/**************************************************************************** * * pstypes.h * * Adobe's code for defining data types (specification only). * * Copyright 2011-2013 Adobe Systems Incorporated. * * This software, and all works of authorship, whether in source or * object code form as indicated by the copyright notice(s) included * herein (collectively, the "Work") is made available, and may only be * used, modified, and distributed under the FreeType Project License, * LICENSE.TXT. Additionally, subject to the terms and conditions of the * FreeType Project License, each contributor to the Work hereby grants * to any individual or legal entity exercising permissions granted by * the FreeType Project License and this section (hereafter, "You" or * "Your") a perpetual, worldwide, non-exclusive, no-charge, * royalty-free, irrevocable (except as stated in this section) patent * license to make, have made, use, offer to sell, sell, import, and * otherwise transfer the Work, where such license applies only to those * patent claims licensable by such contributor that are necessarily * infringed by their contribution(s) alone or by combination of their * contribution(s) with the Work to which such contribution(s) was * submitted. If You institute patent litigation against any entity * (including a cross-claim or counterclaim in a lawsuit) alleging that * the Work or a contribution incorporated within the Work constitutes * direct or contributory patent infringement, then any patent licenses * granted to You under this License for that Work shall terminate as of * the date such litigation is filed. * * By using, modifying, or distributing the Work you indicate that you * have read and understood the terms and conditions of the * FreeType Project License as well as those provided in this section, * and you accept them fully. * */ #ifndef PSTYPES_H_ #define PSTYPES_H_ #include FT_BEGIN_HEADER /* * The data models that we expect to support are as follows: * * name char short int long long-long pointer example * ----------------------------------------------------- * ILP32 8 16 32 32 64* 32 32-bit MacOS, x86 * LLP64 8 16 32 32 64 64 x64 * LP64 8 16 32 64 64 64 64-bit MacOS * * *) type may be supported by emulation on a 32-bit architecture * */ /* integers at least 32 bits wide */ #define CF2_UInt FT_UFast #define CF2_Int FT_Fast /* fixed-float numbers */ typedef FT_Int32 CF2_F16Dot16; FT_END_HEADER #endif /* PSTYPES_H_ */ /* END */