// // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // BufferStorage9.h Defines the BufferStorage9 class. #ifndef LIBGLESV2_RENDERER_BUFFERSTORAGE9_H_ #define LIBGLESV2_RENDERER_BUFFERSTORAGE9_H_ #include "libGLESv2/renderer/BufferStorage.h" namespace rx { class BufferStorage9 : public BufferStorage { public: BufferStorage9(); virtual ~BufferStorage9(); static BufferStorage9 *makeBufferStorage9(BufferStorage *bufferStorage); virtual void *getData(); virtual void setData(const void* data, unsigned int size, unsigned int offset, unsigned int target = 0); virtual void clear(); virtual unsigned int getSize() const; virtual bool supportsDirectBinding() const; private: DISALLOW_COPY_AND_ASSIGN(BufferStorage9); void *mMemory; unsigned int mAllocatedSize; unsigned int mSize; }; } #endif // LIBGLESV2_RENDERER_BUFFERSTORAGE9_H_