// // Copyright(c) 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // entry_points_gles_3_0.cpp : Implements the GLES 3.0 entry points. #include "libGLESv2/entry_points_gles_3_0.h" #include "libGLESv2/entry_points_gles_2_0_ext.h" #include "libGLESv2/global_state.h" #include "libANGLE/formatutils.h" #include "libANGLE/Buffer.h" #include "libANGLE/Context.h" #include "libANGLE/Error.h" #include "libANGLE/Fence.h" #include "libANGLE/Framebuffer.h" #include "libANGLE/Query.h" #include "libANGLE/VertexArray.h" #include "libANGLE/validationES.h" #include "libANGLE/validationES3.h" #include "libANGLE/queryconversions.h" #include "common/debug.h" namespace gl { void GL_APIENTRY ReadBuffer(GLenum mode) { EVENT("(GLenum mode = 0x%X)", mode); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateReadBuffer(context, mode)) { return; } Framebuffer *readFBO = context->getState().getReadFramebuffer(); readFBO->setReadBuffer(mode); } } void GL_APIENTRY DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices) { EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, " "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } rx::RangeUI indexRange; if (!ValidateDrawElements(context, mode, count, type, indices, 0, &indexRange)) { return; } if (indexRange.end > end || indexRange.start < start) { // GL spec says that behavior in this case is undefined - generating an error is fine. context->recordError(Error(GL_INVALID_OPERATION)); return; } // As long as index validation is done, it doesn't matter whether the context receives a drawElements or // a drawRangeElements call - the GL back-end is free to choose to call drawRangeElements based on the // validated index range. If index validation is removed, adding drawRangeElements to the context interface // should be reconsidered. Error error = context->drawElements(mode, count, type, indices, 0, indexRange); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) { EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, " "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, " "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", target, level, internalformat, width, height, depth, border, format, type, pixels); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } // validateES3TexImageFormat sets the error code if there is an error if (!ValidateES3TexImageParameters(context, target, level, internalformat, false, false, 0, 0, 0, width, height, depth, border, format, type, pixels)) { return; } Extents size(width, height, depth); Texture *texture = context->getTargetTexture(target); Error error = texture->setImage(target, level, internalformat, size, format, type, context->getState().getUnpackState(), reinterpret_cast(pixels)); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) { EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } // validateES3TexImageFormat sets the error code if there is an error if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true, xoffset, yoffset, zoffset, width, height, depth, 0, format, type, pixels)) { return; } // Zero sized uploads are valid but no-ops if (width == 0 || height == 0 || depth == 0) { return; } Box area(xoffset, yoffset, zoffset, width, height, depth); Texture *texture = context->getTargetTexture(target); Error error = texture->setSubImage(target, level, area, format, type, context->getState().getUnpackState(), reinterpret_cast(pixels)); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", target, level, xoffset, yoffset, zoffset, x, y, width, height); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true, xoffset, yoffset, zoffset, x, y, width, height, 0)) { return; } Offset destOffset(xoffset, yoffset, zoffset); Rectangle sourceArea(x, y, width, height); const Framebuffer *framebuffer = context->getState().getReadFramebuffer(); Texture *texture = context->getTargetTexture(target); Error error = texture->copySubImage(target, level, destOffset, sourceArea, framebuffer); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) { EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, " "const GLvoid* data = 0x%0.8p)", target, level, internalformat, width, height, depth, border, imageSize, data); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); if (imageSize < 0 || static_cast(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) { context->recordError(Error(GL_INVALID_VALUE)); return; } // validateES3TexImageFormat sets the error code if there is an error if (!ValidateES3TexImageParameters(context, target, level, internalformat, true, false, 0, 0, 0, width, height, depth, border, GL_NONE, GL_NONE, data)) { return; } Extents size(width, height, depth); Texture *texture = context->getTargetTexture(target); Error error = texture->setCompressedImage(target, level, internalformat, size, context->getState().getUnpackState(), reinterpret_cast(data)); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) { EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } const InternalFormat &formatInfo = GetInternalFormatInfo(format); if (imageSize < 0 || static_cast(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) { context->recordError(Error(GL_INVALID_VALUE)); return; } if (!data) { context->recordError(Error(GL_INVALID_VALUE)); return; } // validateES3TexImageFormat sets the error code if there is an error if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true, 0, 0, 0, width, height, depth, 0, GL_NONE, GL_NONE, data)) { return; } // Zero sized uploads are valid but no-ops if (width == 0 || height == 0) { return; } Box area(xoffset, yoffset, zoffset, width, height, depth); Texture *texture = context->getTargetTexture(target); Error error = texture->setCompressedSubImage(target, level, area, format, context->getState().getUnpackState(), reinterpret_cast(data)); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY GenQueries(GLsizei n, GLuint* ids) { EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (n < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } for (GLsizei i = 0; i < n; i++) { ids[i] = context->createQuery(); } } } void GL_APIENTRY DeleteQueries(GLsizei n, const GLuint* ids) { EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (n < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } for (GLsizei i = 0; i < n; i++) { context->deleteQuery(ids[i]); } } } GLboolean GL_APIENTRY IsQuery(GLuint id) { EVENT("(GLuint id = %u)", id); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return GL_FALSE; } return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE; } return GL_FALSE; } void GL_APIENTRY BeginQuery(GLenum target, GLuint id) { EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateBeginQuery(context, target, id)) { return; } Error error = context->beginQuery(target, id); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY EndQuery(GLenum target) { EVENT("(GLenum target = 0x%X)", target); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateEndQuery(context, target)) { return; } Error error = context->endQuery(target); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY GetQueryiv(GLenum target, GLenum pname, GLint* params) { EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidQueryType(context, target)) { context->recordError(Error(GL_INVALID_ENUM)); return; } switch (pname) { case GL_CURRENT_QUERY: params[0] = static_cast(context->getState().getActiveQueryId(target)); break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } } } void GL_APIENTRY GetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params) { EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } Query *queryObject = context->getQuery(id, false, GL_NONE); if (!queryObject) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (context->getState().getActiveQueryId(queryObject->getType()) == id) { context->recordError(Error(GL_INVALID_OPERATION)); return; } switch(pname) { case GL_QUERY_RESULT_EXT: { Error error = queryObject->getResult(params); if (error.isError()) { context->recordError(error); return; } } break; case GL_QUERY_RESULT_AVAILABLE_EXT: { Error error = queryObject->isResultAvailable(params); if (error.isError()) { context->recordError(error); return; } } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } } } GLboolean GL_APIENTRY UnmapBuffer(GLenum target) { EVENT("(GLenum target = 0x%X)", target); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return GL_FALSE; } return UnmapBufferOES(target); } return GL_FALSE; } void GL_APIENTRY GetBufferPointerv(GLenum target, GLenum pname, GLvoid** params) { EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } GetBufferPointervOES(target, pname, params); } } void GL_APIENTRY DrawBuffers(GLsizei n, const GLenum* bufs) { Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } DrawBuffersEXT(n, bufs); } } void GL_APIENTRY UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", location, count, transpose, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose)) { return; } Program *program = context->getState().getProgram(); program->setUniformMatrix2x3fv(location, count, transpose, value); } } void GL_APIENTRY UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", location, count, transpose, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose)) { return; } Program *program = context->getState().getProgram(); program->setUniformMatrix3x2fv(location, count, transpose, value); } } void GL_APIENTRY UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", location, count, transpose, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose)) { return; } Program *program = context->getState().getProgram(); program->setUniformMatrix2x4fv(location, count, transpose, value); } } void GL_APIENTRY UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", location, count, transpose, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose)) { return; } Program *program = context->getState().getProgram(); program->setUniformMatrix4x2fv(location, count, transpose, value); } } void GL_APIENTRY UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", location, count, transpose, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose)) { return; } Program *program = context->getState().getProgram(); program->setUniformMatrix3x4fv(location, count, transpose, value); } } void GL_APIENTRY UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", location, count, transpose, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose)) { return; } Program *program = context->getState().getProgram(); program->setUniformMatrix4x3fv(location, count, transpose, value); } } void GL_APIENTRY BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, " "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter, false)) { return; } Framebuffer *readFramebuffer = context->getState().getReadFramebuffer(); ASSERT(readFramebuffer); Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); ASSERT(drawFramebuffer); Rectangle srcArea(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0); Rectangle dstArea(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0); Error error = drawFramebuffer->blit(context->getState(), srcArea, dstArea, mask, filter, readFramebuffer); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", target, samples, internalformat, width, height); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateES3RenderbufferStorageParameters(context, target, samples, internalformat, width, height)) { return; } Renderbuffer *renderbuffer = context->getState().getCurrentRenderbuffer(); renderbuffer->setStorageMultisample(samples, internalformat, width, height); } } void GL_APIENTRY FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)", target, attachment, texture, level, layer); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateFramebufferTextureLayer(context, target, attachment, texture, level, layer)) { return; } Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); ASSERT(framebuffer); if (texture != 0) { Texture *textureObject = context->getTexture(texture); ImageIndex index = ImageIndex::MakeInvalid(); if (textureObject->getTarget() == GL_TEXTURE_3D) { index = ImageIndex::Make3D(level, layer); } else { ASSERT(textureObject->getTarget() == GL_TEXTURE_2D_ARRAY); index = ImageIndex::Make2DArray(level, layer); } framebuffer->setTextureAttachment(attachment, textureObject, index); } else { framebuffer->setNULLAttachment(attachment); } } } GLvoid *GL_APIENTRY MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) { EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)", target, offset, length, access); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return NULL; } return MapBufferRangeEXT(target, offset, length, access); } return NULL; } void GL_APIENTRY FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) { EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } FlushMappedBufferRangeEXT(target, offset, length); } } void GL_APIENTRY BindVertexArray(GLuint array) { EVENT("(GLuint array = %u)", array); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } VertexArray *vao = context->getVertexArray(array); if (!vao) { // The default VAO should always exist ASSERT(array != 0); context->recordError(Error(GL_INVALID_OPERATION)); return; } context->bindVertexArray(array); } } void GL_APIENTRY DeleteVertexArrays(GLsizei n, const GLuint* arrays) { EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (n < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } for (int arrayIndex = 0; arrayIndex < n; arrayIndex++) { if (arrays[arrayIndex] != 0) { context->deleteVertexArray(arrays[arrayIndex]); } } } } void GL_APIENTRY GenVertexArrays(GLsizei n, GLuint* arrays) { EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (n < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } for (int arrayIndex = 0; arrayIndex < n; arrayIndex++) { arrays[arrayIndex] = context->createVertexArray(); } } } GLboolean GL_APIENTRY IsVertexArray(GLuint array) { EVENT("(GLuint array = %u)", array); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return GL_FALSE; } if (array == 0) { return GL_FALSE; } VertexArray *vao = context->getVertexArray(array); return (vao != NULL ? GL_TRUE : GL_FALSE); } return GL_FALSE; } void GL_APIENTRY GetIntegeri_v(GLenum target, GLuint index, GLint* data) { EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)", target, index, data); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } const Caps &caps = context->getCaps(); switch (target) { case GL_TRANSFORM_FEEDBACK_BUFFER_START: case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: if (index >= caps.maxTransformFeedbackSeparateAttributes) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; case GL_UNIFORM_BUFFER_START: case GL_UNIFORM_BUFFER_SIZE: case GL_UNIFORM_BUFFER_BINDING: if (index >= caps.maxCombinedUniformBlocks) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } if (!(context->getIndexedIntegerv(target, index, data))) { GLenum nativeType; unsigned int numParams = 0; if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams)) { context->recordError(Error(GL_INVALID_ENUM)); return; } if (numParams == 0) { return; // it is known that pname is valid, but there are no parameters to return } if (nativeType == GL_INT_64_ANGLEX) { GLint64 minIntValue = static_cast(std::numeric_limits::min()); GLint64 maxIntValue = static_cast(std::numeric_limits::max()); GLint64 *int64Params = new GLint64[numParams]; context->getIndexedInteger64v(target, index, int64Params); for (unsigned int i = 0; i < numParams; ++i) { GLint64 clampedValue = std::max(std::min(int64Params[i], maxIntValue), minIntValue); data[i] = static_cast(clampedValue); } delete [] int64Params; } else { UNREACHABLE(); } } } } void GL_APIENTRY BeginTransformFeedback(GLenum primitiveMode) { EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } switch (primitiveMode) { case GL_TRIANGLES: case GL_LINES: case GL_POINTS: break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); ASSERT(transformFeedback != NULL); if (transformFeedback->isStarted()) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (transformFeedback->isPaused()) { transformFeedback->resume(); } else { transformFeedback->start(primitiveMode); } } } void GL_APIENTRY EndTransformFeedback(void) { EVENT("(void)"); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); ASSERT(transformFeedback != NULL); if (!transformFeedback->isStarted()) { context->recordError(Error(GL_INVALID_OPERATION)); return; } transformFeedback->stop(); } } void GL_APIENTRY BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) { EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)", target, index, buffer, offset, size); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } const Caps &caps = context->getCaps(); switch (target) { case GL_TRANSFORM_FEEDBACK_BUFFER: if (index >= caps.maxTransformFeedbackSeparateAttributes) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; case GL_UNIFORM_BUFFER: if (index >= caps.maxUniformBufferBindings) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } if (buffer != 0 && size <= 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } switch (target) { case GL_TRANSFORM_FEEDBACK_BUFFER: { // size and offset must be a multiple of 4 if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0)) { context->recordError(Error(GL_INVALID_VALUE)); return; } // Cannot bind a transform feedback buffer if the current transform feedback is active (3.0.4 pg 91 section 2.15.2) TransformFeedback *curTransformFeedback = context->getState().getCurrentTransformFeedback(); if (curTransformFeedback && curTransformFeedback->isStarted()) { context->recordError(Error(GL_INVALID_OPERATION)); return; } context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size); context->bindGenericTransformFeedbackBuffer(buffer); break; } case GL_UNIFORM_BUFFER: // it is an error to bind an offset not a multiple of the alignment if (buffer != 0 && (offset % caps.uniformBufferOffsetAlignment) != 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } context->bindIndexedUniformBuffer(buffer, index, offset, size); context->bindGenericUniformBuffer(buffer); break; default: UNREACHABLE(); } } } void GL_APIENTRY BindBufferBase(GLenum target, GLuint index, GLuint buffer) { EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)", target, index, buffer); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } const Caps &caps = context->getCaps(); switch (target) { case GL_TRANSFORM_FEEDBACK_BUFFER: if (index >= caps.maxTransformFeedbackSeparateAttributes) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; case GL_UNIFORM_BUFFER: if (index >= caps.maxUniformBufferBindings) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } switch (target) { case GL_TRANSFORM_FEEDBACK_BUFFER: { // Cannot bind a transform feedback buffer if the current transform feedback is active (3.0.4 pg 91 section 2.15.2) TransformFeedback *curTransformFeedback = context->getState().getCurrentTransformFeedback(); if (curTransformFeedback && curTransformFeedback->isStarted()) { context->recordError(Error(GL_INVALID_OPERATION)); return; } context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0); context->bindGenericTransformFeedbackBuffer(buffer); break; } case GL_UNIFORM_BUFFER: context->bindIndexedUniformBuffer(buffer, index, 0, 0); context->bindGenericUniformBuffer(buffer); break; default: UNREACHABLE(); } } } void GL_APIENTRY TransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode) { EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)", program, count, varyings, bufferMode); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (count < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } const Caps &caps = context->getCaps(); switch (bufferMode) { case GL_INTERLEAVED_ATTRIBS: break; case GL_SEPARATE_ATTRIBS: if (static_cast(count) > caps.maxTransformFeedbackSeparateAttributes) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } if (!ValidProgram(context, program)) { return; } Program *programObject = context->getProgram(program); ASSERT(programObject); programObject->setTransformFeedbackVaryings(count, varyings, bufferMode); } } void GL_APIENTRY GetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name) { EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, " "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", program, index, bufSize, length, size, type, name); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (bufSize < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } if (!ValidProgram(context, program)) { return; } Program *programObject = context->getProgram(program); ASSERT(programObject); if (index >= static_cast(programObject->getTransformFeedbackVaryingCount())) { context->recordError(Error(GL_INVALID_VALUE)); return; } programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name); } } void GL_APIENTRY VertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer) { EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)", index, size, type, stride, pointer); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (index >= MAX_VERTEX_ATTRIBS) { context->recordError(Error(GL_INVALID_VALUE)); return; } if (size < 1 || size > 4) { context->recordError(Error(GL_INVALID_VALUE)); return; } switch (type) { case GL_BYTE: case GL_UNSIGNED_BYTE: case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_INT: case GL_UNSIGNED_INT: case GL_INT_2_10_10_10_REV: case GL_UNSIGNED_INT_2_10_10_10_REV: break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } if (stride < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4) { context->recordError(Error(GL_INVALID_OPERATION)); return; } // [OpenGL ES 3.0.2] Section 2.8 page 24: // An INVALID_OPERATION error is generated when a non-zero vertex array object // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point, // and the pointer argument is not NULL. if (context->getState().getVertexArray()->id() != 0 && context->getState().getArrayBufferId() == 0 && pointer != NULL) { context->recordError(Error(GL_INVALID_OPERATION)); return; } context->getState().setVertexAttribState(index, context->getState().getTargetBuffer(GL_ARRAY_BUFFER), size, type, false, true, stride, pointer); } } void GL_APIENTRY GetVertexAttribIiv(GLuint index, GLenum pname, GLint* params) { EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (index >= MAX_VERTEX_ATTRIBS) { context->recordError(Error(GL_INVALID_VALUE)); return; } if (!ValidateGetVertexAttribParameters(context, pname)) { return; } if (pname == GL_CURRENT_VERTEX_ATTRIB) { const VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); for (int i = 0; i < 4; ++i) { params[i] = currentValueData.IntValues[i]; } } else { const VertexAttribute &attribState = context->getState().getVertexArray()->getVertexAttribute(index); *params = QuerySingleVertexAttributeParameter(attribState, pname); } } } void GL_APIENTRY GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params) { EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)", index, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (index >= MAX_VERTEX_ATTRIBS) { context->recordError(Error(GL_INVALID_VALUE)); return; } if (!ValidateGetVertexAttribParameters(context, pname)) { return; } if (pname == GL_CURRENT_VERTEX_ATTRIB) { const VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); for (int i = 0; i < 4; ++i) { params[i] = currentValueData.UnsignedIntValues[i]; } } else { const VertexAttribute &attribState = context->getState().getVertexArray()->getVertexAttribute(index); *params = QuerySingleVertexAttributeParameter(attribState, pname); } } } void GL_APIENTRY VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) { EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)", index, x, y, z, w); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (index >= MAX_VERTEX_ATTRIBS) { context->recordError(Error(GL_INVALID_VALUE)); return; } GLint vals[4] = { x, y, z, w }; context->getState().setVertexAttribi(index, vals); } } void GL_APIENTRY VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) { EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)", index, x, y, z, w); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (index >= MAX_VERTEX_ATTRIBS) { context->recordError(Error(GL_INVALID_VALUE)); return; } GLuint vals[4] = { x, y, z, w }; context->getState().setVertexAttribu(index, vals); } } void GL_APIENTRY VertexAttribI4iv(GLuint index, const GLint* v) { EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (index >= MAX_VERTEX_ATTRIBS) { context->recordError(Error(GL_INVALID_VALUE)); return; } context->getState().setVertexAttribi(index, v); } } void GL_APIENTRY VertexAttribI4uiv(GLuint index, const GLuint* v) { EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (index >= MAX_VERTEX_ATTRIBS) { context->recordError(Error(GL_INVALID_VALUE)); return; } context->getState().setVertexAttribu(index, v); } } void GL_APIENTRY GetUniformuiv(GLuint program, GLint location, GLuint* params) { EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)", program, location, params); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateGetUniformuiv(context, program, location, params)) { return; } Program *programObject = context->getProgram(program); ASSERT(programObject); programObject->getUniformuiv(location, params); } } GLint GL_APIENTRY GetFragDataLocation(GLuint program, const GLchar *name) { EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)", program, name); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return -1; } if (program == 0) { context->recordError(Error(GL_INVALID_VALUE)); return -1; } Program *programObject = context->getProgram(program); if (!programObject || !programObject->isLinked()) { context->recordError(Error(GL_INVALID_OPERATION)); return -1; } return programObject->getFragDataLocation(name); } return 0; } void GL_APIENTRY Uniform1ui(GLint location, GLuint v0) { Uniform1uiv(location, 1, &v0); } void GL_APIENTRY Uniform2ui(GLint location, GLuint v0, GLuint v1) { const GLuint xy[] = { v0, v1 }; Uniform2uiv(location, 1, xy); } void GL_APIENTRY Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) { const GLuint xyz[] = { v0, v1, v2 }; Uniform3uiv(location, 1, xyz); } void GL_APIENTRY Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) { const GLuint xyzw[] = { v0, v1, v2, v3 }; Uniform4uiv(location, 1, xyzw); } void GL_APIENTRY Uniform1uiv(GLint location, GLsizei count, const GLuint* value) { EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", location, count, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count)) { return; } Program *program = context->getState().getProgram(); program->setUniform1uiv(location, count, value); } } void GL_APIENTRY Uniform2uiv(GLint location, GLsizei count, const GLuint* value) { EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", location, count, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count)) { return; } Program *program = context->getState().getProgram(); program->setUniform2uiv(location, count, value); } } void GL_APIENTRY Uniform3uiv(GLint location, GLsizei count, const GLuint* value) { EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)", location, count, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count)) { return; } Program *program = context->getState().getProgram(); program->setUniform3uiv(location, count, value); } } void GL_APIENTRY Uniform4uiv(GLint location, GLsizei count, const GLuint* value) { EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", location, count, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count)) { return; } Program *program = context->getState().getProgram(); program->setUniform4uiv(location, count, value); } } void GL_APIENTRY ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value) { EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)", buffer, drawbuffer, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateClearBuffer(context)) { return; } switch (buffer) { case GL_COLOR: if (drawbuffer < 0 || static_cast(drawbuffer) >= context->getCaps().maxDrawBuffers) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; case GL_STENCIL: if (drawbuffer != 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } Framebuffer *framebufferObject = context->getState().getDrawFramebuffer(); ASSERT(framebufferObject); Error error = framebufferObject->clearBufferiv(context->getState(), buffer, drawbuffer, value); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value) { EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)", buffer, drawbuffer, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateClearBuffer(context)) { return; } switch (buffer) { case GL_COLOR: if (drawbuffer < 0 || static_cast(drawbuffer) >= context->getCaps().maxDrawBuffers) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } Framebuffer *framebufferObject = context->getState().getDrawFramebuffer(); ASSERT(framebufferObject); Error error = framebufferObject->clearBufferuiv(context->getState(), buffer, drawbuffer, value); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value) { EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)", buffer, drawbuffer, value); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateClearBuffer(context)) { return; } switch (buffer) { case GL_COLOR: if (drawbuffer < 0 || static_cast(drawbuffer) >= context->getCaps().maxDrawBuffers) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; case GL_DEPTH: if (drawbuffer != 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } Framebuffer *framebufferObject = context->getState().getDrawFramebuffer(); ASSERT(framebufferObject); Error error = framebufferObject->clearBufferfv(context->getState(), buffer, drawbuffer, value); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) { EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)", buffer, drawbuffer, depth, stencil); Context *context = GetValidGlobalContext(); if (context) { if (!ValidateClearBuffer(context)) { return; } switch (buffer) { case GL_DEPTH_STENCIL: if (drawbuffer != 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } Framebuffer *framebufferObject = context->getState().getDrawFramebuffer(); ASSERT(framebufferObject); Error error = framebufferObject->clearBufferfi(context->getState(), buffer, drawbuffer, depth, stencil); if (error.isError()) { context->recordError(error); return; } } } const GLubyte *GL_APIENTRY GetStringi(GLenum name, GLuint index) { EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return NULL; } if (name != GL_EXTENSIONS) { context->recordError(Error(GL_INVALID_ENUM)); return NULL; } if (index >= context->getExtensionStringCount()) { context->recordError(Error(GL_INVALID_VALUE)); return NULL; } return reinterpret_cast(context->getExtensionString(index).c_str()); } return NULL; } void GL_APIENTRY CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) { EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)", readTarget, writeTarget, readOffset, writeOffset, size); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidBufferTarget(context, readTarget) || !ValidBufferTarget(context, writeTarget)) { context->recordError(Error(GL_INVALID_ENUM)); return; } Buffer *readBuffer = context->getState().getTargetBuffer(readTarget); Buffer *writeBuffer = context->getState().getTargetBuffer(writeTarget); if (!readBuffer || !writeBuffer) { context->recordError(Error(GL_INVALID_OPERATION)); return; } // Verify that readBuffer and writeBuffer are not currently mapped if (readBuffer->isMapped() || writeBuffer->isMapped()) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (readOffset < 0 || writeOffset < 0 || size < 0 || static_cast(readOffset + size) > readBuffer->getSize() || static_cast(writeOffset + size) > writeBuffer->getSize()) { context->recordError(Error(GL_INVALID_VALUE)); return; } if (readBuffer == writeBuffer && std::abs(readOffset - writeOffset) < size) { context->recordError(Error(GL_INVALID_VALUE)); return; } // if size is zero, the copy is a successful no-op if (size > 0) { Error error = writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size); if (error.isError()) { context->recordError(error); return; } } } } void GL_APIENTRY GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices) { EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)", program, uniformCount, uniformNames, uniformIndices); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (uniformCount < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } Program *programObject = context->getProgram(program); if (!programObject) { if (context->getShader(program)) { context->recordError(Error(GL_INVALID_OPERATION)); return; } else { context->recordError(Error(GL_INVALID_VALUE)); return; } } if (!programObject->isLinked()) { for (int uniformId = 0; uniformId < uniformCount; uniformId++) { uniformIndices[uniformId] = GL_INVALID_INDEX; } } else { for (int uniformId = 0; uniformId < uniformCount; uniformId++) { uniformIndices[uniformId] = programObject->getUniformIndex(uniformNames[uniformId]); } } } } void GL_APIENTRY GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params) { EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", program, uniformCount, uniformIndices, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (uniformCount < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } Program *programObject = context->getProgram(program); if (!programObject) { if (context->getShader(program)) { context->recordError(Error(GL_INVALID_OPERATION)); return; } else { context->recordError(Error(GL_INVALID_VALUE)); return; } } switch (pname) { case GL_UNIFORM_TYPE: case GL_UNIFORM_SIZE: case GL_UNIFORM_NAME_LENGTH: case GL_UNIFORM_BLOCK_INDEX: case GL_UNIFORM_OFFSET: case GL_UNIFORM_ARRAY_STRIDE: case GL_UNIFORM_MATRIX_STRIDE: case GL_UNIFORM_IS_ROW_MAJOR: break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } if (uniformCount > programObject->getActiveUniformCount()) { context->recordError(Error(GL_INVALID_VALUE)); return; } for (int uniformId = 0; uniformId < uniformCount; uniformId++) { const GLuint index = uniformIndices[uniformId]; if (index >= static_cast(programObject->getActiveUniformCount())) { context->recordError(Error(GL_INVALID_VALUE)); return; } } for (int uniformId = 0; uniformId < uniformCount; uniformId++) { const GLuint index = uniformIndices[uniformId]; params[uniformId] = programObject->getActiveUniformi(index, pname); } } } GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName) { EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return GL_INVALID_INDEX; } Program *programObject = context->getProgram(program); if (!programObject) { if (context->getShader(program)) { context->recordError(Error(GL_INVALID_OPERATION)); return GL_INVALID_INDEX; } else { context->recordError(Error(GL_INVALID_VALUE)); return GL_INVALID_INDEX; } } return programObject->getUniformBlockIndex(uniformBlockName); } return 0; } void GL_APIENTRY GetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params) { EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", program, uniformBlockIndex, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } Program *programObject = context->getProgram(program); if (!programObject) { if (context->getShader(program)) { context->recordError(Error(GL_INVALID_OPERATION)); return; } else { context->recordError(Error(GL_INVALID_VALUE)); return; } } if (uniformBlockIndex >= programObject->getActiveUniformBlockCount()) { context->recordError(Error(GL_INVALID_VALUE)); return; } switch (pname) { case GL_UNIFORM_BLOCK_BINDING: *params = static_cast(programObject->getUniformBlockBinding(uniformBlockIndex)); break; case GL_UNIFORM_BLOCK_DATA_SIZE: case GL_UNIFORM_BLOCK_NAME_LENGTH: case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: programObject->getActiveUniformBlockiv(uniformBlockIndex, pname, params); break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } } } void GL_APIENTRY GetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) { EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockIndex, bufSize, length, uniformBlockName); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } Program *programObject = context->getProgram(program); if (!programObject) { if (context->getShader(program)) { context->recordError(Error(GL_INVALID_OPERATION)); return; } else { context->recordError(Error(GL_INVALID_VALUE)); return; } } if (uniformBlockIndex >= programObject->getActiveUniformBlockCount()) { context->recordError(Error(GL_INVALID_VALUE)); return; } programObject->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName); } } void GL_APIENTRY UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) { EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)", program, uniformBlockIndex, uniformBlockBinding); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (uniformBlockBinding >= context->getCaps().maxUniformBufferBindings) { context->recordError(Error(GL_INVALID_VALUE)); return; } Program *programObject = context->getProgram(program); if (!programObject) { if (context->getShader(program)) { context->recordError(Error(GL_INVALID_OPERATION)); return; } else { context->recordError(Error(GL_INVALID_VALUE)); return; } } // if never linked, there won't be any uniform blocks if (uniformBlockIndex >= programObject->getActiveUniformBlockCount()) { context->recordError(Error(GL_INVALID_VALUE)); return; } programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding); } } void GL_APIENTRY DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) { EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)", mode, first, count, instanceCount); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateDrawArraysInstanced(context, mode, first, count, instanceCount)) { return; } Error error = context->drawArrays(mode, first, count, instanceCount); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount) { EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)", mode, count, type, indices, instanceCount); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } rx::RangeUI indexRange; if (!ValidateDrawElementsInstanced(context, mode, count, type, indices, instanceCount, &indexRange)) { return; } Error error = context->drawElements(mode, count, type, indices, instanceCount, indexRange); if (error.isError()) { context->recordError(error); return; } } } GLsync GL_APIENTRY FenceSync_(GLenum condition, GLbitfield flags) { EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return 0; } if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) { context->recordError(Error(GL_INVALID_ENUM)); return 0; } if (flags != 0) { context->recordError(Error(GL_INVALID_VALUE)); return 0; } GLsync fenceSync = context->createFenceSync(); FenceSync *fenceSyncObject = context->getFenceSync(fenceSync); Error error = fenceSyncObject->set(condition); if (error.isError()) { context->deleteFenceSync(fenceSync); context->recordError(error); return NULL; } return fenceSync; } return NULL; } GLboolean GL_APIENTRY IsSync(GLsync sync) { EVENT("(GLsync sync = 0x%0.8p)", sync); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return GL_FALSE; } return (context->getFenceSync(sync) != NULL); } return GL_FALSE; } void GL_APIENTRY DeleteSync(GLsync sync) { EVENT("(GLsync sync = 0x%0.8p)", sync); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (sync != static_cast(0) && !context->getFenceSync(sync)) { context->recordError(Error(GL_INVALID_VALUE)); return; } context->deleteFenceSync(sync); } } GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", sync, flags, timeout); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return GL_WAIT_FAILED; } if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0) { context->recordError(Error(GL_INVALID_VALUE)); return GL_WAIT_FAILED; } FenceSync *fenceSync = context->getFenceSync(sync); if (!fenceSync) { context->recordError(Error(GL_INVALID_VALUE)); return GL_WAIT_FAILED; } GLenum result = GL_WAIT_FAILED; Error error = fenceSync->clientWait(flags, timeout, &result); if (error.isError()) { context->recordError(error); return GL_WAIT_FAILED; } return result; } return GL_FALSE; } void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", sync, flags, timeout); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (flags != 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } if (timeout != GL_TIMEOUT_IGNORED) { context->recordError(Error(GL_INVALID_VALUE)); return; } FenceSync *fenceSync = context->getFenceSync(sync); if (!fenceSync) { context->recordError(Error(GL_INVALID_VALUE)); return; } Error error = fenceSync->serverWait(flags, timeout); if (error.isError()) { context->recordError(error); } } } void GL_APIENTRY GetInteger64v(GLenum pname, GLint64* params) { EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", pname, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } GLenum nativeType; unsigned int numParams = 0; if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) { return; } if (nativeType == GL_INT_64_ANGLEX) { context->getInteger64v(pname, params); } else { CastStateValues(context, nativeType, pname, numParams, params); } } } void GL_APIENTRY GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values) { EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)", sync, pname, bufSize, length, values); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (bufSize < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } FenceSync *fenceSync = context->getFenceSync(sync); if (!fenceSync) { context->recordError(Error(GL_INVALID_VALUE)); return; } switch (pname) { case GL_OBJECT_TYPE: values[0] = static_cast(GL_SYNC_FENCE); break; case GL_SYNC_CONDITION: values[0] = static_cast(fenceSync->getCondition()); break; case GL_SYNC_FLAGS: values[0] = 0; break; case GL_SYNC_STATUS: { Error error = fenceSync->getStatus(values); if (error.isError()) { context->recordError(error); return; } break; } default: context->recordError(Error(GL_INVALID_ENUM)); return; } } } void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64* data) { EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)", target, index, data); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } const Caps &caps = context->getCaps(); switch (target) { case GL_TRANSFORM_FEEDBACK_BUFFER_START: case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: if (index >= caps.maxTransformFeedbackSeparateAttributes) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; case GL_UNIFORM_BUFFER_START: case GL_UNIFORM_BUFFER_SIZE: case GL_UNIFORM_BUFFER_BINDING: if (index >= caps.maxUniformBufferBindings) { context->recordError(Error(GL_INVALID_VALUE)); return; } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } if (!(context->getIndexedInteger64v(target, index, data))) { GLenum nativeType; unsigned int numParams = 0; if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams)) { context->recordError(Error(GL_INVALID_ENUM)); return; } if (numParams == 0) return; // it is known that pname is valid, but there are no parameters to return if (nativeType == GL_INT) { GLint *intParams = new GLint[numParams]; context->getIndexedIntegerv(target, index, intParams); for (unsigned int i = 0; i < numParams; ++i) { data[i] = static_cast(intParams[i]); } delete [] intParams; } else { UNREACHABLE(); } } } } void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params) { EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", target, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidBufferTarget(context, target)) { context->recordError(Error(GL_INVALID_ENUM)); return; } if (!ValidBufferParameter(context, pname)) { context->recordError(Error(GL_INVALID_ENUM)); return; } Buffer *buffer = context->getState().getTargetBuffer(target); if (!buffer) { // A null buffer means that "0" is bound to the requested buffer target context->recordError(Error(GL_INVALID_OPERATION)); return; } switch (pname) { case GL_BUFFER_USAGE: *params = static_cast(buffer->getUsage()); break; case GL_BUFFER_SIZE: *params = buffer->getSize(); break; case GL_BUFFER_ACCESS_FLAGS: *params = static_cast(buffer->getAccessFlags()); break; case GL_BUFFER_MAPPED: *params = static_cast(buffer->isMapped()); break; case GL_BUFFER_MAP_OFFSET: *params = buffer->getMapOffset(); break; case GL_BUFFER_MAP_LENGTH: *params = buffer->getMapLength(); break; default: UNREACHABLE(); break; } } } void GL_APIENTRY GenSamplers(GLsizei count, GLuint* samplers) { EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (count < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } for (int i = 0; i < count; i++) { samplers[i] = context->createSampler(); } } } void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint* samplers) { EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (count < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } for (int i = 0; i < count; i++) { context->deleteSampler(samplers[i]); } } } GLboolean GL_APIENTRY IsSampler(GLuint sampler) { EVENT("(GLuint sampler = %u)", sampler); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return GL_FALSE; } return context->isSampler(sampler); } return GL_FALSE; } void GL_APIENTRY BindSampler(GLuint unit, GLuint sampler) { EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (sampler != 0 && !context->isSampler(sampler)) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (unit >= context->getCaps().maxCombinedTextureImageUnits) { context->recordError(Error(GL_INVALID_VALUE)); return; } context->bindSampler(unit, sampler); } } void GL_APIENTRY SamplerParameteri(GLuint sampler, GLenum pname, GLint param) { EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateSamplerObjectParameter(context, pname)) { return; } if (!ValidateTexParamParameters(context, pname, param)) { return; } if (!context->isSampler(sampler)) { context->recordError(Error(GL_INVALID_OPERATION)); return; } context->samplerParameteri(sampler, pname, param); } } void GL_APIENTRY SamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param) { SamplerParameteri(sampler, pname, *param); } void GL_APIENTRY SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) { EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateSamplerObjectParameter(context, pname)) { return; } if (!ValidateTexParamParameters(context, pname, static_cast(param))) { return; } if (!context->isSampler(sampler)) { context->recordError(Error(GL_INVALID_OPERATION)); return; } context->samplerParameterf(sampler, pname, param); } } void GL_APIENTRY SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param) { SamplerParameterf(sampler, pname, *param); } void GL_APIENTRY GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params) { EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateSamplerObjectParameter(context, pname)) { return; } if (!context->isSampler(sampler)) { context->recordError(Error(GL_INVALID_OPERATION)); return; } *params = context->getSamplerParameteri(sampler, pname); } } void GL_APIENTRY GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params) { EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateSamplerObjectParameter(context, pname)) { return; } if (!context->isSampler(sampler)) { context->recordError(Error(GL_INVALID_OPERATION)); return; } *params = context->getSamplerParameterf(sampler, pname); } } void GL_APIENTRY VertexAttribDivisor(GLuint index, GLuint divisor) { EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (index >= MAX_VERTEX_ATTRIBS) { context->recordError(Error(GL_INVALID_VALUE)); return; } context->setVertexAttribDivisor(index, divisor); } } void GL_APIENTRY BindTransformFeedback(GLenum target, GLuint id) { EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } switch (target) { case GL_TRANSFORM_FEEDBACK: { // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1) TransformFeedback *curTransformFeedback = context->getState().getCurrentTransformFeedback(); if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused()) { context->recordError(Error(GL_INVALID_OPERATION)); return; } // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1) if (context->getTransformFeedback(id) == NULL) { context->recordError(Error(GL_INVALID_OPERATION)); return; } context->bindTransformFeedback(id); } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } } } void GL_APIENTRY DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) { EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } for (int i = 0; i < n; i++) { context->deleteTransformFeedback(ids[i]); } } } void GL_APIENTRY GenTransformFeedbacks(GLsizei n, GLuint* ids) { EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } for (int i = 0; i < n; i++) { ids[i] = context->createTransformFeedback(); } } } GLboolean GL_APIENTRY IsTransformFeedback(GLuint id) { EVENT("(GLuint id = %u)", id); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return GL_FALSE; } return ((context->getTransformFeedback(id) != NULL) ? GL_TRUE : GL_FALSE); } return GL_FALSE; } void GL_APIENTRY PauseTransformFeedback(void) { EVENT("(void)"); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); ASSERT(transformFeedback != NULL); // Current transform feedback must be started and not paused in order to pause (3.0.2 pg 86) if (!transformFeedback->isStarted() || transformFeedback->isPaused()) { context->recordError(Error(GL_INVALID_OPERATION)); return; } transformFeedback->pause(); } } void GL_APIENTRY ResumeTransformFeedback(void) { EVENT("(void)"); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); ASSERT(transformFeedback != NULL); // Current transform feedback must be started and paused in order to resume (3.0.2 pg 86) if (!transformFeedback->isStarted() || !transformFeedback->isPaused()) { context->recordError(Error(GL_INVALID_OPERATION)); return; } transformFeedback->resume(); } } void GL_APIENTRY GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary) { EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)", program, bufSize, length, binaryFormat, binary); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } // TODO: Pipe through to the OES extension for now, needs proper validation return GetProgramBinaryOES(program, bufSize, length, binaryFormat, binary); } } void GL_APIENTRY ProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length) { EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", program, binaryFormat, binary, length); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } // TODO: Pipe through to the OES extension for now, needs proper validation return ProgramBinaryOES(program, binaryFormat, binary, length); } } void GL_APIENTRY ProgramParameteri(GLuint program, GLenum pname, GLint value) { EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)", program, pname, value); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } // glProgramParameteri UNIMPLEMENTED(); } } void GL_APIENTRY InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments) { EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)", target, numAttachments, attachments); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments)) { return; } Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); ASSERT(framebuffer); if (framebuffer->checkStatus(context->getData()) == GL_FRAMEBUFFER_COMPLETE) { Error error = framebuffer->invalidate(numAttachments, attachments); if (error.isError()) { context->recordError(error); return; } } } } void GL_APIENTRY InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) { EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, " "GLint y = %d, GLsizei width = %d, GLsizei height = %d)", target, numAttachments, attachments, x, y, width, height); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments)) { return; } Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); ASSERT(framebuffer); if (framebuffer->checkStatus(context->getData()) == GL_FRAMEBUFFER_COMPLETE) { Rectangle area(x, y, width, height); Error error = framebuffer->invalidateSub(numAttachments, attachments, area); if (error.isError()) { context->recordError(error); return; } } } } void GL_APIENTRY TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", target, levels, internalformat, width, height); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1)) { return; } Extents size(width, height, 1); Texture *texture = context->getTargetTexture(target); Error error = texture->setStorage(target, levels, internalformat, size); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " "GLsizei height = %d, GLsizei depth = %d)", target, levels, internalformat, width, height, depth); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, depth)) { return; } Extents size(width, height, depth); Texture *texture = context->getTargetTexture(target); Error error = texture->setStorage(target, levels, internalformat, size); if (error.isError()) { context->recordError(error); return; } } } void GL_APIENTRY GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) { EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, " "GLint* params = 0x%0.8p)", target, internalformat, pname, bufSize, params); Context *context = GetValidGlobalContext(); if (context) { if (context->getClientVersion() < 3) { context->recordError(Error(GL_INVALID_OPERATION)); return; } const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat); if (!formatCaps.renderable) { context->recordError(Error(GL_INVALID_ENUM)); return; } if (target != GL_RENDERBUFFER) { context->recordError(Error(GL_INVALID_ENUM)); return; } if (bufSize < 0) { context->recordError(Error(GL_INVALID_VALUE)); return; } switch (pname) { case GL_NUM_SAMPLE_COUNTS: if (bufSize != 0) { *params = formatCaps.sampleCounts.size(); } break; case GL_SAMPLES: { size_t returnCount = std::min(bufSize, formatCaps.sampleCounts.size()); auto sampleReverseIt = formatCaps.sampleCounts.rbegin(); for (size_t sampleIndex = 0; sampleIndex < returnCount; ++sampleIndex) { params[sampleIndex] = *sampleReverseIt++;; } } break; default: context->recordError(Error(GL_INVALID_ENUM)); return; } } } }