From a3046fef7f754f06937161e779ce0a651e77317b Mon Sep 17 00:00:00 2001 From: Michael Bruning Date: Mon, 22 Sep 2014 23:23:40 +0300 Subject: [PATCH 14/16] Let ANGLE use multithreaded devices if necessary. This is needed to prevent lock-ups in application that use ANGLE from multiple threads, as e.g. QtWebEngine based applications do. The environment variable QT_D3DCREATE_MULTITHREADED is used to communicate this from the QtWebEngine module. Change-Id: Ibd5a5c75eb68af567d420d9a35efb3490c93b27c --- src/3rdparty/angle/src/common/platform.h | 1 + .../angle/src/libGLESv2/renderer/d3d/d3d11/Renderer11.cpp | 13 +++++++++++++ .../angle/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp | 4 ++++ 3 files changed, 18 insertions(+) diff --git a/src/3rdparty/angle/src/common/platform.h b/src/3rdparty/angle/src/common/platform.h index 387ba41..7d0d957 100644 --- a/src/3rdparty/angle/src/common/platform.h +++ b/src/3rdparty/angle/src/common/platform.h @@ -57,6 +57,7 @@ # if defined(ANGLE_ENABLE_D3D11) # include +# include # include # include # include diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Renderer11.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Renderer11.cpp index b4b26a8..bd07ee1 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Renderer11.cpp +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Renderer11.cpp @@ -301,6 +301,19 @@ EGLint Renderer11::initialize() } #endif +#if !defined(ANGLE_PLATFORM_WINRT) + static wchar_t *qt_d3dcreate_multihreaded_var = _wgetenv(L"QT_D3DCREATE_MULTITHREADED"); + if (qt_d3dcreate_multihreaded_var && wcsstr(qt_d3dcreate_multihreaded_var, L"1")) + { + ID3D10Multithread *multithread; + result = mDevice->QueryInterface(IID_PPV_ARGS(&multithread)); + ASSERT(SUCCEEDED(result)); + result = multithread->SetMultithreadProtected(true); + ASSERT(SUCCEEDED(result)); + multithread->Release(); + } +#endif + initializeDevice(); return EGL_SUCCESS; diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp index e8564bd..1d52705 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp @@ -304,6 +304,10 @@ EGLint Renderer9::initialize() D3DPRESENT_PARAMETERS presentParameters = getDefaultPresentParameters(); DWORD behaviorFlags = D3DCREATE_FPU_PRESERVE | D3DCREATE_NOWINDOWCHANGES; + static wchar_t *qt_d3dcreate_multihreaded_var = _wgetenv(L"QT_D3DCREATE_MULTITHREADED"); + if (qt_d3dcreate_multihreaded_var && wcsstr(qt_d3dcreate_multihreaded_var, L"1")) + behaviorFlags |= D3DCREATE_MULTITHREADED; + { result = mD3d9->CreateDevice(mAdapter, mDeviceType, mDeviceWindow, behaviorFlags | D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &presentParameters, &mDevice); } -- 1.9.0.msysgit.0