From 029d42d1049dcde7950c11fb9adf07c07a8c4c02 Mon Sep 17 00:00:00 2001 From: Oliver Wolff Date: Wed, 18 Mar 2020 10:56:53 +0100 Subject: [PATCH] ANGLE: Fix resizing of windows (Take 2) Task-number: QTBUG-62475 Change-Id: I0ea17e7875906508941ae64bb396a4236928b0f9 --- .../angle/src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp index e8f13b388f..9ece77ecbc 100644 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp @@ -845,7 +845,7 @@ EGLint SwapChain11::copyOffscreenToBackbuffer(const gl::Context *context, stateManager->setRenderTarget(mBackBufferRTView.get(), nullptr); // Set the viewport - stateManager->setSimpleViewport(mWidth, mHeight); + stateManager->setSimpleViewport(width, height); // Apply textures stateManager->setSimplePixelTextureAndSampler(mOffscreenSRView, mPassThroughSampler); -- 2.20.1.windows.1