/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \class QPauseAnimation \inmodule QtCore \brief The QPauseAnimation class provides a pause for QSequentialAnimationGroup. \since 4.6 \ingroup animation If you wish to introduce a delay between animations in a QSequentialAnimationGroup, you can insert a QPauseAnimation. This class does not animate anything, but does not \l{QAbstractAnimation::finished()}{finish} before a specified number of milliseconds have elapsed from when it was started. You specify the duration of the pause in the constructor. It can also be set directly with setDuration(). It is not necessary to construct a QPauseAnimation yourself. QSequentialAnimationGroup provides the convenience functions \l{QSequentialAnimationGroup::}{addPause()} and \l{QSequentialAnimationGroup::}{insertPause()}. These functions simply take the number of milliseconds the pause should last. \sa QSequentialAnimationGroup */ #include "qpauseanimation.h" #include "qabstractanimation_p.h" #ifndef QT_NO_ANIMATION QT_BEGIN_NAMESPACE class QPauseAnimationPrivate : public QAbstractAnimationPrivate { public: QPauseAnimationPrivate() : QAbstractAnimationPrivate(), duration(250) { isPause = true; } int duration; }; /*! Constructs a QPauseAnimation. \a parent is passed to QObject's constructor. The default duration is 0. */ QPauseAnimation::QPauseAnimation(QObject *parent) : QAbstractAnimation(*new QPauseAnimationPrivate, parent) { } /*! Constructs a QPauseAnimation. \a msecs is the duration of the pause. \a parent is passed to QObject's constructor. */ QPauseAnimation::QPauseAnimation(int msecs, QObject *parent) : QAbstractAnimation(*new QPauseAnimationPrivate, parent) { setDuration(msecs); } /*! Destroys the pause animation. */ QPauseAnimation::~QPauseAnimation() { } /*! \property QPauseAnimation::duration \brief the duration of the pause. The duration of the pause. The duration should not be negative. The default duration is 250 milliseconds. */ int QPauseAnimation::duration() const { Q_D(const QPauseAnimation); return d->duration; } void QPauseAnimation::setDuration(int msecs) { if (msecs < 0) { qWarning("QPauseAnimation::setDuration: cannot set a negative duration"); return; } Q_D(QPauseAnimation); d->duration = msecs; } /*! \reimp */ bool QPauseAnimation::event(QEvent *e) { return QAbstractAnimation::event(e); } /*! \reimp */ void QPauseAnimation::updateCurrentTime(int) { } QT_END_NAMESPACE #include "moc_qpauseanimation.cpp" #endif //QT_NO_ANIMATION