CONFIG += installed include(../common/common.pri) winrt: LIBS_PRIVATE += -ld3d11 LIBS_PRIVATE += -ldxguid -L$$QT_BUILD_TREE/lib -l$$qtLibraryTarget(libGLESv2) HEADERS += \ $$ANGLE_DIR/src/common/NativeWindow.h \ $$ANGLE_DIR/src/libEGL/AttributeMap.h \ $$ANGLE_DIR/src/libEGL/Config.h \ $$ANGLE_DIR/src/libEGL/Display.h \ $$ANGLE_DIR/src/libEGL/Error.h \ $$ANGLE_DIR/src/libEGL/main.h \ $$ANGLE_DIR/src/libEGL/resource.h \ $$ANGLE_DIR/src/libEGL/ShaderCache.h \ $$ANGLE_DIR/src/libEGL/Surface.h SOURCES += \ $$ANGLE_DIR/src/libEGL/AttributeMap.cpp \ $$ANGLE_DIR/src/libEGL/Config.cpp \ $$ANGLE_DIR/src/libEGL/Display.cpp \ $$ANGLE_DIR/src/libEGL/Error.cpp \ $$ANGLE_DIR/src/libEGL/libEGL.cpp \ $$ANGLE_DIR/src/libEGL/main.cpp \ $$ANGLE_DIR/src/libEGL/Surface.cpp !winrt { SOURCES += \ $$ANGLE_DIR/src/common/win32/NativeWindow.cpp } else { HEADERS += \ $$ANGLE_DIR/src/common/winrt/CoreWindowNativeWindow.h \ $$ANGLE_DIR/src/common/winrt/InspectableNativeWindow.h \ $$ANGLE_DIR/src/common/winrt/SwapChainPanelNativeWindow.h SOURCES += \ $$ANGLE_DIR/src/common/winrt/CoreWindowNativeWindow.cpp \ $$ANGLE_DIR/src/common/winrt/InspectableNativeWindow.cpp \ $$ANGLE_DIR/src/common/winrt/SwapChainPanelNativeWindow.cpp } !static { DEF_FILE = $$ANGLE_DIR/src/libEGL/$${TARGET}.def mingw:equals(QT_ARCH, i386): DEF_FILE = $$ANGLE_DIR/src/libEGL/$${TARGET}_mingw32.def } egl_headers.files = \ $$ANGLE_DIR/include/EGL/egl.h \ $$ANGLE_DIR/include/EGL/eglext.h \ $$ANGLE_DIR/include/EGL/eglplatform.h egl_headers.path = $$[QT_INSTALL_HEADERS]/QtANGLE/EGL INSTALLS += egl_headers