObject = reinterpret_cast(image); if (!ValidateEGLImageTargetTexture2DOES(context, target, imageObject)) { return; } Texture *texture = context->getTargetTexture(target); Error error = texture->setEGLImageTarget(context, target, imageObject); if (error.isError()) { context->handleError(error); return; } } } ANGLE_EXPORT void GL_APIENTRY EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) { EVENT("(GLenum target = 0x%X, GLeglImageOES image = 0x%0.8p)", target, image); Context *context = GetValidGlobalContext(); if (context) { egl::Image *imageObject = reinterpret_cast(image); if (!ValidateEGLImageTargetRenderbufferStorageOES(context, target, imageObject)) { return; } Renderbuffer *renderbuffer = context->getGLState().getCurrentRenderbuffer(); Error error = renderbuffer->setStorageEGLImageTarget(context, imageObject); if (error.isError()) { context->handleError(error); return; } } } void GL_APIENTRY BindVertexArrayOES(GLuint array) { EVENT("(GLuint array = %u)", array); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateBindVertexArrayOES(context, array)) { return; } context->bindVertexArray(array); } } void GL_APIENTRY DeleteVertexArraysOES(GLsizei n, const GLuint *arrays) { EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateDeleteVertexArraysOES(context, n, arrays)) { return; } context->deleteVertexArrays(n, arrays); } } void GL_APIENTRY GenVertexArraysOES(GLsizei n, GLuint *arrays) { EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateGenVertexArraysOES(context, n, arrays)) { return; } context->genVertexArrays(n, arrays); } } GLboolean GL_APIENTRY IsVertexArrayOES(GLuint array) { EVENT("(GLuint array = %u)", array); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateIsVertexArrayOES(context, array)) { return GL_FALSE; } return context->isVertexArray(array); } return GL_FALSE; } void GL_APIENTRY DebugMessageControlKHR(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) { EVENT( "(GLenum source = 0x%X, GLenum type = 0x%X, GLenum severity = 0x%X, GLsizei count = %d, " "GLint *ids = 0x%0.8p, GLboolean enabled = %d)", source, type, severity, count, ids, enabled); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateDebugMessageControlKHR(context, source, type, severity, count, ids, enabled)) { return; } context->debugMessageControl(source, type, severity, count, ids, enabled); } } void GL_APIENTRY DebugMessageInsertKHR(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) { EVENT( "(GLenum source = 0x%X, GLenum type = 0x%X, GLint id = %d, GLenum severity = 0x%X, GLsizei " "length = %d, const GLchar *buf = 0x%0.8p)", source, type, id, severity, length, buf); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateDebugMessageInsertKHR(context, source, type, id, severity, length, buf)) { return; } context->debugMessageInsert(source, type, id, severity, length, buf); } } void GL_APIENTRY DebugMessageCallbackKHR(GLDEBUGPROCKHR callback, const void *userParam) { EVENT("(GLDEBUGPROCKHR callback = 0x%0.8p, const void *userParam = 0x%0.8p)", callback, userParam); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateDebugMessageCallbackKHR(context, callback, userParam)) { return; } context->debugMessageCallback(callback, userParam); } } GLuint GL_APIENTRY GetDebugMessageLogKHR(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) { EVENT( "(GLsizei count = %d, GLsizei bufSize = %d, GLenum *sources, GLenum *types = 0x%0.8p, " "GLuint *ids = 0x%0.8p, GLenum *severities = 0x%0.8p, GLsizei *lengths = 0x%0.8p, GLchar " "*messageLog = 0x%0.8p)", count, bufSize, sources, types, ids, severities, lengths, messageLog); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetDebugMessageLogKHR(context, count, bufSize, sources, types, ids, severities, lengths, messageLog)) { return 0; } return context->getDebugMessageLog(count, bufSize, sources, types, ids, severities, lengths, messageLog); } return 0; } void GL_APIENTRY PushDebugGroupKHR(GLenum source, GLuint id, GLsizei length, const GLchar *message) { EVENT( "(GLenum source = 0x%X, GLuint id = 0x%X, GLsizei length = %d, const GLchar *message = " "0x%0.8p)", source, id, length, message); Context *context = GetValidGlobalContext(); if (context) { if (!ValidatePushDebugGroupKHR(context, source, id, length, message)) { return; } std::string msg(message, (length > 0) ? static_cast(length) : strlen(message)); context->pushDebugGroup(source, id, length, message); } } void GL_APIENTRY PopDebugGroupKHR(void) { EVENT("()"); Context *context = GetValidGlobalContext(); if (context) { if (!ValidatePopDebugGroupKHR(context)) { return; } context->popDebugGroup(); } } void GL_APIENTRY ObjectLabelKHR(GLenum identifier, GLuint name, GLsizei length, const GLchar *label) { EVENT( "(GLenum identifier = 0x%X, GLuint name = %u, GLsizei length = %d, const GLchar *label = " "0x%0.8p)", identifier, name, length, label); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateObjectLabelKHR(context, identifier, name, length, label)) { return; } context->objectLabel(identifier, name, length, label); } } void GL_APIENTRY GetObjectLabelKHR(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) { EVENT( "(GLenum identifier = 0x%X, GLuint name = %u, GLsizei bufSize = %d, GLsizei *length = " "0x%0.8p, GLchar *label = 0x%0.8p)", identifier, name, bufSize, length, label); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetObjectLabelKHR(context, identifier, name, bufSize, length, label)) { return; } context->getObjectLabel(identifier, name, bufSize, length, label); } } void GL_APIENTRY ObjectPtrLabelKHR(const void *ptr, GLsizei length, const GLchar *label) { EVENT("(const void *ptr = 0x%0.8p, GLsizei length = %d, const GLchar *label = 0x%0.8p)", ptr, length, label); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateObjectPtrLabelKHR(context, ptr, length, label)) { return; } context->objectPtrLabel(ptr, length, label); } } void GL_APIENTRY GetObjectPtrLabelKHR(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) { EVENT( "(const void *ptr = 0x%0.8p, GLsizei bufSize = %d, GLsizei *length = 0x%0.8p, GLchar " "*label = 0x%0.8p)", ptr, bufSize, length, label); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetObjectPtrLabelKHR(context, ptr, bufSize, length, label)) { return; } context->getObjectPtrLabel(ptr, bufSize, length, label); } } void GL_APIENTRY GetPointervKHR(GLenum pname, void **params) { EVENT("(GLenum pname = 0x%X, void **params = 0x%0.8p)", pname, params); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetPointervKHR(context, pname, params)) { return; } context->getPointerv(pname, params); } } ANGLE_EXPORT void GL_APIENTRY BindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name) { EVENT("(GLuint program = %u, GLint location = %d, const GLchar *name = 0x%0.8p)", program, location, name); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateBindUniformLocationCHROMIUM(context, program, location, name)) { return; } context->bindUniformLocation(program, location, name); } } ANGLE_EXPORT void GL_APIENTRY CoverageModulationCHROMIUM(GLenum components) { EVENT("(GLenum components = %u)", components); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateCoverageModulationCHROMIUM(context, components)) { return; } context->setCoverageModulation(components); } } // CHROMIUM_path_rendering ANGLE_EXPORT void GL_APIENTRY MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat *matrix) { EVENT("(GLenum matrixMode = %u)", matrixMode); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateMatrix(context, matrixMode, matrix)) { return; } context->loadPathRenderingMatrix(matrixMode, matrix); } } ANGLE_EXPORT void GL_APIENTRY MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { EVENT("(GLenum matrixMode = %u)", matrixMode); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateMatrixMode(context, matrixMode)) { return; } context->loadPathRenderingIdentityMatrix(matrixMode); } } ANGLE_EXPORT GLuint GL_APIENTRY GenPathsCHROMIUM(GLsizei range) { EVENT("(GLsizei range = %d)", range); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateGenPaths(context, range)) { return 0; } return context->createPaths(range); } return 0; } ANGLE_EXPORT void GL_APIENTRY DeletePathsCHROMIUM(GLuint first, GLsizei range) { EVENT("(GLuint first = %u, GLsizei range = %d)", first, range); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateDeletePaths(context, first, range)) { return; } context->deletePaths(first, range); } } ANGLE_EXPORT GLboolean GL_APIENTRY IsPathCHROMIUM(GLuint path) { EVENT("(GLuint path = %u)", path); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateIsPath(context)) { return GL_FALSE; } return context->hasPathData(path); } return GL_FALSE; } ANGLE_EXPORT void GL_APIENTRY PathCommandsCHROMIUM(GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords) { EVENT( "(GLuint path = %u, GLsizei numCommands = %d, commands = %p, " "GLsizei numCoords = %d, GLenum coordType = %u, void* coords = %p)", path, numCommands, commands, numCoords, coordType, coords); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation()) { if (!ValidatePathCommands(context, path, numCommands, commands, numCoords, coordType, coords)) { return; } } context->setPathCommands(path, numCommands, commands, numCoords, coordType, coords); } } ANGLE_EXPORT void GL_APIENTRY PathParameterfCHROMIUM(GLuint path, GLenum pname, GLfloat value) { EVENT("(GLuint path = %u, GLenum pname = %u, GLfloat value = %f)", path, pname, value); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateSetPathParameter(context, path, pname, value)) { return; } context->setPathParameterf(path, pname, value); } } ANGLE_EXPORT void GL_APIENTRY PathParameteriCHROMIUM(GLuint path, GLenum pname, GLint value) { PathParameterfCHROMIUM(path, pname, static_cast(value)); } ANGLE_EXPORT void GL_APIENTRY GetPathParameterfCHROMIUM(GLuint path, GLenum pname, GLfloat *value) { EVENT("(GLuint path = %u, GLenum pname = %u)", path, pname); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateGetPathParameter(context, path, pname, value)) { return; } context->getPathParameterfv(path, pname, value); } } ANGLE_EXPORT void GL_APIENTRY GetPathParameteriCHROMIUM(GLuint path, GLenum pname, GLint *value) { GLfloat val = 0.0f; GetPathParameterfCHROMIUM(path, pname, value != nullptr ? &val : nullptr); if (value) *value = static_cast(val); } ANGLE_EXPORT void GL_APIENTRY PathStencilFuncCHROMIUM(GLenum func, GLint ref, GLuint mask) { EVENT("(GLenum func = %u, GLint ref = %d, GLuint mask = %u)", func, ref, mask); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidatePathStencilFunc(context, func, ref, mask)) { return; } context->setPathStencilFunc(func, ref, mask); } } ANGLE_EXPORT void GL_APIENTRY StencilFillPathCHROMIUM(GLuint path, GLenum fillMode, GLuint mask) { EVENT("(GLuint path = %u, GLenum fillMode = %u, GLuint mask = %u)", path, fillMode, mask); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateStencilFillPath(context, path, fillMode, mask)) { return; } context->stencilFillPath(path, fillMode, mask); } } ANGLE_EXPORT void GL_APIENTRY StencilStrokePathCHROMIUM(GLuint path, GLint reference, GLuint mask) { EVENT("(GLuint path = %u, GLint ference = %d, GLuint mask = %u)", path, reference, mask); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateStencilStrokePath(context, path, reference, mask)) { return; } context->stencilStrokePath(path, reference, mask); } } ANGLE_EXPORT void GL_APIENTRY CoverFillPathCHROMIUM(GLuint path, GLenum coverMode) { EVENT("(GLuint path = %u, GLenum coverMode = %u)", path, coverMode); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateCoverPath(context, path, coverMode)) { return; } context->coverFillPath(path, coverMode); } } ANGLE_EXPORT void GL_APIENTRY CoverStrokePathCHROMIUM(GLuint path, GLenum coverMode) { EVENT("(GLuint path = %u, GLenum coverMode = %u)", path, coverMode); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateCoverPath(context, path, coverMode)) { return; } context->coverStrokePath(path, coverMode); } } ANGLE_EXPORT void GL_APIENTRY StencilThenCoverFillPathCHROMIUM(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode) { EVENT("(GLuint path = %u, GLenum fillMode = %u, GLuint mask = %u, GLenum coverMode = %u)", path, fillMode, mask, coverMode); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateStencilThenCoverFillPath(context, path, fillMode, mask, coverMode)) { return; } context->stencilThenCoverFillPath(path, fillMode, mask, coverMode); } } ANGLE_EXPORT void GL_APIENTRY StencilThenCoverStrokePathCHROMIUM(GLuint path, GLint reference, GLuint mask, GLenum coverMode) { EVENT("(GLuint path = %u, GLint reference = %d, GLuint mask = %u, GLenum coverMode = %u)", path, reference, mask, coverMode); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateStencilThenCoverStrokePath(context, path, reference, mask, coverMode)) { return; } context->stencilThenCoverStrokePath(path, reference, mask, coverMode); } } ANGLE_EXPORT void GL_APIENTRY CoverFillPathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) { EVENT( "(GLsizei numPaths = %d, GLenum pathNameType = %u, const void *paths = %p " "GLuint pathBase = %u, GLenum coverMode = %u, GLenum transformType = %u " "const GLfloat *transformValues = %p)", numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateCoverFillPathInstanced(context, numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)) { return; } context->coverFillPathInstanced(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues); } } ANGLE_EXPORT void GL_APIENTRY CoverStrokePathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) { EVENT( "(GLsizei numPaths = %d, GLenum pathNameType = %u, const void *paths = %p " "GLuint pathBase = %u, GLenum coverMode = %u, GLenum transformType = %u " "const GLfloat *transformValues = %p)", numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateCoverStrokePathInstanced(context, numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)) { return; } context->coverStrokePathInstanced(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues); } } ANGLE_EXPORT void GL_APIENTRY StencilStrokePathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues) { EVENT( "(GLsizei numPaths = %u, GLenum pathNameType = %u, const void *paths = %p " "GLuint pathBase = %u, GLint reference = %d GLuint mask = %u GLenum transformType = %u " "const GLfloat *transformValues = %p)", numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateStencilStrokePathInstanced(context, numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues)) { return; } context->stencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues); } } ANGLE_EXPORT void GL_APIENTRY StencilFillPathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues) { EVENT( "(GLsizei numPaths = %u, GLenum pathNameType = %u const void *paths = %p " "GLuint pathBase = %u, GLenum fillMode = %u, GLuint mask = %u, GLenum transformType = %u " "const GLfloat *transformValues = %p)", numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateStencilFillPathInstanced(context, numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues)) { return; } context->stencilFillPathInstanced(numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues); } } ANGLE_EXPORT void GL_APIENTRY StencilThenCoverFillPathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) { EVENT( "(GLsizei numPaths = %u, GLenum pathNameType = %u const void *paths = %p " "GLuint pathBase = %u, GLenum coverMode = %u, GLuint mask = %u, GLenum transformType = %u " "const GLfloat *transformValues = %p)", numPaths, pathNameType, paths, pathBase, coverMode, mask, transformType, transformValues); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateStencilThenCoverFillPathInstanced(context, numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues)) { return; } context->stencilThenCoverFillPathInstanced(numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues); } } ANGLE_EXPORT void GL_APIENTRY StencilThenCoverStrokePathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) { EVENT( "(GLsizei numPaths = %u, GLenum pathNameType = %u, const void *paths = %p " "GLuint pathBase = %u GLenum coverMode = %u GLint reference = %d GLuint mask = %u GLenum " "transformType = %u " "const GLfloat *transformValues = %p)", numPaths, pathNameType, paths, pathBase, coverMode, reference, mask, transformType, transformValues); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateStencilThenCoverStrokePathInstanced(context, numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues)) { return; } context->stencilThenCoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues); } } ANGLE_EXPORT void GL_APIENTRY BindFragmentInputLocationCHROMIUM(GLuint program, GLint location, const GLchar *name) { EVENT("(GLuint program = %u, GLint location = %d, const GLchar *name = %p)", program, location, name); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateBindFragmentInputLocation(context, program, location, name)) { return; } context->bindFragmentInputLocation(program, location, name); } } ANGLE_EXPORT void GL_APIENTRY ProgramPathFragmentInputGenCHROMIUM(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs) { EVENT( "(GLuint program = %u, GLint location %d, GLenum genMode = %u, GLint components = %d, " "const GLfloat * coeffs = %p)", program, location, genMode, components, coeffs); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateProgramPathFragmentInputGen(context, program, location, genMode, components, coeffs)) { return; } context->programPathFragmentInputGen(program, location, genMode, components, coeffs); } } ANGLE_EXPORT void GL_APIENTRY CopyTextureCHROMIUM(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint internalFormat, GLenum destType, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) { EVENT( "(GLuint sourceId = %u, GLint sourceLevel = %d, GLenum destTarget = 0x%X, GLuint destId = " "%u, GLint destLevel = %d, GLint internalFormat = 0x%X, GLenum destType = " "0x%X, GLboolean unpackFlipY = %u, GLboolean unpackPremultiplyAlpha = %u, GLboolean " "unpackUnmultiplyAlpha = %u)", sourceId, sourceLevel, destTarget, destId, destLevel, internalFormat, destType, unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateCopyTextureCHROMIUM(context, sourceId, sourceLevel, destTarget, destId, destLevel, internalFormat, destType, unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha)) { return; } context->copyTextureCHROMIUM(sourceId, sourceLevel, destTarget, destId, destLevel, internalFormat, destType, unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha); } } ANGLE_EXPORT void GL_APIENTRY CopySubTextureCHROMIUM(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) { EVENT( "(GLuint sourceId = %u, GLint sourceLevel = %d, GLenum destTarget = 0x%X, GLuint destId = " "%u, GLint destLevel = %d, GLint xoffset = " "%d, GLint yoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = " "%d, GLboolean unpackPremultiplyAlpha = %u, GLboolean unpackUnmultiplyAlpha = %u)", sourceId, sourceLevel, destTarget, destId, destLevel, xoffset, yoffset, x, y, width, height, unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateCopySubTextureCHROMIUM( context, sourceId, sourceLevel, destTarget, destId, destLevel, xoffset, yoffset, x, y, width, height, unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha)) { return; } context->copySubTextureCHROMIUM(sourceId, sourceLevel, destTarget, destId, destLevel, xoffset, yoffset, x, y, width, height, unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha); } } ANGLE_EXPORT void GL_APIENTRY CompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId) { EVENT("(GLuint sourceId = %u, GLuint destId = %u)", sourceId, destId); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateCompressedCopyTextureCHROMIUM(context, sourceId, destId)) { return; } context->compressedCopyTextureCHROMIUM(sourceId, destId); } } ANGLE_EXPORT void GL_APIENTRY RequestExtensionANGLE(const GLchar *name) { EVENT("(const GLchar *name = %p)", name); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateRequestExtensionANGLE(context, name)) { return; } context->requestExtension(name); } } ANGLE_EXPORT void GL_APIENTRY GetBooleanvRobustANGLE(GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *params) { EVENT( "(GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLboolean* params " "= 0x%0.8p)", pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLenum nativeType; unsigned int numParams = 0; if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) { return; } context->getBooleanv(pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetBufferParameterivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); Context *context = GetValidGlobalContext(); if (context) { BufferBinding targetPacked = FromGLenum(target); GLsizei numParams = 0; if (!ValidateGetBufferParameterivRobustANGLE(context, targetPacked, pname, bufSize, &numParams, params)) { return; } Buffer *buffer = context->getGLState().getTargetBuffer(targetPacked); QueryBufferParameteriv(buffer, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetFloatvRobustANGLE(GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params) { EVENT( "(GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLfloat* params = " "0x%0.8p)", pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLenum nativeType; unsigned int numParams = 0; if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) { return; } context->getFloatv(pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetFramebufferAttachmentParameterivRobustANGLE(GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = " "%d, GLsizei* length = 0x%0.8p, GLint* params = 0x%0.8p)", target, attachment, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetFramebufferAttachmentParameterivRobustANGLE(context, target, attachment, pname, bufSize, &numParams)) { return; } const Framebuffer *framebuffer = context->getGLState().getTargetFramebuffer(target); QueryFramebufferAttachmentParameteriv(framebuffer, attachment, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetIntegervRobustANGLE(GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data) { EVENT( "(GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLint* params = " "0x%0.8p)", pname, bufSize, length, data); Context *context = GetValidGlobalContext(); if (context) { GLenum nativeType; unsigned int numParams = 0; if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) { return; } context->getIntegerv(pname, data); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetProgramivRobustANGLE(GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLuint program = %d, GLenum pname = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "GLint* params = 0x%0.8p)", program, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetProgramivRobustANGLE(context, program, pname, bufSize, &numParams)) { return; } Program *programObject = context->getProgram(program); QueryProgramiv(context, programObject, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetRenderbufferParameterivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLint* params = 0x%0.8p)", target, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetRenderbufferParameterivRobustANGLE(context, target, pname, bufSize, &numParams, params)) { return; } Renderbuffer *renderbuffer = context->getGLState().getCurrentRenderbuffer(); QueryRenderbufferiv(context, renderbuffer, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetShaderivRobustANGLE(GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLuint shader = %d, GLenum pname = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "GLint* params = 0x%0.8p)", shader, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetShaderivRobustANGLE(context, shader, pname, bufSize, &numParams, params)) { return; } Shader *shaderObject = context->getShader(shader); QueryShaderiv(context, shaderObject, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetTexParameterfvRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLfloat* params = 0x%0.8p)", target, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetTexParameterfvRobustANGLE(context, target, pname, bufSize, &numParams, params)) { return; } Texture *texture = context->getTargetTexture(target); QueryTexParameterfv(texture, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetTexParameterivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLfloat* params = 0x%0.8p)", target, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetTexParameterivRobustANGLE(context, target, pname, bufSize, &numParams, params)) { return; } Texture *texture = context->getTargetTexture(target); QueryTexParameteriv(texture, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetUniformfvRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params) { EVENT( "(GLuint program = %d, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLfloat* params = 0x%0.8p)", program, location, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei writeLength = 0; if (!ValidateGetUniformfvRobustANGLE(context, program, location, bufSize, &writeLength, params)) { return; } Program *programObject = context->getProgram(program); ASSERT(programObject); programObject->getUniformfv(context, location, params); SetRobustLengthParam(length, writeLength); } } ANGLE_EXPORT void GL_APIENTRY GetUniformivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLuint program = %d, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLint* params = 0x%0.8p)", program, location, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei writeLength = 0; if (!ValidateGetUniformivRobustANGLE(context, program, location, bufSize, &writeLength, params)) { return; } Program *programObject = context->getProgram(program); ASSERT(programObject); programObject->getUniformiv(context, location, params); SetRobustLengthParam(length, writeLength); } } ANGLE_EXPORT void GL_APIENTRY GetVertexAttribfvRobustANGLE(GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params) { EVENT( "(GLuint index = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "GLfloat* params = 0x%0.8p)", index, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei writeLength = 0; if (!ValidateGetVertexAttribfvRobustANGLE(context, index, pname, bufSize, &writeLength, params)) { return; } context->getVertexAttribfv(index, pname, params); SetRobustLengthParam(length, writeLength); } } ANGLE_EXPORT void GL_APIENTRY GetVertexAttribivRobustANGLE(GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLuint index = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "GLint* params = 0x%0.8p)", index, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei writeLength = 0; if (!ValidateGetVertexAttribivRobustANGLE(context, index, pname, bufSize, &writeLength, params)) { return; } context->getVertexAttribiv(index, pname, params); SetRobustLengthParam(length, writeLength); } } ANGLE_EXPORT void GL_APIENTRY GetVertexAttribPointervRobustANGLE(GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer) { EVENT( "(GLuint index = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "void** pointer = 0x%0.8p)", index, pname, bufSize, length, pointer); Context *context = GetValidGlobalContext(); if (context) { GLsizei writeLength = 0; if (!ValidateGetVertexAttribPointervRobustANGLE(context, index, pname, bufSize, &writeLength, pointer)) { return; } context->getVertexAttribPointerv(index, pname, pointer); SetRobustLengthParam(length, writeLength); } } ANGLE_EXPORT void GL_APIENTRY ReadPixelsRobustANGLE(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels) { EVENT( "(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLsizei* columns = 0x%0.8p, GLsizei* rows = 0x%0.8p, void* pixels = 0x%0.8p)", x, y, width, height, format, type, bufSize, length, columns, rows, pixels); Context *context = GetValidGlobalContext(); if (context) { GLsizei writeLength = 0; GLsizei writeColumns = 0; GLsizei writeRows = 0; if (!ValidateReadPixelsRobustANGLE(context, x, y, width, height, format, type, bufSize, &writeLength, &writeColumns, &writeRows, pixels)) { return; } context->readPixels(x, y, width, height, format, type, pixels); SetRobustLengthParam(length, writeLength); SetRobustLengthParam(columns, writeColumns); SetRobustLengthParam(rows, writeRows); } } ANGLE_EXPORT void GL_APIENTRY TexImage2DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) { EVENT( "(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, " "GLsizei height = %d, GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, GLsizei " "bufSize = %d, const void* pixels = 0x%0.8p)", target, level, internalformat, width, height, border, format, type, bufSize, pixels); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateTexImage2DRobust(context, target, level, internalformat, width, height, border, format, type, bufSize, pixels)) { return; } context->texImage2D(target, level, internalformat, width, height, border, format, type, pixels); } } ANGLE_EXPORT void GL_APIENTRY TexParameterfvRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLfloat* params = " "0x%0.8p)", target, pname, bufSize, params); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateTexParameterfvRobustANGLE(context, target, pname, bufSize, params)) { return; } Texture *texture = context->getTargetTexture(target); SetTexParameterfv(context, texture, pname, params); } } ANGLE_EXPORT void GL_APIENTRY TexParameterivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, const GLint *params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLfloat* params = " "0x%0.8p)", target, pname, bufSize, params); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateTexParameterivRobustANGLE(context, target, pname, bufSize, params)) { return; } Texture *texture = context->getTargetTexture(target); SetTexParameteriv(context, texture, pname, params); } } ANGLE_EXPORT void GL_APIENTRY TexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) { EVENT( "(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " "GLsizei bufsize = %d, const void* pixels = 0x%0.8p)", target, level, xoffset, yoffset, width, height, format, type, bufSize, pixels); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateTexSubImage2DRobustANGLE(context, target, level, xoffset, yoffset, width, height, format, type, bufSize, pixels)) { return; } context->texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); } } ANGLE_EXPORT void GL_APIENTRY TexImage3DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) { EVENT( "(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, " "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, " "GLenum type = 0x%X, GLsizei bufsize = %d, const void* pixels = 0x%0.8p)", target, level, internalformat, width, height, depth, border, format, type, bufSize, pixels); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateTexImage3DRobustANGLE(context, target, level, internalformat, width, height, depth, border, format, type, bufSize, pixels)) { return; } context->texImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels); } } ANGLE_EXPORT void GL_APIENTRY TexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) { EVENT( "(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufsize = %d, const void* pixels = " "0x%0.8p)", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateTexSubImage3DRobustANGLE(context, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels)) { return; } context->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); } } void GL_APIENTRY CompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) { EVENT( "(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = " "%d, " "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, GLsizei dataSize = %d, " "const GLvoid* data = 0x%0.8p)", target, level, internalformat, width, height, border, imageSize, dataSize, data); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateCompressedTexImage2DRobustANGLE(context, target, level, internalformat, width, height, border, imageSize, dataSize, data)) { return; } context->compressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); } } void GL_APIENTRY CompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) { EVENT( "(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " "GLsizei imageSize = %d, GLsizei dataSize = %d, const GLvoid* data = 0x%0.8p)", target, level, xoffset, yoffset, width, height, format, imageSize, dataSize, data); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateCompressedTexSubImage2DRobustANGLE( context, target, level, xoffset, yoffset, width, height, format, imageSize, dataSize, data)) { return; } context->compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); } } void GL_APIENTRY CompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) { EVENT( "(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = " "%d, " "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, " "GLsizei dataSize = %d, const GLvoid* data = 0x%0.8p)", target, level, internalformat, width, height, depth, border, imageSize, dataSize, data); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateCompressedTexImage3DRobustANGLE( context, target, level, internalformat, width, height, depth, border, imageSize, dataSize, data)) { return; } context->compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data); } } void GL_APIENTRY CompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) { EVENT( "(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " "GLenum format = 0x%X, GLsizei imageSize = %d, GLsizei dataSize = %d, const GLvoid* data = " "0x%0.8p)", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, dataSize, data); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateCompressedTexSubImage3DRobustANGLE(context, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, dataSize, data)) { return; } context->compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); } } ANGLE_EXPORT void GL_APIENTRY GetQueryivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLint* params = 0x%0.8p)", target, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetQueryivRobustANGLE(context, target, pname, bufSize, &numParams, params)) { return; } context->getQueryiv(target, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetQueryObjectuivRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params) { EVENT( "(GLuint id = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "GLint* params = 0x%0.8p)", id, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetQueryObjectuivRobustANGLE(context, id, pname, bufSize, &numParams, params)) { return; } context->getQueryObjectuiv(id, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetBufferPointervRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, void** params = 0x%0.8p)", target, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { BufferBinding targetPacked = FromGLenum(target); GLsizei numParams = 0; if (!ValidateGetBufferPointervRobustANGLE(context, targetPacked, pname, bufSize, &numParams, params)) { return; } context->getBufferPointerv(targetPacked, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetIntegeri_vRobustANGLE(GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data) { EVENT( "(GLenum target = 0x%X, GLuint index = %u, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLint* data = 0x%0.8p)", target, index, bufSize, length, data); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetIntegeri_vRobustANGLE(context, target, index, bufSize, &numParams, data)) { return; } context->getIntegeri_v(target, index, data); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetInternalformativRobustANGLE(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize " "= %d, GLsizei* length = 0x%0.8p, GLint* params = 0x%0.8p)", target, internalformat, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetInternalFormativRobustANGLE(context, target, internalformat, pname, bufSize, &numParams, params)) { return; } const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat); QueryInternalFormativ(formatCaps, pname, bufSize, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetVertexAttribIivRobustANGLE(GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLuint index = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "GLint* params = 0x%0.8p)", index, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei writeLength = 0; if (!ValidateGetVertexAttribIivRobustANGLE(context, index, pname, bufSize, &writeLength, params)) { return; } context->getVertexAttribIiv(index, pname, params); SetRobustLengthParam(length, writeLength); } } ANGLE_EXPORT void GL_APIENTRY GetVertexAttribIuivRobustANGLE(GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params) { EVENT( "(GLuint index = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "GLuint* params = 0x%0.8p)", index, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei writeLength = 0; if (!ValidateGetVertexAttribIuivRobustANGLE(context, index, pname, bufSize, &writeLength, params)) { return; } context->getVertexAttribIuiv(index, pname, params); SetRobustLengthParam(length, writeLength); } } ANGLE_EXPORT void GL_APIENTRY GetUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) { EVENT( "(GLuint program = %u, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLuint* params = 0x%0.8p)", program, location, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei writeLength = 0; if (!ValidateGetUniformuivRobustANGLE(context, program, location, bufSize, &writeLength, params)) { return; } Program *programObject = context->getProgram(program); ASSERT(programObject); programObject->getUniformuiv(context, location, params); SetRobustLengthParam(length, writeLength); } } ANGLE_EXPORT void GL_APIENTRY GetActiveUniformBlockivRobustANGLE(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLsizei bufsize " "= %d, GLsizei* length = 0x%0.8p, GLint* params = 0x%0.8p)", program, uniformBlockIndex, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei writeLength = 0; if (!ValidateGetActiveUniformBlockivRobustANGLE(context, program, uniformBlockIndex, pname, bufSize, &writeLength, params)) { return; } const Program *programObject = context->getProgram(program); QueryActiveUniformBlockiv(programObject, uniformBlockIndex, pname, params); SetRobustLengthParam(length, writeLength); } } ANGLE_EXPORT void GL_APIENTRY GetInteger64vRobustANGLE(GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data) { EVENT( "(GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLint64* params = " "0x%0.8p)", pname, bufSize, length, data); Context *context = GetValidGlobalContext(); if (context) { GLenum nativeType; unsigned int numParams = 0; if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) { return; } if (nativeType == GL_INT_64_ANGLEX) { context->getInteger64v(pname, data); } else { CastStateValues(context, nativeType, pname, numParams, data); } SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetInteger64i_vRobustANGLE(GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data) { EVENT( "(GLenum target = 0x%X, GLuint index = %u, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLint64* data = 0x%0.8p)", target, index, bufSize, length, data); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetInteger64i_vRobustANGLE(context, target, index, bufSize, &numParams, data)) { return; } context->getInteger64i_v(target, index, data); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetBufferParameteri64vRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params) { EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", target, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { BufferBinding targetPacked = FromGLenum(target); GLsizei numParams = 0; if (!ValidateGetBufferParameteri64vRobustANGLE(context, targetPacked, pname, bufSize, &numParams, params)) { return; } Buffer *buffer = context->getGLState().getTargetBuffer(targetPacked); QueryBufferParameteri64v(buffer, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY SamplerParameterivRobustANGLE(GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param) { EVENT( "(GLuint sampler = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLint* params = " "0x%0.8p)", sampler, pname, bufSize, param); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateSamplerParameterivRobustANGLE(context, sampler, pname, bufSize, param)) { return; } context->samplerParameteriv(sampler, pname, param); } } ANGLE_EXPORT void GL_APIENTRY SamplerParameterfvRobustANGLE(GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param) { EVENT( "(GLuint sampler = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLfloat* params = " "0x%0.8p)", sampler, pname, bufSize, param); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateSamplerParameterfvRobustANGLE(context, sampler, pname, bufSize, param)) { return; } context->samplerParameterfv(sampler, pname, param); } } ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterivRobustANGLE(GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLuint sampler = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLint* params = 0x%0.8p)", sampler, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetSamplerParameterivRobustANGLE(context, sampler, pname, bufSize, &numParams, params)) { return; } context->getSamplerParameteriv(sampler, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterfvRobustANGLE(GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params) { EVENT( "(GLuint sample = %ur, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLfloat* params = 0x%0.8p)", sampler, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetSamplerParameterfvRobustANGLE(context, sampler, pname, bufSize, &numParams, params)) { return; } context->getSamplerParameterfv(sampler, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetFramebufferParameterivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLint* params = 0x%0.8p)", target, pname, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetProgramInterfaceivRobustANGLE(GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLuint program = %u, GLenum programInterface = 0x%X, GLenum pname = 0x%X, GLsizei " "bufsize = %d, GLsizei* length = 0x%0.8p, GLint* params = 0x%0.8p)", program, programInterface, pname, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetBooleani_vRobustANGLE(GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data) { EVENT( "(GLenum target = 0x%X, GLuint index = %u, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLboolean* data = 0x%0.8p)", target, index, bufSize, length, data); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetBooleani_vRobustANGLE(context, target, index, bufSize, &numParams, data)) { return; } context->getBooleani_v(target, index, data); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetMultisamplefvRobustANGLE(GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val) { EVENT( "(GLenum pname = 0x%X, GLuint index = %u, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "GLfloat* val = 0x%0.8p)", pname, index, bufSize, length, val); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetTexLevelParameterivRobustANGLE(GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLenum target = 0x%X, GLint level = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, " "GLsizei* length = 0x%0.8p, GLint* params = 0x%0.8p)", target, level, pname, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetTexLevelParameterfvRobustANGLE(GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params) { EVENT( "(GLenum target = 0x%X, GLint level = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, " "GLsizei* length = 0x%0.8p, GLfloat* params = 0x%0.8p)", target, level, pname, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetPointervRobustANGLERobustANGLE(GLenum pname, GLsizei bufSize, GLsizei *length, void **params) { EVENT( "(GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, void **params = " "0x%0.8p)", pname, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY ReadnPixelsRobustANGLE(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data) { EVENT( "(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLsizei* columns = 0x%0.8p, GLsizei* rows = 0x%0.8p, void *data = 0x%0.8p)", x, y, width, height, format, type, bufSize, length, columns, rows, data); Context *context = GetValidGlobalContext(); if (context) { GLsizei writeLength = 0; GLsizei writeColumns = 0; GLsizei writeRows = 0; if (!ValidateReadnPixelsRobustANGLE(context, x, y, width, height, format, type, bufSize, &writeLength, &writeColumns, &writeRows, data)) { return; } context->readPixels(x, y, width, height, format, type, data); SetRobustLengthParam(length, writeLength); SetRobustLengthParam(columns, writeColumns); SetRobustLengthParam(rows, writeRows); } } ANGLE_EXPORT void GL_APIENTRY GetnUniformfvRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params) { EVENT( "(GLuint program = %d, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLfloat* params = 0x%0.8p)", program, location, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetnUniformivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLuint program = %d, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLint* params = 0x%0.8p)", program, location, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetnUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) { EVENT( "(GLuint program = %u, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLuint* params = 0x%0.8p)", program, location, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY TexParameterIivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, const GLint *params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLint *params = " "0x%0.8p)", target, pname, bufSize, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY TexParameterIuivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLuint *params = " "0x%0.8p)", target, pname, bufSize, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetTexParameterIivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLint *params = 0x%0.8p)", target, pname, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetTexParameterIuivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params) { EVENT( "(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLuint *params = 0x%0.8p)", target, pname, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY SamplerParameterIivRobustANGLE(GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param) { EVENT( "(GLuint sampler = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLint *param = " "0x%0.8p)", sampler, pname, bufSize, param); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY SamplerParameterIuivRobustANGLE(GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param) { EVENT( "(GLuint sampler = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLuint *param = " "0x%0.8p)", sampler, pname, bufSize, param); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterIivRobustANGLE(GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLuint sampler = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLint *params = 0x%0.8p)", sampler, pname, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterIuivRobustANGLE(GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params) { EVENT( "(GLuint sampler = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = " "0x%0.8p, GLuint *params = 0x%0.8p)", sampler, pname, bufSize, length, params); UNIMPLEMENTED(); } ANGLE_EXPORT void GL_APIENTRY GetQueryObjectivRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) { EVENT( "(GLuint id = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "GLuint *params = 0x%0.8p)", id, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetQueryObjectivRobustANGLE(context, id, pname, bufSize, &numParams, params)) { return; } context->getQueryObjectiv(id, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetQueryObjecti64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params) { EVENT( "(GLuint id = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "GLint64 *params = 0x%0.8p)", id, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetQueryObjecti64vRobustANGLE(context, id, pname, bufSize, &numParams, params)) { return; } context->getQueryObjecti64v(id, pname, params); SetRobustLengthParam(length, numParams); } } ANGLE_EXPORT void GL_APIENTRY GetQueryObjectui64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params) { EVENT( "(GLuint id = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, " "GLuint64 *params = 0x%0.8p)", id, pname, bufSize, length, params); Context *context = GetValidGlobalContext(); if (context) { GLsizei numParams = 0; if (!ValidateGetQueryObjectui64vRobustANGLE(context, id, pname, bufSize, &numParams, params)) { return; } context->getQueryObjectui64v(id, pname, params); SetRobustLengthParam(length, numParams); } } GL_APICALL void GL_APIENTRY FramebufferTextureMultiviewLayeredANGLE(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews) { EVENT( "(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, " "GLint baseViewIndex = %d, GLsizei numViews = %d)", target, attachment, texture, level, baseViewIndex, numViews); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateFramebufferTextureMultiviewLayeredANGLE(context, target, attachment, texture, level, baseViewIndex, numViews)) { return; } context->framebufferTextureMultiviewLayeredANGLE(target, attachment, texture, level, baseViewIndex, numViews); } } GL_APICALL void GL_APIENTRY FramebufferTextureMultiviewSideBySideANGLE(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei numViews, const GLint *viewportOffsets) { EVENT( "(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, " "GLsizei numViews = %d, GLsizei* viewportOffsets = 0x%0.8p)", target, attachment, texture, level, numViews, viewportOffsets); Context *context = GetValidGlobalContext(); if (context) { if (!context->skipValidation() && !ValidateFramebufferTextureMultiviewSideBySideANGLE( context, target, attachment, texture, level, numViews, viewportOffsets)) { return; } context->framebufferTextureMultiviewSideBySideANGLE(target, attachment, texture, level, numViews, viewportOffsets); } } } // gl