From f6d73de2a8a36becb8a2e0cce84475e91f1f63b4 Mon Sep 17 00:00:00 2001 From: Andrew Knight Date: Mon, 28 Sep 2015 22:43:13 +0300 Subject: [PATCH] ANGLE: Fix Windows Store D3D Trim and Level 9 requirements Due to additional validation not covered in previous patches, the Windows Store certification compatibility had regressed. These changes ensure that the required D3D behaviors are met. Change-Id: I0a74f0d2fecaa87d4a9409da3a7a194254609759 --- .../src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp | 19 +++++++++++++++++-- .../angle/src/libGLESv2/entry_points_egl_ext.cpp | 2 ++ 2 files changed, 19 insertions(+), 2 deletions(-) diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp index 5291a3a..ea5953f 100644 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp @@ -293,10 +293,25 @@ Renderer11::Renderer11(egl::Display *display) #if defined(ANGLE_ENABLE_WINDOWS_STORE) if (requestedMajorVersion == EGL_DONT_CARE || requestedMajorVersion >= 9) #else - if (requestedMajorVersion == 9 && requestedMinorVersion == 3) + if (requestedMajorVersion == 9) #endif { - mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_3); + switch (requestedMinorVersion) { +#if defined(ANGLE_ENABLE_WINDOWS_STORE) + case EGL_DONT_CARE: + case 1: + mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_1); + // fall through + case 2: + mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_2); + // fall through +#endif + case 3: + mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_3); + break; + default: + break; + } } EGLint requestedDeviceType = attributes.get(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE, diff --git a/src/3rdparty/angle/src/libGLESv2/entry_points_egl_ext.cpp b/src/3rdparty/angle/src/libGLESv2/entry_points_egl_ext.cpp index 62f3ca1..02b6631 100644 --- a/src/3rdparty/angle/src/libGLESv2/entry_points_egl_ext.cpp +++ b/src/3rdparty/angle/src/libGLESv2/entry_points_egl_ext.cpp @@ -49,6 +49,8 @@ EGLBoolean EGLAPIENTRY QuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surfa // validate the attribute parameter switch (attribute) { + case EGL_DEVICE_EXT: + break; case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE: if (!display->getExtensions().surfaceD3DTexture2DShareHandle) { -- 2.5.1.windows.1