/**************************************************************************** ** ** Copyright (C) 2022 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ******************************************************************************/ #ifndef QABSTRACTANIMATION_H #define QABSTRACTANIMATION_H #include QT_REQUIRE_CONFIG(animation); QT_BEGIN_NAMESPACE class QAnimationGroup; class QSequentialAnimationGroup; class QAnimationDriver; class QUnifiedTimer; class QAbstractAnimationPrivate; class Q_CORE_EXPORT QAbstractAnimation : public QObject { Q_OBJECT Q_PROPERTY(State state READ state NOTIFY stateChanged BINDABLE bindableState) Q_PROPERTY(int loopCount READ loopCount WRITE setLoopCount BINDABLE bindableLoopCount) Q_PROPERTY(int currentTime READ currentTime WRITE setCurrentTime BINDABLE bindableCurrentTime) Q_PROPERTY(int currentLoop READ currentLoop NOTIFY currentLoopChanged BINDABLE bindableCurrentLoop) Q_PROPERTY(Direction direction READ direction WRITE setDirection NOTIFY directionChanged BINDABLE bindableDirection) Q_PROPERTY(int duration READ duration) public: enum Direction { Forward, Backward }; Q_ENUM(Direction) enum State { Stopped, Paused, Running }; Q_ENUM(State) enum DeletionPolicy { KeepWhenStopped = 0, DeleteWhenStopped }; QAbstractAnimation(QObject *parent = nullptr); virtual ~QAbstractAnimation(); State state() const; QBindable bindableState() const; QAnimationGroup *group() const; Direction direction() const; void setDirection(Direction direction); QBindable bindableDirection(); int currentTime() const; QBindable bindableCurrentTime(); int currentLoopTime() const; int loopCount() const; void setLoopCount(int loopCount); QBindable bindableLoopCount(); int currentLoop() const; QBindable bindableCurrentLoop() const; virtual int duration() const = 0; int totalDuration() const; Q_SIGNALS: void finished(); void stateChanged(QAbstractAnimation::State newState, QAbstractAnimation::State oldState); void currentLoopChanged(int currentLoop); void directionChanged(QAbstractAnimation::Direction); public Q_SLOTS: void start(QAbstractAnimation::DeletionPolicy policy = KeepWhenStopped); void pause(); void resume(); void setPaused(bool); void stop(); void setCurrentTime(int msecs); protected: QAbstractAnimation(QAbstractAnimationPrivate &dd, QObject *parent = nullptr); bool event(QEvent *event) override; virtual void updateCurrentTime(int currentTime) = 0; virtual void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState); virtual void updateDirection(QAbstractAnimation::Direction direction); private: Q_DISABLE_COPY(QAbstractAnimation) Q_DECLARE_PRIVATE(QAbstractAnimation) }; class QAnimationDriverPrivate; class Q_CORE_EXPORT QAnimationDriver : public QObject { Q_OBJECT Q_DECLARE_PRIVATE(QAnimationDriver) public: QAnimationDriver(QObject *parent = nullptr); ~QAnimationDriver(); virtual void advance(); void install(); void uninstall(); bool isRunning() const; virtual qint64 elapsed() const; Q_SIGNALS: void started(); void stopped(); protected: void advanceAnimation(); virtual void start(); virtual void stop(); QAnimationDriver(QAnimationDriverPrivate &dd, QObject *parent = nullptr); private: friend class QUnifiedTimer; }; QT_END_NAMESPACE #endif // QABSTRACTANIMATION_H