// // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Fence9.h: Defines the rx::FenceNV9 class which implements rx::FenceNVImpl. #ifndef LIBGLESV2_RENDERER_FENCE9_H_ #define LIBGLESV2_RENDERER_FENCE9_H_ #include "libGLESv2/renderer/FenceImpl.h" namespace rx { class Renderer9; class FenceNV9 : public FenceNVImpl { public: explicit FenceNV9(Renderer9 *renderer); virtual ~FenceNV9(); gl::Error set(); gl::Error test(bool flushCommandBuffer, GLboolean *outFinished); gl::Error finishFence(GLboolean *outFinished); private: DISALLOW_COPY_AND_ASSIGN(FenceNV9); Renderer9 *mRenderer; IDirect3DQuery9 *mQuery; }; } #endif // LIBGLESV2_RENDERER_FENCE9_H_