#include "precompiled.h" // // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Image.h: Implements the rx::Image class, an abstract base class for the // renderer-specific classes which will define the interface to the underlying // surfaces or resources. #include "libGLESv2/renderer/Image.h" namespace rx { Image::Image() { mWidth = 0; mHeight = 0; mDepth = 0; mInternalFormat = GL_NONE; mActualFormat = GL_NONE; mTarget = GL_NONE; mRenderable = false; mDirty = false; } }