#include "precompiled.h" // // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // ImageSSE2.cpp: Implements SSE2-based functions of rx::Image class. It's // in a separated file for GCC, which can enable SSE usage only per-file, // not for code blocks that use SSE2 explicitly. #include "libGLESv2/Texture.h" #include "libGLESv2/renderer/Image.h" namespace rx { void Image::loadRGBAUByteDataToBGRASSE2(GLsizei width, GLsizei height, int inputPitch, const void *input, size_t outputPitch, void *output) { const unsigned int *source = NULL; unsigned int *dest = NULL; __m128i brMask = _mm_set1_epi32(0x00ff00ff); for (int y = 0; y < height; y++) { source = reinterpret_cast(static_cast(input) + y * inputPitch); dest = reinterpret_cast(static_cast(output) + y * outputPitch); int x = 0; // Make output writes aligned for (x = 0; ((reinterpret_cast(&dest[x]) & 15) != 0) && x < width; x++) { unsigned int rgba = source[x]; dest[x] = (_rotl(rgba, 16) & 0x00ff00ff) | (rgba & 0xff00ff00); } for (; x + 3 < width; x += 4) { __m128i sourceData = _mm_loadu_si128(reinterpret_cast(&source[x])); // Mask out g and a, which don't change __m128i gaComponents = _mm_andnot_si128(brMask, sourceData); // Mask out b and r __m128i brComponents = _mm_and_si128(sourceData, brMask); // Swap b and r __m128i brSwapped = _mm_shufflehi_epi16(_mm_shufflelo_epi16(brComponents, _MM_SHUFFLE(2, 3, 0, 1)), _MM_SHUFFLE(2, 3, 0, 1)); __m128i result = _mm_or_si128(gaComponents, brSwapped); _mm_store_si128(reinterpret_cast<__m128i*>(&dest[x]), result); } // Perform leftover writes for (; x < width; x++) { unsigned int rgba = source[x]; dest[x] = (_rotl(rgba, 16) & 0x00ff00ff) | (rgba & 0xff00ff00); } } } void Image::loadAlphaDataToBGRASSE2(GLsizei width, GLsizei height, int inputPitch, const void *input, size_t outputPitch, void *output) { const unsigned char *source = NULL; unsigned int *dest = NULL; __m128i zeroWide = _mm_setzero_si128(); for (int y = 0; y < height; y++) { source = static_cast(input) + y * inputPitch; dest = reinterpret_cast(static_cast(output) + y * outputPitch); int x; // Make output writes aligned for (x = 0; ((reinterpret_cast(&dest[x]) & 0xF) != 0 && x < width); x++) { dest[x] = static_cast(source[x]) << 24; } for (; x + 7 < width; x += 8) { __m128i sourceData = _mm_loadl_epi64(reinterpret_cast(&source[x])); // Interleave each byte to 16bit, make the lower byte to zero sourceData = _mm_unpacklo_epi8(zeroWide, sourceData); // Interleave each 16bit to 32bit, make the lower 16bit to zero __m128i lo = _mm_unpacklo_epi16(zeroWide, sourceData); __m128i hi = _mm_unpackhi_epi16(zeroWide, sourceData); _mm_store_si128(reinterpret_cast<__m128i*>(&dest[x]), lo); _mm_store_si128(reinterpret_cast<__m128i*>(&dest[x + 4]), hi); } // Handle the remainder for (; x < width; x++) { dest[x] = static_cast(source[x]) << 24; } } } }