/src/angle/patches/
../
0001-ANGLE-Improve-Windows-Phone-Support.patch
0002-ANGLE-Dynamically-load-D3D-compiler-from-a-list.patch
0002-ANGLE-Fix-compilation-with-MinGW.patch
0003-ANGLE-Add-support-for-querying-platform-device.patch
0004-ANGLE-Allow-Windows-Phone-to-communicate-swap-region.patch
0005-ANGLE-Fix-compilation-without-d3d11.patch
0006-ANGLE-Fix-Windows-Store-D3D-Trim-and-Level-9-requirements.patch
0007-ANGLE-D3D11-Suppress-keyboard-handling-of-DXGI.patch
0008-ANGLE-Use-pixel-sizes-in-the-XAML-swap-chain.patch
0009-ANGLE-glGetUniform-v-functions-to-work-properly.patch
0010-ANGLE-fixed-usage-of-shared-handles-for-WinRT-WinPho.patch
0011-ANGLE-Disable-support-for-shared-handles-in-warp-mod.patch
0012-ANGLE-Fix-initialization-of-zero-sized-window.patch
0013-ANGLE-Fix-crash-with-ltcg-on-Visual-Studio-2015-Upda.patch
0014-ANGLE-Fix-flickering-on-resize-when-D3D9-is-used.patch
0015-ANGLE-Use-ANGLE_D3D11_QDTD_AVAILABLE-to-check-struct-.patch
0016-ANGLE-Fix-resizing-of-windows.patch