From 5e277b05a16e7be24d36c600f158f8119ee583d8 Mon Sep 17 00:00:00 2001 From: Andrew Knight Date: Mon, 1 Dec 2014 11:58:08 +0200 Subject: [PATCH] ANGLE: Fix handling of shader source with fixed length This is a cherry-pick of upstream f60fab6d154f4c9bf599e92976cd8cee7f8633e0 (See https://chromium-review.googlesource.com/231612) Task-number: QTBUG-42882 Change-Id: I7b4bdc4b68a1b93ff514f09ce35dbf4e9360af9b --- src/3rdparty/angle/src/libGLESv2/Shader.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/src/3rdparty/angle/src/libGLESv2/Shader.cpp b/src/3rdparty/angle/src/libGLESv2/Shader.cpp index 1cc17a0..5bca746 100644 --- a/src/3rdparty/angle/src/libGLESv2/Shader.cpp +++ b/src/3rdparty/angle/src/libGLESv2/Shader.cpp @@ -51,7 +51,14 @@ void Shader::setSource(GLsizei count, const char *const *string, const GLint *le for (int i = 0; i < count; i++) { - stream << string[i]; + if (length == nullptr || length[i] < 0) + { + stream.write(string[i], std::strlen(string[i])); + } + else + { + stream.write(string[i], length[i]); + } } mSource = stream.str(); -- 1.9.4.msysgit.1