/**************************************************************************** * * psglue.h * * Adobe's code for shared stuff (specification only). * * Copyright 2007-2013 Adobe Systems Incorporated. * * This software, and all works of authorship, whether in source or * object code form as indicated by the copyright notice(s) included * herein (collectively, the "Work") is made available, and may only be * used, modified, and distributed under the FreeType Project License, * LICENSE.TXT. Additionally, subject to the terms and conditions of the * FreeType Project License, each contributor to the Work hereby grants * to any individual or legal entity exercising permissions granted by * the FreeType Project License and this section (hereafter, "You" or * "Your") a perpetual, worldwide, non-exclusive, no-charge, * royalty-free, irrevocable (except as stated in this section) patent * license to make, have made, use, offer to sell, sell, import, and * otherwise transfer the Work, where such license applies only to those * patent claims licensable by such contributor that are necessarily * infringed by their contribution(s) alone or by combination of their * contribution(s) with the Work to which such contribution(s) was * submitted. If You institute patent litigation against any entity * (including a cross-claim or counterclaim in a lawsuit) alleging that * the Work or a contribution incorporated within the Work constitutes * direct or contributory patent infringement, then any patent licenses * granted to You under this License for that Work shall terminate as of * the date such litigation is filed. * * By using, modifying, or distributing the Work you indicate that you * have read and understood the terms and conditions of the * FreeType Project License as well as those provided in this section, * and you accept them fully. * */ #ifndef PSGLUE_H_ #define PSGLUE_H_ /* common includes for other modules */ #include "pserror.h" #include "psfixed.h" #include "psarrst.h" #include "psread.h" FT_BEGIN_HEADER /* rendering parameters */ /* apply hints to rendered glyphs */ #define CF2_FlagsHinted 1 /* for testing */ #define CF2_FlagsDarkened 2 /* type for holding the flags */ typedef CF2_Int CF2_RenderingFlags; /* elements of a glyph outline */ typedef enum CF2_PathOp_ { CF2_PathOpMoveTo = 1, /* change the current point */ CF2_PathOpLineTo = 2, /* line */ CF2_PathOpQuadTo = 3, /* quadratic curve */ CF2_PathOpCubeTo = 4 /* cubic curve */ } CF2_PathOp; /* a matrix of fixed point values */ typedef struct CF2_Matrix_ { CF2_F16Dot16 a; CF2_F16Dot16 b; CF2_F16Dot16 c; CF2_F16Dot16 d; CF2_F16Dot16 tx; CF2_F16Dot16 ty; } CF2_Matrix; /* these typedefs are needed by more than one header file */ /* and gcc compiler doesn't allow redefinition */ typedef struct CF2_FontRec_ CF2_FontRec, *CF2_Font; typedef struct CF2_HintRec_ CF2_HintRec, *CF2_Hint; /* A common structure for all callback parameters. */ /* */ /* Some members may be unused. For example, `pt0' is not used for */ /* `moveTo' and `pt3' is not used for `quadTo'. The initial point `pt0' */ /* is included for each path element for generality; curve conversions */ /* need it. The `op' parameter allows one function to handle multiple */ /* element types. */ typedef struct CF2_CallbackParamsRec_ { FT_Vector pt0; FT_Vector pt1; FT_Vector pt2; FT_Vector pt3; CF2_Int op; } CF2_CallbackParamsRec, *CF2_CallbackParams; /* forward reference */ typedef struct CF2_OutlineCallbacksRec_ CF2_OutlineCallbacksRec, *CF2_OutlineCallbacks; /* callback function pointers */ typedef void (*CF2_Callback_Type)( CF2_OutlineCallbacks callbacks, const CF2_CallbackParams params ); struct CF2_OutlineCallbacksRec_ { CF2_Callback_Type moveTo; CF2_Callback_Type lineTo; CF2_Callback_Type quadTo; CF2_Callback_Type cubeTo; CF2_Int windingMomentum; /* for winding order detection */ FT_Memory memory; FT_Error* error; }; FT_END_HEADER #endif /* PSGLUE_H_ */ /* END */