// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only /*! \page qt-add-bigresources.html \ingroup cmake-commands-qtcore \title qt_add_big_resources \keyword qt6_add_big_resources \summary {Compiles big binary resources into object code.} \include cmake-find-package-core.qdocinc \cmakecommandsince 5.12 \section1 Synopsis \badcode qt_add_big_resources( file1.qrc [file2.qrc ...] [OPTIONS ...]) \endcode \versionlessCMakeCommandsNote qt6_add_big_resources() \section1 Description Creates compiled object files from Qt resource files using the \l{Resource Compiler (rcc)}. Paths to the generated files are added to \c{}. This is similar to \l qt_add_resources, but directly generates object files (\c .o, \c .obj) files instead of C++ source code. This allows to embed bigger resources, where compiling to C++ sources and then to binaries would be too time consuming or memory intensive. \note The \c{file1.qrc} will not be treated as a source file by Qt Creator. It needs to be added as a source file to a CMake target and have the property \c{SKIP_AUTORCC} set to \c{ON}. \warning This command is not supported when building for iOS, use \l qt_add_resources instead. See \l{https://bugreports.qt.io/browse/QTBUG-103497}{QTBUG-103497} for details. \section1 Arguments You can set additional \c{OPTIONS} that should be added to the \c{rcc} calls. You can find possible options in the \l{rcc}{rcc documentation}. \section1 Examples \snippet cmake-macros/examples.cmake qt_add_big_resources */