#include "precompiled.h" // // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // IndexDataManager.cpp: Defines the IndexDataManager, a class that // runs the Buffer translation process for index buffers. #include "libGLESv2/renderer/IndexDataManager.h" #include "libGLESv2/renderer/BufferStorage.h" #include "libGLESv2/Buffer.h" #include "libGLESv2/main.h" #include "libGLESv2/utilities.h" #include "libGLESv2/renderer/IndexBuffer.h" namespace rx { IndexDataManager::IndexDataManager(Renderer *renderer) : mRenderer(renderer) { mStreamingBufferShort = new StreamingIndexBufferInterface(mRenderer); if (!mStreamingBufferShort->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_SHORT)) { delete mStreamingBufferShort; mStreamingBufferShort = NULL; } mStreamingBufferInt = new StreamingIndexBufferInterface(mRenderer); if (!mStreamingBufferInt->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_INT)) { delete mStreamingBufferInt; mStreamingBufferInt = NULL; } if (!mStreamingBufferShort) { // Make sure both buffers are deleted. delete mStreamingBufferInt; mStreamingBufferInt = NULL; ERR("Failed to allocate the streaming index buffer(s)."); } mCountingBuffer = NULL; } IndexDataManager::~IndexDataManager() { delete mStreamingBufferShort; delete mStreamingBufferInt; delete mCountingBuffer; } static void convertIndices(GLenum type, const void *input, GLsizei count, void *output) { if (type == GL_UNSIGNED_BYTE) { const GLubyte *in = static_cast(input); GLushort *out = static_cast(output); for (GLsizei i = 0; i < count; i++) { out[i] = in[i]; } } else if (type == GL_UNSIGNED_INT) { memcpy(output, input, count * sizeof(GLuint)); } else if (type == GL_UNSIGNED_SHORT) { memcpy(output, input, count * sizeof(GLushort)); } else UNREACHABLE(); } template static void computeRange(const IndexType *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex) { *minIndex = indices[0]; *maxIndex = indices[0]; for (GLsizei i = 0; i < count; i++) { if (*minIndex > indices[i]) *minIndex = indices[i]; if (*maxIndex < indices[i]) *maxIndex = indices[i]; } } static void computeRange(GLenum type, const GLvoid *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex) { if (type == GL_UNSIGNED_BYTE) { computeRange(static_cast(indices), count, minIndex, maxIndex); } else if (type == GL_UNSIGNED_INT) { computeRange(static_cast(indices), count, minIndex, maxIndex); } else if (type == GL_UNSIGNED_SHORT) { computeRange(static_cast(indices), count, minIndex, maxIndex); } else UNREACHABLE(); } GLenum IndexDataManager::prepareIndexData(GLenum type, GLsizei count, gl::Buffer *buffer, const GLvoid *indices, TranslatedIndexData *translated) { if (!mStreamingBufferShort) { return GL_OUT_OF_MEMORY; } GLenum destinationIndexType = (type == GL_UNSIGNED_INT) ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT; unsigned int offset = 0; bool alignedOffset = false; BufferStorage *storage = NULL; if (buffer != NULL) { if (reinterpret_cast(indices) > std::numeric_limits::max()) { return GL_OUT_OF_MEMORY; } offset = static_cast(reinterpret_cast(indices)); storage = buffer->getStorage(); switch (type) { case GL_UNSIGNED_BYTE: alignedOffset = (offset % sizeof(GLubyte) == 0); break; case GL_UNSIGNED_SHORT: alignedOffset = (offset % sizeof(GLushort) == 0); break; case GL_UNSIGNED_INT: alignedOffset = (offset % sizeof(GLuint) == 0); break; default: UNREACHABLE(); alignedOffset = false; } unsigned int typeSize = gl::ComputeTypeSize(type); // check for integer overflows if (static_cast(count) > (std::numeric_limits::max() / typeSize) || typeSize * static_cast(count) + offset < offset) { return GL_OUT_OF_MEMORY; } if (typeSize * static_cast(count) + offset > storage->getSize()) { return GL_INVALID_OPERATION; } indices = static_cast(storage->getData()) + offset; } StreamingIndexBufferInterface *streamingBuffer = (type == GL_UNSIGNED_INT) ? mStreamingBufferInt : mStreamingBufferShort; StaticIndexBufferInterface *staticBuffer = buffer ? buffer->getStaticIndexBuffer() : NULL; IndexBufferInterface *indexBuffer = streamingBuffer; bool directStorage = alignedOffset && storage && storage->supportsDirectBinding() && destinationIndexType == type; unsigned int streamOffset = 0; if (directStorage) { indexBuffer = streamingBuffer; streamOffset = offset; storage->markBufferUsage(); if (!buffer->getIndexRangeCache()->findRange(type, offset, count, &translated->minIndex, &translated->maxIndex, NULL)) { computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex); buffer->getIndexRangeCache()->addRange(type, offset, count, translated->minIndex, translated->maxIndex, offset); } } else if (staticBuffer && staticBuffer->getBufferSize() != 0 && staticBuffer->getIndexType() == type && alignedOffset) { indexBuffer = staticBuffer; if (!staticBuffer->getIndexRangeCache()->findRange(type, offset, count, &translated->minIndex, &translated->maxIndex, &streamOffset)) { streamOffset = (offset / gl::ComputeTypeSize(type)) * gl::ComputeTypeSize(destinationIndexType); computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex); staticBuffer->getIndexRangeCache()->addRange(type, offset, count, translated->minIndex, translated->maxIndex, streamOffset); } } else { unsigned int convertCount = count; if (staticBuffer) { if (staticBuffer->getBufferSize() == 0 && alignedOffset) { indexBuffer = staticBuffer; convertCount = storage->getSize() / gl::ComputeTypeSize(type); } else { buffer->invalidateStaticData(); staticBuffer = NULL; } } if (!indexBuffer) { ERR("No valid index buffer."); return GL_INVALID_OPERATION; } unsigned int indexTypeSize = gl::ComputeTypeSize(destinationIndexType); if (convertCount > std::numeric_limits::max() / indexTypeSize) { ERR("Reserving %u indicies of %u bytes each exceeds the maximum buffer size.", convertCount, indexTypeSize); return GL_OUT_OF_MEMORY; } unsigned int bufferSizeRequired = convertCount * indexTypeSize; if (!indexBuffer->reserveBufferSpace(bufferSizeRequired, type)) { ERR("Failed to reserve %u bytes in an index buffer.", bufferSizeRequired); return GL_OUT_OF_MEMORY; } void* output = NULL; if (!indexBuffer->mapBuffer(bufferSizeRequired, &output, &streamOffset)) { ERR("Failed to map index buffer."); return GL_OUT_OF_MEMORY; } convertIndices(type, staticBuffer ? storage->getData() : indices, convertCount, output); if (!indexBuffer->unmapBuffer()) { ERR("Failed to unmap index buffer."); return GL_OUT_OF_MEMORY; } computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex); if (staticBuffer) { streamOffset = (offset / gl::ComputeTypeSize(type)) * gl::ComputeTypeSize(destinationIndexType); staticBuffer->getIndexRangeCache()->addRange(type, offset, count, translated->minIndex, translated->maxIndex, streamOffset); } } translated->storage = directStorage ? storage : NULL; translated->indexBuffer = indexBuffer->getIndexBuffer(); translated->serial = directStorage ? storage->getSerial() : indexBuffer->getSerial(); translated->startIndex = streamOffset / gl::ComputeTypeSize(destinationIndexType); translated->startOffset = streamOffset; if (buffer) { buffer->promoteStaticUsage(count * gl::ComputeTypeSize(type)); } return GL_NO_ERROR; } StaticIndexBufferInterface *IndexDataManager::getCountingIndices(GLsizei count) { if (count <= 65536) // 16-bit indices { const unsigned int spaceNeeded = count * sizeof(unsigned short); if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded) { delete mCountingBuffer; mCountingBuffer = new StaticIndexBufferInterface(mRenderer); mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_SHORT); void* mappedMemory = NULL; if (!mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory, NULL)) { ERR("Failed to map counting buffer."); return NULL; } unsigned short *data = reinterpret_cast(mappedMemory); for(int i = 0; i < count; i++) { data[i] = i; } if (!mCountingBuffer->unmapBuffer()) { ERR("Failed to unmap counting buffer."); return NULL; } } } else if (mStreamingBufferInt) // 32-bit indices supported { const unsigned int spaceNeeded = count * sizeof(unsigned int); if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded) { delete mCountingBuffer; mCountingBuffer = new StaticIndexBufferInterface(mRenderer); mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_INT); void* mappedMemory = NULL; if (!mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory, NULL)) { ERR("Failed to map counting buffer."); return NULL; } unsigned int *data = reinterpret_cast(mappedMemory); for(int i = 0; i < count; i++) { data[i] = i; } if (!mCountingBuffer->unmapBuffer()) { ERR("Failed to unmap counting buffer."); return NULL; } } } else { return NULL; } return mCountingBuffer; } }