// // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // generatemip.h: Defines the GenerateMip function, templated on the format // type of the image for which mip levels are being generated. #ifndef LIBGLESV2_RENDERER_GENERATEMIP_H_ #define LIBGLESV2_RENDERER_GENERATEMIP_H_ #include "libGLESv2/mathutil.h" namespace rx { struct L8 { unsigned char L; static void average(L8 *dst, const L8 *src1, const L8 *src2) { dst->L = ((src1->L ^ src2->L) >> 1) + (src1->L & src2->L); } }; typedef L8 R8; // R8 type is functionally equivalent for mip purposes typedef L8 A8; // A8 type is functionally equivalent for mip purposes struct A8L8 { unsigned char L; unsigned char A; static void average(A8L8 *dst, const A8L8 *src1, const A8L8 *src2) { *(unsigned short*)dst = (((*(unsigned short*)src1 ^ *(unsigned short*)src2) & 0xFEFE) >> 1) + (*(unsigned short*)src1 & *(unsigned short*)src2); } }; typedef A8L8 R8G8; // R8G8 type is functionally equivalent for mip purposes struct A8R8G8B8 { unsigned char B; unsigned char G; unsigned char R; unsigned char A; static void average(A8R8G8B8 *dst, const A8R8G8B8 *src1, const A8R8G8B8 *src2) { *(unsigned int*)dst = (((*(unsigned int*)src1 ^ *(unsigned int*)src2) & 0xFEFEFEFE) >> 1) + (*(unsigned int*)src1 & *(unsigned int*)src2); } }; typedef A8R8G8B8 R8G8B8A8; // R8G8B8A8 type is functionally equivalent for mip purposes struct A16B16G16R16F { unsigned short R; unsigned short G; unsigned short B; unsigned short A; static void average(A16B16G16R16F *dst, const A16B16G16R16F *src1, const A16B16G16R16F *src2) { dst->R = gl::float32ToFloat16((gl::float16ToFloat32(src1->R) + gl::float16ToFloat32(src2->R)) * 0.5f); dst->G = gl::float32ToFloat16((gl::float16ToFloat32(src1->G) + gl::float16ToFloat32(src2->G)) * 0.5f); dst->B = gl::float32ToFloat16((gl::float16ToFloat32(src1->B) + gl::float16ToFloat32(src2->B)) * 0.5f); dst->A = gl::float32ToFloat16((gl::float16ToFloat32(src1->A) + gl::float16ToFloat32(src2->A)) * 0.5f); } }; struct R16F { unsigned short R; static void average(R16F *dst, const R16F *src1, const R16F *src2) { dst->R = gl::float32ToFloat16((gl::float16ToFloat32(src1->R) + gl::float16ToFloat32(src2->R)) * 0.5f); } }; struct R16G16F { unsigned short R; unsigned short G; static void average(R16G16F *dst, const R16G16F *src1, const R16G16F *src2) { dst->R = gl::float32ToFloat16((gl::float16ToFloat32(src1->R) + gl::float16ToFloat32(src2->R)) * 0.5f); dst->G = gl::float32ToFloat16((gl::float16ToFloat32(src1->G) + gl::float16ToFloat32(src2->G)) * 0.5f); } }; struct A32B32G32R32F { float R; float G; float B; float A; static void average(A32B32G32R32F *dst, const A32B32G32R32F *src1, const A32B32G32R32F *src2) { dst->R = (src1->R + src2->R) * 0.5f; dst->G = (src1->G + src2->G) * 0.5f; dst->B = (src1->B + src2->B) * 0.5f; dst->A = (src1->A + src2->A) * 0.5f; } }; struct R32F { float R; static void average(R32F *dst, const R32F *src1, const R32F *src2) { dst->R = (src1->R + src2->R) * 0.5f; } }; struct R32G32F { float R; float G; static void average(R32G32F *dst, const R32G32F *src1, const R32G32F *src2) { dst->R = (src1->R + src2->R) * 0.5f; dst->G = (src1->G + src2->G) * 0.5f; } }; struct R32G32B32F { float R; float G; float B; static void average(R32G32B32F *dst, const R32G32B32F *src1, const R32G32B32F *src2) { dst->R = (src1->R + src2->R) * 0.5f; dst->G = (src1->G + src2->G) * 0.5f; dst->B = (src1->B + src2->B) * 0.5f; } }; template static void GenerateMip(unsigned int sourceWidth, unsigned int sourceHeight, const unsigned char *sourceData, int sourcePitch, unsigned char *destData, int destPitch) { unsigned int mipWidth = std::max(1U, sourceWidth >> 1); unsigned int mipHeight = std::max(1U, sourceHeight >> 1); if (sourceHeight == 1) { ASSERT(sourceWidth != 1); const T *src = (const T*)sourceData; T *dst = (T*)destData; for (unsigned int x = 0; x < mipWidth; x++) { T::average(&dst[x], &src[x * 2], &src[x * 2 + 1]); } } else if (sourceWidth == 1) { ASSERT(sourceHeight != 1); for (unsigned int y = 0; y < mipHeight; y++) { const T *src0 = (const T*)(sourceData + y * 2 * sourcePitch); const T *src1 = (const T*)(sourceData + y * 2 * sourcePitch + sourcePitch); T *dst = (T*)(destData + y * destPitch); T::average(dst, src0, src1); } } else { for (unsigned int y = 0; y < mipHeight; y++) { const T *src0 = (const T*)(sourceData + y * 2 * sourcePitch); const T *src1 = (const T*)(sourceData + y * 2 * sourcePitch + sourcePitch); T *dst = (T*)(destData + y * destPitch); for (unsigned int x = 0; x < mipWidth; x++) { T tmp0; T tmp1; T::average(&tmp0, &src0[x * 2], &src0[x * 2 + 1]); T::average(&tmp1, &src1[x * 2], &src1[x * 2 + 1]); T::average(&dst[x], &tmp0, &tmp1); } } } } } #endif // LIBGLESV2_RENDERER_GENERATEMIP_H_