/* * Copyright © 2023 Behdad Esfahbod * * This is part of HarfBuzz, a text shaping library. * * Permission is hereby granted, without written agreement and without * license or royalty fees, to use, copy, modify, and distribute this * software and its documentation for any purpose, provided that the * above copyright notice and the following two paragraphs appear in * all copies of this software. * * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. */ #ifndef HB_SUBSET_INSTANCER_SOLVER_HH #define HB_SUBSET_INSTANCER_SOLVER_HH #include "hb.hh" /* pre-normalized distances */ struct TripleDistances { TripleDistances (): negative (1.f), positive (1.f) {} TripleDistances (float neg_, float pos_): negative (neg_), positive (pos_) {} TripleDistances (float min, float default_, float max) { negative = default_ - min; positive = max - default_; } float negative; float positive; }; struct Triple { Triple () : minimum (0.f), middle (0.f), maximum (0.f) {} Triple (float minimum_, float middle_, float maximum_) : minimum (minimum_), middle (middle_), maximum (maximum_) {} bool operator == (const Triple &o) const { return minimum == o.minimum && middle == o.middle && maximum == o.maximum; } bool operator != (const Triple o) const { return !(*this == o); } bool is_point () const { return minimum == middle && middle == maximum; } bool contains (float point) const { return minimum <= point && point <= maximum; } /* from hb_array_t hash ()*/ uint32_t hash () const { uint32_t current = /*cbf29ce4*/0x84222325; current = current ^ hb_hash (minimum); current = current * 16777619; current = current ^ hb_hash (middle); current = current * 16777619; current = current ^ hb_hash (maximum); current = current * 16777619; return current; } float minimum; float middle; float maximum; }; using result_item_t = hb_pair_t; using result_t = hb_vector_t; /* renormalize a normalized value v to the range of an axis, * considering the prenormalized distances as well as the new axis limits. * Ported from fonttools */ HB_INTERNAL float renormalizeValue (float v, const Triple &triple, const TripleDistances &triple_distances, bool extrapolate = true); /* Given a tuple (lower,peak,upper) "tent" and new axis limits * (axisMin,axisDefault,axisMax), solves how to represent the tent * under the new axis configuration. All values are in normalized * -1,0,+1 coordinate system. Tent values can be outside this range. * * Return value: a list of tuples. Each tuple is of the form * (scalar,tent), where scalar is a multipler to multiply any * delta-sets by, and tent is a new tent for that output delta-set. * If tent value is Triple{}, that is a special deltaset that should * be always-enabled (called "gain"). */ HB_INTERNAL result_t rebase_tent (Triple tent, Triple axisLimit, TripleDistances axis_triple_distances); #endif /* HB_SUBSET_INSTANCER_SOLVER_HH */